Last week, I finally got to spend a little quality time with the rarely-seen, much-delayed Mafia 2. While I was there, I made Alex Cox, one of the game’s producers, an offer he couldn’t refuse. He refused it anyway. So I decided to ask him about the game instead. Read on for the chatty chap’s thoughts on the game’s excellent music, open world versus linear and whether ‘dickcheese’ is an authentic 1950s swear word or not. Read the rest of this entry »
We’re peering through the futurescope at the games we can expect to see in the coming year. There’s plenty to work through, so let’s get on with a look at some of the notable games of Spring and Summer 2010. (You can read part one here.) Read the rest of this entry »
Good morning! And it is a good morning here at the Rock, Paper, And Shotgun Gazette, because we have the trailer for Mafia 2 after the jump. While the trailer itself shows little more than goodfellas having a good time, fans of the original will know what to expect from Illusion Softworks open-world gangsterism: stylish action, period atmosphere, and horrendous violence. Of course it was one of those games that caused some debate – its brokenness conjured some frowns and spawned many grumbles – but that’s no reason to think that this sequel, due Autumn 2009, isn’t worth following. it’s a game that has just as many ardent fans. We’ll hopefully have an interview with the developers for you in the new year.
Some more images of the new Mafia game have turned up over on CVG. It’s the one free-roaming urban crime we PC users have to look forward to at the moment… And what we’ve seen so far is pretty impressive. I’m going to try and sort out an RPS interview with the 2k Czech team in the next few weeks. No release date has been set for Mafia 2 as yet, but we’re hoping it’ll arrive for Christmas.
Much info appeared in Ubisoft and Take-Two’s press releases that appeared last night, which were full of words like “fiscal” that confuse and scare me. They also include the slippy-slidey nature of a bunch of their PC releases. So what do we know?
Ubi’s Assassin’s Creed is going to take an extra couple of weeks before it’s on our machines. Sneaking out of March, it’s now hiding in a hay cart until April 11th.
We already wrote about the annoucement of this sequel to the never-hit-it-big GTA-like. Now we offer almost as few words about the first trailer for it.
One of Team RPS loves Mafia, the other three float between ‘meh’ and ‘s’alright’, depending on whether they remembered to have breakfast that day, so we’re expecting some arguments about this. Given both Mafia games are stablemates of Bioshock, whose lead developer Ken Levine recently took a vicious swipe at games that use extended cut-scenes, it’ll be interesting to see whether this sequel takes the ‘stand here and listen for ages‘ approach of its precedessor or not.
Of course, it’s also set in close to the same time period as Bioshock, so if 2K could get Mafia’s developer Illusion Softworks and Bioshock’s developer Irrational talking, perhaps there’d be some Andrew Ryan easter eggs in there. There won’t, of course. But someone might say ‘mook’, just like Frank “What accent was I supposed to be doing again?” Fontaine does.
Anyway. Here trailer here. Initial thoughts? It’s all cutscenes. Absolutely no idea how the game will play yet. It would also seem to be based much more around Sopranos/Goodfellas-esque broad humour, as opposed to the more restrained, even morose feel of its prequel. Caution: contains naughty swears.
If you’re the sort of person who goes on excitedly about how brilliant the end of Mafia was, and how it was the most mature take on the GTA-style game the world has ever seen, then you have a reason to celebrate. Its creators, Illusion Softworks, are working on a sequel, called, in a flash of inspiration, Mafia 2.
To be honest, I’m not among them – I thought it good, but far from Great and it always felt a little barren in terms of interactivity. That I played it before you were able to skip the early, murderously difficult, circuit racing mission which blocked progress in a way akin to the hilarious and infinitely infuriating driving-test section at the start of Driver. Anyway – enough ‘orrible whining. Little else to say. Details are sparse at the moment; there’s a press release whose meaning can be boiled down to “There will be a sequel to Mafia. It’ll come out on some formats, one of which will be the PC”.
However, it does look pretty. For more pretty, go to its (particularly bare) site here where there are four other examples of pretty. Yes.