Maia, the procedural, Dungeon Keeper-esque space management/god game from newly ex-Mode Sevener Simon Roth, is right up there in the top branches of indie games to stare at with creepily unblinking desire. A procedural world, taking a few notes from the likes of Dwarf Fortress and Minecraft, and a highly ambitious proprietary engine to realise it all in. And, now, a first person mode, straight outta Dungeon Keeper. Here’s the trippy view from behund the eyeballs of one of Maia’s IMP bots.
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