Posts Tagged ‘Majesty 2’

Beastly: Majesty 2 Monster Kingdom

By Alec Meer on November 24th, 2010.

I've stolen a screenshot from an old expansion pack, because I am a terrible journalist

Indirect-RTS (IndirTS, as it must now officially be known) Majesty 2 is gearing up for its 300019th and final expansion pack, Monster Kingdom, and it’s the most enticing yet. By which I mean “most like Dungeon Keeper, a game I’ve been geeking out over for more than a decade.”

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Majesty 2: Battles Of Ardania Goes Gold

By Quintin Smith on November 10th, 2010.

Minotaurs are scary, but not half as scary as majotaurs.

The second expansion for fantasy village bribery sim Majesty 2, Battles of Ardania, is out now. Ardania adds a new 8 mission campaign, 4 new multiplayer maps, a sprinkling of new weapons and a couple of glugs of new monsters. I sat down with Alec, RPS’s resident Majesty 2 veteran, to ask him how he felt about this expansion. Not that he’s actually played it or anything.
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Really Scrape The Sky: Majesty 2: Kingmaker

By Kieron Gillen on March 26th, 2010.

The sexiest thing about orcs are their tusks. I could just lick them all day. Sexy licky orc tooth.

I ended up not actually playing any more of Majesty 2 after its pre-release code, but Alec didn’t find its city-management totally revolting. Or at least it didn’t increase the amount of dark woe in his black heart more than was there before he started playing, leading him to descend into his special dank pit, to carve gargoyles of all those who raise his ire. Which translates to “Quite Good” or “7/10, probably” in most people’s scales. Anyway, its expansion is out now. Its top-level features are a new campaign, a randomise feature to add to a mission’s replayability and more mod support. Full details and purchase options on its site and the launch trailer can be found below. Any big Majesty 2 fans in the house? By which I mean, website comments thread.
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Regent’s Treat – Majesty 2: Kingmaker

By Alec Meer on January 20th, 2010.

Good news, everyone. Last year’s sequel to the beloved, olden, indirect-control strategy game Majesty is to receive an expansion pack. Well, of course it bloody is. It’s an RTS. An RTS without an expansion pack is unthinkable. Where else would we get our new maps and units from? How else will we find out what ultimately happens to some supporting character we didn’t really care about? What else would we possibly do with that £15-25? RTSes get expansion packs? IT IS WRITTEN. That said, I wasn’t at all sure Majesty 2 would – despite being heir to a landmark game, it was a little underwhelming. A little too similar to its parent, and a whole lot too samey. Question is, does the upcoming Kingmaker fix any of that?
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Wot I Think: Majesty 2

By Alec Meer on September 23rd, 2009.

The sequel to Microprose/Cyberlore’s 2000 RTS/RPG/management game has just hit, this time handled by one of Russian omni-developer/publisher 1C’s many studios. I confess I’ve never played the first game, but I was intrigued enough by this decade-on sequel to take a nose…

There’s something rather scathing about Majesty 2. It tears away the pretend philanthropy and nobility of fantasy heroes, leaving the terrible truth of what we really play most RPGs and MMOs for. We want gold, and we want to watch a bunch of numbers increase – because we are greedy and self-obssessed. And Majesty 2’s AI-controlled, massively selfish heroes turn the mirror on us.
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My Kingdom For A Gift Horse: Majesty 2 Demo

By Kieron Gillen on September 14th, 2009.

This screenshot is totally unrepresentative. Shame! Fie! Fie!

We’ve written quite a bit about Majesty 2 so far. In fact, I’ve also got some review code an internet-click away which I need to have a prod at. But you can circumvent the RPS-information-drip and go and play the bally thing yourself. There’s a 640Mb Demo available to download here. There’s no details I can find what’s in it. Let’s hope it’s actually a demo and not the world’s biggest virus. To get a taste of this indirect-management fantasy-kingdom game, there’s some recent footage video below…
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Highly Acceptable In the 80s: Majesty 2 Retro Trailer

By Kieron Gillen on August 20th, 2009.

The Majesty guys really should stick out some better screens of this.

One of our Unknown Pleasures for 2009, Majesty 2 once again makes our heart happy with their latest trailer. It’s done in the style of an 80s made-for-TV serial. It also features an impressive technical feat by creating a soundtrack which sounds identical to Dallas, but probably not in a legally infringing way. You’ll find it below…
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The Heroes And Villains Of Majesty 2

By Alec Meer on June 3rd, 2009.

It’s not all impossi-budget shooters being shown to the drooling crowds at E3 here on RPS this week. For a change of pace, we’ve rounded up Steve Breslin and Alexey Kozyrev, editor and producer respectively on upcoming RTS/management/RPG sequel Majesty 2: The Fantasy Management Sim. They’d very much like to give you sterling people an exclusive look at the men, women, beasts and demonic rocky things that’ll be populating Maj2’s tongue-in-cheek world of war and greed. As well as that, there’s a fresh-from-the-show-floor developer interview to feast your ocular organs upon. Oh, and we’ve got a couple more of these developer write-ups due as Majesty 2 approaches its release later this year.
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Majesty 2: Videos 4

By Kieron Gillen on February 17th, 2009.

Yeah, totally being lazy with this screenshot.

What’s better than a new video? Two new videos. What’s better than two new videos? Three new videos. What’s better than three new videos? Four new videos. However, if you go any higher than that it loops around and becomes rubbish again, so it’s lucky Paradox stopped there when choosing to release a new mass of footage of RPS-Unknown-Pleasure Majesty 2. You’ll find it below the hut, complete with Paradox’s video titles.
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Unknown Pleasures 2009: Majesty 2

By Kieron Gillen on January 31st, 2009.

You won't be playing this zoomed in.

Majesty 2 is the only sequel on our Unknown Pleasures list. It’s because the first Majesty was something of an unknown, unique pleasure upon its first release and the nine years since then will have done nothing to change that. It explored an area – indirect control of forces – which few RTS have dreamed of touching, and that topography of tactics is as fresh now as it was then. Also, in terms of a classic PC licence being passed eastwards, we’ve got hopes that it’ll end up being this year’s King’s Bounty. Some initial swift takes on the Alpha Code plus some swift words with 1C:Ino-Co’s Producer and CEO Alexey Kozyrev follow…
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The Once and Future King? Majesty returns.

By Kieron Gillen on April 20th, 2008.

Standing on the shoulders of giants?

In much welcome news – in our interview, Ex-Civ4 veteran Soren Johnson noted it’s a shame a spiritual heir for the game doesn’t exist – Paradox Interactive announces a sequel for Majesty, planned for in 2009. Only shame is that original developers Cyberlore aren’t involved, which is perhaps predictable, as they don’t exist in the same state anymore. Instead, the task falls to 1C: Ino-Co, who you may know from the recent fairly-fun Fantasy Wars. Blues have lobbed up the grabs, but there’s a little more on why Majesty was neat, some examination of 1C: Ino-Co and its trailer beneath the cut.
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