Posts Tagged ‘Marvel’

Assemble: The Marvel Gaming Universe

By Adam Smith on April 24th, 2015.

except, y'know, Captain America

First published as part of our Supporter Program, this feature explores the possibilities of a Marvel Gaming Universe. There is no mention of a Telltale episodic adventure.

If you were to draw a Venn Diagram showing the overlap between superhero comic book fans and people who like to play computer games, it would look a lot like Pacman with his jaws wired shut. That makes the lack of a Marvel Gaming Universe to sit alongside the cinematic vision somewhat odd. There have been occasional action games directly based on the plots setpieces from specific films and a host of tablet and cleverphone efforts, but there’s no single game that stands out as an expression of the shared setting of the films, comics and television series.

How might such a thing work?

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Adventures Assemble: Marvel And Telltale

By Adam Smith on April 24th, 2015.

Oh. OH! Telltale are working with Marvel.

Almost every time I mention a Telltale game, I go off on a tangent about the next license I’d like to see them working with. Sometimes I’ll say Mad Men or Reservoir Dogs because I think that’s funny and hip, sometimes I’ll say Dr Who because that seems like a thing that actually might happen. Somehow, I’ve never put Marvel Comics forward though – I figured there were probably too many companies involved with their own licensing agreements for that to happen. Ever. But here it is. Or here it will be, in 2017.

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Excelsior! Disney Infinity 2.0 Now On PC

By Alice O'Connor on October 7th, 2014.

Heavy boots of lead.

Disney Infinity 2.0 would’ve been the stuff of dreams when I was a young’un: a game about Marvel superheroes where toys you buy actually become characters in the game. I’d point it out whenever I saw it in a shop window, try to get invited over by friends who had it, circle it in the Argos catalogue before Christmas, then receive something thoughtful but practical because the only video games we could afford were mid-’80s 10-in-1 consoles from car boot sales. Oh boo hoo, you big baby.

2.0 is out on PC now, following its console release in September, is what I’m trying to say.

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Rock It, Raccoon: Zen Pinball 2 Guardians Of The Galaxy

By Adam Smith on July 28th, 2014.

Zen Pinball 2 isn’t my digital pinball flavour of choice. I prefer the recreation of actual tables, even if sometimes imperfect, to the shiny Marvel and Star Wars licensed fare of Zen Studios. I still dabble in the lightshow occasionally though and a new Guardians of the Galaxy table seems like a good excuse to shake off the ball rust. Judging by the trailer (below), the new table will fall in the Zen tradition of ramp-heavy high-scoring theme park tables. Lots of bang for your buck (actually $2.99), but not necessarily a whole lot of skills and processes to learn.

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Win-Toy Soldiers: Disney Infinity – Marvel Super Heroes

By Adam Smith on May 1st, 2014.

Whenever I’m reminded that Disney Infinity exists, I’m amazed that it doesn’t have a terrifying claim on parental wallets worldwide. The $75 starter pack that is the gateway into the console toybox has racked up more than three million sales and while the PC version has an initial free download and doesn’t support the physical figures that plug into the game, Skylanders-style, it is otherwise almost equivalent to the console versions. Purchasing the characters online as digital downloads does detract from the urge to collect ‘em all but also means additional PC content is a little cheaper.

In Autumn, Infinity is expanding and the 2.0 release will contain twenty new characters plucked from the Marvel universe. Millions of wallets suddenly cried out in terror and were suddenly silenced. Perhaps that quote will actually be relevant when Disney unleash Infinity 3.0 to coincide with the cinematic release of Star Wars VII: The Generation Gap.

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Superiority Complex: The Amazing Spider-Man 2

By Adam Smith on January 30th, 2014.

when you gotta go, you gotta go

Has a Spider-Man villain ever built a giant version of those suction devices that capture arachnid infiltrators so that they can be safely disposed of? I like to think that it’s happened several times over the decades, so that whenever the quip-slinger hears a vacuum cleaner, he soils his spandex. Judging by the reveal trailer for The Amazing Spider-Man 2 – the game of the sequel to the reboot of the adaptation of the comic book – Peter is more likely to be slinging gloom and doom than quips. He doesn’t even speak, preferring to let villainous mentor-chum (?) Kraven the Hunter do the talking.

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What’s Going On With Lego Marvel’s Mess Of A Release?

By John Walker on October 30th, 2013.

If you’re in the futuristic megacities of Americaland, you’ll likely know that you can buy and play Lego Marvel Super Heroes on Steam right now. You’ve been able to for a week or so. If you’re in, say, Britain, you may not know that you too can’t. Except, until recently, you could buy it! Just not play it. It’s been fixed now, but for a while there, Steam had it as a “coming soon” with a release date in the past, and a store page that let you buy it with no warnings. Just, when you went to install it, it got stuck. So what happened there? And why isn’t it out in the UK for another two weeks?

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The Amazing Spider-Man 2 Could Be Amazing

By Jim Rossignol on October 14th, 2013.


Or it could be rubbish. But on the evidence of the gameplay-free trailer (below) and the reveal at NYCC, I am hoping it’ll prove to be an above-average comic/movie license. Details on Polygon suggest improved combat and web-slinging (well they would say that), as well as an expanded and explorable Manhattan backdrop, and “light-RPG elements”.

Nothing heavy, darling.

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Cameo Man: Lego Marvel Super Heroes

By Adam Smith on September 5th, 2013.

The headline may well give away the identity of the latest addition to the Lego Marvel Super Heroes roster but I’m not going to tell you who it is here. The video below explains all and, in its gleeful enthusiasm, makes the game seem like one of the most enticing prospects on the release horizon. I’ve been playing lots of Saints Row IV recently and, as my muscular goth hobo was plummeting from an enormous alien tower, I realised that the Lego games and the Saints Row series have a great deal in common. They both favour a toybox approach to play, forgoing mechanical complexity, and instead piling on ideas, characters, customisation and objectives until only Alan Apathy could be bored. Mr Apathy is not on the Marvel roster.

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Meet The Bigfigs: Lego Marvel Super Heroes

By Adam Smith on July 22nd, 2013.

LEGO people are so tiny! Sometimes I like to spread some out on the floor, stretch to my full height of five foot and a bit, then tower above them like a powerful overlord. The delusion of grandeur ends when I accidentally step on one and end up cured in a foetal position, clutching the sole of my foot, which LEGO tears like bullets bursting through a jellyfish. I am Gulliver, brought low in Lilliput. Not all LEGO figures are quite so small. If the average Minifig is a bullet, The Hulk should be a mortar round and so he is, as are several of his LEGO Marvel Super Heroes stablemates. Identify them all in the video below.

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Stark Realties: Lego Marvel Super Heroes

By Adam Smith on January 25th, 2013.

When I hear an accent I recognise from my everyday bar-crawling life in a dev diary, I feel like we’ve really made it, us Brits. The chap in the video below is the ‘Assisstant (sic) Director’ of Lego Marvel Super Heroes, which effectively means that Britain has now taken the best of Denmark and America, and made those things its own. He’s a cultural conqueror and the the Avengers are now plastic puppets, bent to his will. Rule Britannia! As well as the patriotic showcase, the video contains some very early footage of Lego Marvel Super Heroes and details on the importance of character switching, as well as Stark’s upgrades and various suits.

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OMG LEGO Marvel Game Is A Thing Yes Now Please YES!

By John Walker on January 8th, 2013.

Squeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

STOP EVERYTHING. I’m in the middle of writing a feature about something or other but who cares because! BECAUSE! LEGO Marvel Super Heroes!

Oh good heavens, it’s my worlds all coming together in a thousand Christmasses. The infinite supply of utterly excellent Lego games from Traveller’s Tales collides with the superheroics from the House Of Ideas, and if it isn’t the best game ever I’m going to eat my own knees.

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T-Rexes Confirmed For Marvel Heroes! Also, Story

By Nathan Grayson on December 4th, 2012.

DINOBIFF.

The Marvel universe’s mastery of POWBIFFS, WHAMZOTTS, and SHAWARMASLAMS is well-documented, but devout fans obsess over its skin-tight shenanigans for far greater reasons than that. Admittedly, I’m not much of a comic book reader, so – based on a new story trailer for Gazillion’s promising-looking Marvel Heroes MMO – I can only assume that reason is dinosaurs. Or maybe story, but that’d just be silly. Watch the superhero world’s most writerly of luminaries discuss their tale for the ages after the break. Then join me in hoping that this ends up a legitimate feature.

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