Posts Tagged ‘Mass Effect 3’

Mass Effect Reborn Mod Jumps Into Homeworld 2

By Alice O'Connor on April 15th, 2014.

Something about favourite mods on the Citadel. Get it? Right? Guys?

At the end of Mass Effect 3, thousands of ships from all across known space come together to liberate Earth and smash the Reapers. Then a pretty cutscene plays, and we passively watch the ensuing cool space battle. But oh, what if you gathered and commanded the fleet, and they were following your strategy? What if the slog across the Milky Way were a bit more Homeworld-ian? Turns out I didn’t write those sentences as idle musings, that there is actually a purpose to this post.

See, that’s basically the idea behind Mass Effect Reborn, a Homeworld 2 mod where you get to control that Alliance fleet. The first version is out now, if you fancy giving it a bash.

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Marvel’s Agents Of Shield Borrows From Mass Effect 3?!

By John Walker on January 13th, 2014.

Anyone who’s watched Marvel’s Agents Of SHIELD, and possesses more taste than a toilet roll, will have noticed that it’s a massive stinking turkey of colossal proportions. Somehow making Agent Coulson an unlikeable character – an even more impressive feat since he’s surrounded by utterly hateable characters – it’s a miserable mess of dreary sub-sub-sub-CSI procedural tedium, and mortally embarrassed to be in the Marvel universe. It seems to go out of its way to avoid including anything regarding super heroes, and indeed anything directly relating to familiar Marvel themes, instead opting for that most tiresome trope: evil scientists. (Although without mentioning AIM or Hydra, of course.) Viewers of a recent episode of the somehow not cancelled series might have noticed their strangest decision yet: to use Mass Effect 3 concept art.

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The Law Is No Shepard In Mass Effect 4

By Alec Meer on October 16th, 2013.

BYE-BYE

Just a snippet about something that was more or less a given, but I think it’s worth stating and knowing for the record that the next Mass Effect will entirely and definitely steer clear of Commander Shephard. The controversial outcomes of Mass Effect 3 do leave some room for ‘what happened next?’ investigations, but the three-game plot had tied itself in so many knots by that point that a totally clean break for the next set of Meffects is only sensible.
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So Long, Shepard: Mass Effect 3′s ‘Citadel’ DLC

By Nathan Grayson on February 22nd, 2013.

Sayonara, everyone. At least, until the inevitable Mass-Effect-Not-4 cameos and '20 Years Later' reunion special.

There’s just something about goodbyes. Like, growing up, I had a pet parrot. She filled my youth with eardrum-skewering screams and will probably be able to take most of the credit for my first heart attack, which will come at age 29. Also, she’s going to outlive me. But, if she doesn’t, I’ll be a complete wreck when she finally closes her infernal, saliva-less beak, er, forever. Which is my way of saying the Mass Effect trilogy is kind of like an obnoxious cockatoo. Sure, it didn’t always do me right, but we grew together, and we had some magnificent times over the years. According to BioWare, Citadel is Shepard and co’s swan song. But hey, at least everyone (and apparently, BioWare really does mean everyone) is coming back for one last reunion tour.

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Mass Regret: Last ME3 DLC To Be Not-Rubbish?

By Alec Meer on January 29th, 2013.

Body language suggests flirtation to me. Gay Krogan-love at last?

Bioware have so far seemed determined to end their first Mass Effect trilogy with a whimper rather than a space-Jesus bang, with the DLC to date having been distinctly underwhelming. Is it just using up old stuff to earn a few more pennies, is it a sign that the devs are fairly disheartened with the game after EndingGate, is it that all the good staff are too busy working on Mass Effect 4: Shepard Bought A Zoo, or is it that the mysterious and sinister Satisfaction Thieves came and stole all the good bits during the night? We shall never know.

What we can do instead is hope, pray and passive-aggressively demand that the next and final Mass Effect 3 DLC will be more Citadel than Shitadel. Several major cast members, including Seth ‘him out of Buffy’ Green as Joker, have recorded new lines, there are eight writers working on the thing and there are Krogan in it.
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Take A T’Loak At Mass Effect 3 Omega

By Nathan Grayson on November 27th, 2012.

They say Aria's biotics are some of the most powerful out there. Well, when she's not choking them, anyway.

I’m not the sort of person who usually watches the deleted/extended scenes of movie special editions. I mean, I’m sure they’re fascinating – and I’ll definitely go for a swim in the deep end if I’m really, really into something – but odds are, I’ve already gotten the point. I’ve seen the credits roll on the vanilla version. I’ve taken the journey, and – unless it’s been a while – I’m not super interested in trying the scenic route. That’s pretty much my dilemma with Mass Effect 3‘s DLC as well. Omega, for instance, looks like a bombastic jaunt off the beaten space-path, but I already know where it ultimately leads. Still though, a new trailer makes a compelling argument for me to play it sooner rather than later – if only because it looks like a fairly robust self-contained tale. Also, Aria’s finally doing things. Explode-y things. I bet her faithful couch is terribly lonely.

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Mass Effect Not-4 Catches Frostbite

By Alec Meer on November 12th, 2012.

An angry internet man, yesterday

Whaaaaaat! How is it possible for there to be another Mass Effect game? Surely everything was tied up and the game universe so profoundly changed by the conclusion(s) of ME3 that there’s simply no room for more? Unless there was somehow some way to tweak and retcon a story that’s already built around ad-hoc pseduo-mythology, resurrections and space magic…. No, surely no such thing is possible. While we wait to see how Bioware take ME’s prophecy-blighted space opera to new places (I’m going to bet you play as a new character who encounters/searches for a long-lost Shepherd), what we do now know is that it’ll be departing its mucky-textured Unreal-based engine of yesteryear and moving to DICE’s impressive (and, thus far, very PC-sympathetic) Frostbite engine for the next instalment.
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Aria Of (Mass) Effect: ME3′s ‘Omega’ DLC

By Nathan Grayson on October 13th, 2012.

Finally, my copy of Hotline Miami XCVIII arrived!

Mass Effect 3‘s next batch of single-player DLC isn’t just any old carved up chunk of side story gristle. It is, according to BioWare, the biggest yet, which sends “Leviathan” – a synonym for the very concept of largeness (and perhaps also in-charge-ness) – tearfully packing to second place. Titled “Omega,” the new add-on comes bearing an elaborate tale in which you team up with ousted Omega ruler/master space-club-couch-lounger Aria T’loak in an effort to reclaim her old haunt. It also carries a price tag to match.

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Shepherds of A Solar Empire

By Alec Meer on October 10th, 2012.

I tend to lose my sense of connection to science fictional narratives once they get into the realm of prophecies and pseudo-deities, so the idea of a return to the Mass Effect universe that’s only about the neat spaceshippy stuff and none of the Circle Of Destiny soapboxing appeals enormously. Frinstance, this unofficial mod for the TIGHT space strategy game Sins of a Solar Empire which plans to recreate the Normandy and its multi-species chums’ war against the Geth, Collectors and Reapers.
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Collect ‘Em All: Mass Effect 3′s ‘Retaliation’ DLC

By Nathan Grayson on October 6th, 2012.

This camera angle makes me feel like the Turian's about to fall over backward and really embarrass itself.

Oh those crazy Collectors. What won’t they take? Entire colonies, the last pudding cup in the cafeteria, lives, your favorite parking spot, that coat you’d been waiting to nab on sale, etc, etc, etc. They’ll just never stop. Well, unless you force them to. That’s the idea behind Mass Effect 3‘s upcoming and still rather miraculously free “Retaliation” multiplayer DLC. The Collectors have invaded, and it’s up to you to put them in their place. Which is not your place. Which is where they are anyway. The jerks. Happily, Retaliation also brings with it a suite of other goodies, including new weapons, new characters, “hazard” maps, and a challenge point system. Gaze upon it with your feeble human eyes after the break. Unless the Collectors took those too.

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BioWare Teases ‘All-New’ Mystery Project, Next Mass Effect

By Nathan Grayson on September 19th, 2012.

Mysteries abound. WoooooOOOoooooOOO! For instance, who is this man? You *think* it's Shepard, but you can't see his face. You don't know. You know nothing. WoooOOOooooOOO.

After hearing the news that both members of BioWare’s doctoral duo are headed for greener (or beerer) pastures, you might have worried that the studio would lose its flair for role-playing epics and start churning out farming sims, 1990s FMV adventures, or tasteful ballroom gowns. In a shocking twist, however, it’s instead going to make more Dragon Age and Mass Effect. On top of that, though, Mass Effect lead Casey Hudson and some members of his team are putting together “an all new game set in a fictional universe.” Which could mean just about anything, but anything is better than nothing. Or something. Words!

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