Posts Tagged ‘Mass Effect 3’

Mass Effect 3 Ending Saga Nearing An End?

By Craig Pearson on March 21st, 2012.

I haven't played it. This screen might be a spoiler.
I’m not entirely sure how to take this statement from BioWare’s Dr Ray Muzyka regarding the astonishing drama surrounding the conclusion to the Mass Effect trilogy. It’s not saying outright they’ll change the ending of the game, but there’s this:

Building on their research, Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey. We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received.

Which seems to suggest something. More endings, rather than changing what they’ve laid out? I can’t see them setting out to rewrite the story, because it would undermine the universe they created, but there’s the suggestion of clarification and expansion. If you’re playing the game right now, you might want to stop and hold off until April when whatever it is they’re working on is released. I’d read the entire statement, too, because Muzyka has clearly been stung by the reaction. He’s proud of the game, but he also wants the fans to know they’re important. Whatever this means, expect ending-related DLC.

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What’s Right With Mass Effect 3′s Ending

By John Walker on March 19th, 2012.

I love to imagine how something could think this image might be an ending spoiler.

The obsession with endings is a peculiar one. Perhaps it’s a result of having been indoctrinated by a lifetime of movies with “surprise twists”, or stories so poorly written that they rely on their final hook. But however we’ve come to this place, it’s one that fails to recognise the real pleasure of being told a story. Mass Effect 3 tells a story, and I’m here to defend it.

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Bio Beware: The Latest On Mass Effect 3′s Ending Drama

By Alec Meer on March 19th, 2012.

Even the Illusive Man is grumpy

Initially I had a load of things I wanted to say and analyse about Mass Effect 3′s ending, but then a week passed and I realised I’d stopped personally being bothered by what that notorious final cutscene did or didn’t answer. I’d had an adventure, and now it was time for another one. Mass Effect games have always been peculiarly adept at entirely dominating my thinking for a while, but quickly enough something else always comes along to distract me. The concluding moments of the game remain a bone of contention for many, however, and so much so that it’s taken me nearly 700 words just to document the current state of the online debate.

I’ve avoided all direct spoilers and narrative details in the below, but there are a few oblique references to the manner in which the conclusion is presented which you might want to steer clear of if you’ve not finished the game.
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Wot I Think: Mass Effect 3 Multiplayer

By Alec Meer on March 16th, 2012.


Jim’s done singleplayer, I’ve done the From Ashes DLC, and now I take on Mass Effect 3′s vaguely controversial four players vs AI-controlled enemy waves co-op multiplayer mode. I’ve been playing it what might be said to be a little too much over the last week, having taken several characters to level 20 and gotten righteously indignant that I keep unlocking pistols rather than sniper rifles. Allow me to explain.

I lay there, dying and enraged. My last surviving team-mate, a Salarian Infilitrator, stood right next to me. Actually, that’s a lie, intended to cover my indignity – he was standing right on top of me, feet stomping on my face, taking wild potshots at a Cerberus Centurion hiding behind a nearby wall. All he had to do was press one button for a couple of seconds, and I’d be back in the fight, at his side, helping him to win this war and go home with the spoils of victory. I hadn’t wired up a mic for this match, so I couldn’t scream and beg at him. Still, what was required was beyond obvious – yet he would not do it. The seconds ticked away. My blood trickled away.
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Mass Effect 3: The End Of An Epic

By Richard Cobbett on March 14th, 2012.

I'm Commander Shepard and this is my least favourite ending on the Citadel
Mass Effect 3 closes off Bioware’s epic sci-fi series with a bang, and one of the most controversial endings of the last few years. Many fans have been clamouring for an update that outright changes it, and not simply because the war with the Reapers didn’t end quite as they wanted. Bioware maintains that it just wanted to get people talking.

So let’s talk a little about That Ending, shall we?

WARNING: SPOILERS AHEAD. YOU HAVE BEEN WARNED. ABOUT SPOILERS.

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Other Gamers’ Underpants: Mass Effect And Choice

By Richard Cobbett on March 9th, 2012.

+1 Morrigan Approves. As, apparently, does Alistair. And yes, this would have been a Mass Effect pic if there was any way to take the characters' clothes off outside of hilariously awful sex scenes

My Shepard isn’t saving the universe in Mass Effect 3. I wanted her to, but as I play through the final instalment, she’s still stuck half-way through the immeasurably dull scanning missions that would ensure Mordin and my other best people survive Operation: Certain Death. Instead, I’m playing with someone else. She looks the same – red hair, the right eyes, the same voice and the same no-nonsense approach to saving the galaxy. She’s even had many of the same experiences. But she’s not my Shepard. She’s Bioware’s – the sum of their choices.

And while I’m sure I could find a Shepard closer to my own, ready to import, from Mass Effect 2 Saves, that’s even worse. Mass Effect is inherently a sum of Bioware’s choices – a few more in character creation hardly makes much of a difference. But to just climb into someone else’s story? That feels… weird. In an era where ownership of our own characters is an increasingly rare privilege, you may as well ask to borrow another gamer’s underpants…

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Wot I Think: Mass Effect 3 From Ashes DLC

By Alec Meer on March 6th, 2012.

Jim’s already judged Bioware’s new guns’n'conversation epic, while I am a mere 10 hours into Mass Effect 3. What I have done that he hasn’t is pick up the contentious From Ashes DLC, allegedly developed after work on the main game was completed and included in the £55 Collector’s Edition, or as a £6/$10 addon to the standard edition. I forked out for the latter, and thus have an extra dude in my crew. We’ve already pondered about whether it should have been part of the core game in concept, but now it’s time to look at it what it actually includes.

I’ve avoided all ME3 storyline spoilers outside of the core concept of From Ashes – if you already own it and want to go in totally blind, I would strongly advise against reading the below. And if you are 100% spoiler-averse about ME3 in general, I would also avoid reading the below. I’ve steered clear of any discussion of plot outcomes, but I do talk about the nature of the new character – stuff you’d find out for yourself not long after meeting him, but I do understand that might be too spoilersome for some. If that’s you, you can find a very quick summation of whether I think the DLC is worth acquiring at the very bottom of the post, underneath the (perfectly safe) YouTube video.
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A Mass Effect 3 PSA: Multiplayer Can Affect The Ending

By Craig Pearson on March 6th, 2012.

Spoiler alert: Mass Effect 3 stars Commander Shepard

A lot of the Mass Effect 3 reviews are focusing on the bleakness of Bioware’s story, and quite a few are shocked at the game’s darkness in regard to the choices they made. Some guy called Tom Francis over at whatever the heck PC Gamer is, has figured out exactly why it’s even darker than expected, and it’s a bit of a dodgy trick that BioWare have pulled if true. No, it’s not new-news as such, but it is worth reiterating strongly now the game’s out in some territories. I’ll go into details after the jump, as I’m aware some people view even the words Mass Effect 3 as some sort of spoiler. As long as no-one spoils the ending of Se7en in the comments: I’ve had it on pause for on my VHS for about 16 years. I keep intending to return, but it’s just so tense!
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Wot I Think: Mass Effect 3 (Single Player)

By Jim Rossignol on March 6th, 2012.


I have avoided any plot-specific spoilers in this review, and reading it will not reveal any details about how the story unfolds or concludes. Clearly if you want to avoid knowing anything at all about the game, or seeing images from it, then look away now. Otherwise…

It’s done. Commander Shepard has taken the final steps in the grand science fiction tale of the Mass Effects. Now there is only the aftermath, the discussion, the opinions, the DLC, and the inevitable retrospectives. Here’s Wot I Think.
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Play It Again Mordin: Tweak ME2 Saves For Mass Effect 3

By Alec Meer on March 5th, 2012.

BFFs 4EVA

Tomorrow (or Friday in blighted Blighty) is Mass Effect O’Clock, and the day when we discover whether or not the purported conclusion of Shepherd’s adventures can live up to over a year of having enough marketing to make twenty Daikatanas a success fired continually at our exhausted eyes and ears.

Which means we have scant hours/days to ensure we get the ME3 we want. I’m in a tricky situation whereby the crew I wound up with at the end of ME2 is not the crew I’d want in ME3: is endlessly replaying the climactic ME2 suicide mission until the right folk make it out alive my only hope of rewriting my destiny? Nope! Mass Effect 2 spoilers and savegame-fiddling below.
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RPS Asks: Favourites From The Mass Effects?

By Jim Rossignol on March 4th, 2012.


So I am busy playing through Mass Effect 3 at the moment, with my collected thoughts on the events, happenings, and systems therein to appear on Tuesday. I’ve been doing a bit of retrospective browsing over the first two games, too, and comparing events in those to the events in the third game. This process led me to wonder this: what has been your favourite event in the games so far? And why?

As a follow up question: who is your favoured character? Garrus seems like the obvious choice for acerbic/murderous sidekick, and I generally take him on missions for the sound of his voice, but I think Thane was the highlight of Mass Effect 2. Anyway: speak your brains, show your working.

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EA Pulling Mass Effect 3 From GAME

By Craig Pearson on February 29th, 2012.


Oof. High-street retailer GAME’s troubles are deepening, with reports that Electronic Arts will not be supplying them with games, including Mass Effect 3. Pre-orders the store has already taken for the title will only be refunded in store credit. While both EA and GAME have yet to confirm, the official Mass Effect 3 website has updated informing anyone that has pre-ordered ME3 to reorder the game from Amazon.co.uk, Play.com, Zavvi.com and ShopTo.net.

It’s not looking good.
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All The Mass Effect 3 DLC Costs How Much?

By Alec Meer on February 27th, 2012.

The terrifying plastic price of DLC

No. Nooo. Noooooooooooooooooooooooooooooooooooooooooo way. Destructoid writer but not X-Files creator Chris Carter (who is probably incredibly bored of that reference) has been doing a bit of maths, which immediately makes him a more capable human being than I am. The purpose of this mathleticism was to collate all the disparate bits of DLC, pre-order bonus, unlocks and whatnot available for the upcoming marketing monolith that is Mass Effect 3, and just how much it’d cost someone to lay hands on the whole shebang. Take a seat before you read the next line.

$870/£550/€650. Whaaaat.

It must, however, be pointed out that much of that horror-price stems from having to buy bonus code-sporting hardware such as special gamepads, keyboards and headsets, or Mass Effect 3 merch such as multiple action figures and iPhone cases.
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