Rezzed, The PC and Indie Games Show. Brighton, 6th-7th July 2012

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Posts Tagged ‘Mass Effect’

Mass Exodus: Bioware Senior Dev Joins LoL

By Alec Meer on July 13th, 2011.

That's her on the right

We don’t tend to do too much in the way of ‘person x changes job’ stories here, which is primarily because the knowledge that disgusting organic creatures are responsible for our beautiful, clean, matter-free digital worlds is a horrifying truth we can’t accept, but also because… well, people do change jobs. This one stood out to me, however, due to both source and destination. The lead gameplay designer on Mass Effect 2 and 3, Christina Norman, has left Bioware – but to go where? Oh, that’s right, it says it in the headline. Yeah, League of Legends dev Riot Games.

So, from a console-straddling mainstream RPG/action developer that’s bigger than it’s ever been to the young home of devoutly hardcore multiplayer PC games.
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Mass Effect MMO Speculation Is Nebulous

By Jim Rossignol on April 11th, 2011.

Look, my gun is unwieldy!
Despite admitting that they’ve yet to figure out any kind of useful multiplayer for Mass Effect, Bioware’s Casey Hudson has said that the idea of an MMO in the universe “makes sense”. Speaking to world-bestriding super-magazine Game Informer, he said: “Part of what you’re trying to do is save the universe so you can live in it. That’s part of the promise, I think, for any great IP. It has to be a world worth saving… I think Mass Effect has that quality to it. If you get rid of the Reapers and win that, wouldn’t it be amazing to just live on the Citadel or just take a ship to Omega? That makes sense.”

I feel like any genuine space-life MMO would be pretty amazing, and perhaps Eve Online will manage that in the coming years. Or maybe Bioware will make a space MMO of some kind. Hmm. Thanks, VG247.

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Mass Effect 3: Revenge Of The Spoilers

By Alec Meer on April 8th, 2011.

My arms ache if I stand like that. It's not natural, I tell you.

Spoilers! Get yer spoilers ‘ere! Only three quid a dozen! Howzabout that then ma’am, a punnet full of Mass Effect 3 details, yours for just a paaaaarnd.

Actually, I’m guessing these are not especially meaty ME3 spoilers, as rather than spoiling late-game plot stuff they document the status quo for Shepard and chums at the start of Bioware’s next galactic opus – but if you really do want to go in totally blind you should look away now.
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Lord, It’s Not My Shepard: A Mass Effect Movie

By Alec Meer on April 8th, 2011.

Will Martin Sheen play Martin Sheen?

I’m regularly taken aback by how quietly enormous Mass Effect is. While common conception is that EA’s getting its mega-corp bottom kicked by Activision, it’s got a breadth of franchises that it’s CoD’n'WoW-dependent rival does not – and Bioware’s sweeping space opera universe is one of the foremost of those. It’s really doing the Star Wars thing, I guess, as there was perhaps a vast sci-fi fandom void waiting to be filled in the wake of Lucas’ long-running exploitation/ruination of its galaxy far, far away.

So it makes perfect sense that Mass Effect would turn to other mediums – specifically, movies. Well, anime movies.
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The Mass-Effectification of Dragon Age 2

By Jim Rossignol on July 13th, 2010.


Why change a winning formula? That’s what I was left wondering after discovering that, on the one hand, Dragon Age sold better than any Bioware game ever as of November, and on the other, that the formula is changing dramatically for Dragon Age 2. It’s worth noting that the PC version isn’t changing as much as the console versions of the game. We will apparently retain “strategic combat”, which is a good news, while console chums will be “playing to their strengths” with more actiony combat mechanics. Conversation will also now be handled via Mass Effect’s wheel system. The biggest change, however, is that Dragon Age 2 will be getting its own equivalent of Shepard, with player character options reduced to the male of female versions of “Hawke” (pictured? I think). Bioware confirmed on their forums that you will have to play a human.

Hell, I enjoyed Mass Effect 2, but you have to wonder why Dragon Age was so successful in the first place. Not because it was copying its less successful sibling, that’s for sure. I enjoy almost all of Bioware’s work, but I think boiling one game down to another just makes gaming a less interesting place. Diversity is important.

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Mass Effect 2 Savegame Scandal/Salvation

By Alec Meer on January 29th, 2010.

I tried to post this yesterday, but the blog’s back end mysteriously ate all my words so I gave up in a huff. I believe it to be the machinations of Loki, the Norse trickster god, and villain of children’s picturebook Thor #606, written by Karen Gillan and on sale now in all good Early Learning Centres. Anyway – like half the world I’ve been making first inroads into Mass Effect 2 this week. As I played the first game on -hisssss! – 360 rather than PC, I was resigned to not being able to import my old character. But Bioware mentioned there’d be a KOTOR 2-esque mechanic in which a few conversational choices established what I’d done in ME1 and made ME2′s status quo broadly reflect it.

They changed their minds. At the point where I’m pretty sure this conversation would have happened (an interview to check the [this word is spoiler-censored] Shepherd’s got all their marbles), I was instead simply told what had happened. It wasn’t what had happened. ME1 spoilers below, so skip right to the end if you’ve not finished that yet.
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Sequel, What Sequel? New Mass Effect DLC’n'Patch

By Alec Meer on August 26th, 2009.

Seems a little disingenuous to be releasing new content for Mass Effect 1 when Mass Effect 2 is due sometime within the next six months (incidentally, we hear tell that unlike the infuriatingly tardy first game, the PC version will be released at the same time as the 360 version. Huzzahs!), but shouldn’t grumble really. Now live on the EA digistoremacguffin is Pinnacle Station, which promises 2-3 hours of bonus space bimbling for $5/£4. Not extortionate by some DLC standards, though it does sound as the contents are all a bit shooty-bang-bang…
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The 12 Games Of Christmas: Mass Effect

By John Walker on December 4th, 2008.

What could it be?!

For the second game of Christmas my true blog gave to me… well, you’ll have to click on to find out.

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Mass Effect Goes To The Movies

By John Walker on September 21st, 2008.

The One True Commander Shepherd.

According to Variety, BioWare’s most recent RPG, Mass Effect, is to definitely be a movie. There have been rumours floating around for a while, but Variety seem assured that the rights have been optioned by producer Avi Arad (responsible for every Marvel movie you can think of).

Of course, stuff gets optioned all the time, so this isn’t exactly the beginning of production. This is Mr Arad expressing an interest in getting a film off the ground. Although he must be a bit busy, with his own recently launched company, as well as producer/exec producer credits on thirteen forthcoming Marvel movies in the next five years. So there’s likely a bit of a wait before we find out which version of Commander Shephard will make it to the big screen. But if it’s not a she, with red hair and a pointed face, who survived a terrible attack, then I shall protest outside cinemas. (Thanks to Andrew for the tip).

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Morality Tales – BioWare Versus The Issues

By John Walker on August 26th, 2008.

'And so should we kill the children to save the planet?'

I’ve been playing lots of Mass Effect recently, because as a leading games critic it’s essential I stay ahead of the curve and keep my finger on the pulse. A mere nine months after buying it on 360 and then never playing it, and then blagging a PC version only three months after its second release, I’m on the case.

It would probably be controversial to say that BioWare‘s three most recent RPGs, Knights of the Old Republic, Jade Empire, and Mass Effect, are all exactly the same game in a different setting. Because Mass Effect’s setting is quite similar to KotOR’s. But what’s rather fortunate is that they change the combat style in each, so there’s always something unique to complain about on a forum. What’s also important to note is that they’re all three flipping ace, and I love them. They just… they just tend to do this one really silly thing.

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Mass Effect Brings Down The Sky

By John Walker on July 29th, 2008.

'Have you got your authentication number sir?'

Remember when we were all fussing about the copy protection on Mass Effect, and then there was that compromise where EA said you’d need to authenticate for downloadable content? Well, it’s time to put it all to the test, as the first lump of new content is available: Bring Down The Sky.

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