Posts Tagged ‘match-3’

What To Play Instead Of Candy Crush Saga

By John Walker on February 18th, 2014.

So, it’s fairly widely believed that King, creators of Candy Crush Saga, don’t seem a very lovely lot. In fact, last week brought news of some alleged actions that are deeply unsavoury (geddit?), as the creator of CandySwipe revealed the extent to which King are apparently going to make his game – made in tribute to his late mother – go away. A game that, while not a match-3, happens to have a lot in common with Candy Crush Saga, only it came out two years before King’s own. This follows unpleasant behaviour toward Stoic and The Banner Saga, and their attempts to trademark basic English words and use this to legally threaten other developers. So, all in all, yeah, possibly not a company you’d want over for dinner.

Bearing all this in mind, it would seem rather nice if an enormous number of people were to stop playing their games, if you ask me. But of course, a lot of CCS players aren’t going to be RPS readers, but rather your mum or dad, cousin, colleague or friend, and maybe they’d be less keen to play if they knew who made it. Maybe you are too. So, with this in mind, below are my suggestions for games to play instead.

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Born Three: Bret Airborne Is An Airship Match-3 RPG

By John Walker on April 25th, 2013.

Here’s an indie morsel: Bret Airborne. It’s a match-3 RPG (which is possibly the most bizarre genre to be so over-used) with some genuinely original ideas. Well, at least I’ve not encountered them before. Airship combat (in the loosest sense of the phrase) as you explore islands and fight enemy ships by matching three things at them to death.

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Number Punching: 10000000 Comes To Steam Today

By Adam Smith on January 15th, 2013.

I have neglected my alt text duties in recent times. If you read this and think I should try harder, let me know.

I have a habit of downloading games on my iPhone at four o’clock in the morning whenever insomnia has taken a firm grip on my life. Sometimes I’m surprised to see the icon the next day because many of them don’t linger long in the memory. I downloaded 10000000 before a train journey though and played it all the way to London, then continued playing it as I drank an overpriced espresso and then played it again on the way home. If this little match-3 RPG was a snack, it’d be the sort that makes a slender man like myself into the portly and jovial fellow I’ll become after approximately another six months of hard-hitting, arse-sitting games journalism. Today, 10000000 comes to Steam. The video explains.

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Spatial Awareness: Critical Mass

By Brendan Caldwell on June 22nd, 2011.

Richard Of York Gave Blocks In Vain
Critical Mass came out t’other day on Steam. It’s a match-four game in which – wait! Don’t go! Well, I never. What a rude young cabal. They just up and clicked away. Whatever. We don’t need them, casual fans. We’ve got this bad boy, a game that is half Rubik’s cube, half Bejeweled, all okay to play even if you are not a stay-at-home-Mum-thank-you-very-much. Read on for some more thoughts.

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Beat It: Turba

By John Walker on April 14th, 2010.

Match-3 to music.

There’s not been as many mp3-based games following Audiosurf as you might have imagined, so the appearance of Turba is a pleasant one. It’s a combination of match-3 puzzling and music-influenced play that lets you compete for high scores based on any songs you may have on your hard drive.

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