Posts Tagged ‘maturity’

David Cage Refuses To Grow Up, Says Man In His Chair

By John Walker on February 7th, 2013.

David Cage has been speaking again. And that means he’s been talking about how games need to grow up, that they’re too focused on shooting and not enough on crying about leaves. “David, honey, would you like a cup of coffee?” “Why don’t they make more games where a child dies?” “Yes David, that’s right dear.”

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It’s Time For Games To Offer Us Solid Food

By John Walker on April 3rd, 2012.

My nephew demonstrating the consumption of games.

When a 35 year old is in nappies, there are one or two questions to ask. (Like, “Would the big boy like his milky-wilky?”, before the spanking begins.) It’s usually a sign. So why does the 35 year-old video gaming still feel like it’s in its infancy?

We’ve been using the excuse that the medium is so young for as long as I’ve been in this business, and since my career couldn’t be considered youthful any more, gaming sure doesn’t count either. Certainly, the first few films might have been people falling over, but 35 years in and they were making All Quiet On The Western Front. We’re making Call Of Duty: Modern Warfare. So why is that? Does it matter? Is this how games are supposed to be? And who am I to be making such rash generalisations?

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