Posts Tagged ‘max payne 3’

The Agony Of Wayting: Max Payne 3 Slips

You lazy bugger, Payne

Plain old videogame industry news time, folks. The game known only as Max Payne 3 has been delayed by two months, and will now land in May rather than April. Only it’s worse than that for us – the console version is due on May 15 in the US but not until May 18 everywhere, which is pointlessly insulting enough in itself. But on top of that, the PC version isn’t due until May 29 in the US and flippin’ bloody June 1 in the UK and elsewhere. AAAAAAAAAAAAAAARGH.
Read the rest of this entry »

Rockstar Threatens Max Payne 3 “Barrage”

The real caption for this one was 'Max waits for the perfect moment to take down a member of the Cracha Preto'. Amaze.

Can digital information really constitute a barrage? I don’t know, but I’m scared. Barrages sound nasty to me, but Rockstar have pledged to send a barrage of Max Payne 3 info at us over “the coming weeks and months.” I’ve looked at the first missive from their asset-cannon, and it’s only some screenshots rather than gunshot or a disease-riddled corpse, so I think we’re safe for now. They’ve also included some captions on these screenshots, which I shall quote verbatim* below.
Read the rest of this entry »

Be Brutally Murdered By Max Payne

I'm auditioning for second from the right

Marketing! What can’t/won’t it do? One thing it can and will do is promote a videogame on Twitter with the sweet promise of having your face be transplanted onto an in-game character model. Specifically, a character model in Max Payne 3, which might well mean that the winners will be gunned down by Max on one of his righteous rampages. Let’s just hope it’s suave Max rather than fat Max, eh?
Read the rest of this entry »

Max Payne 3’s Multiplayer Explained

This is not an example of multiplayer.

Want you to know about the multiplayer contents of Max Payne 3? Oh, what’s wrong with you? And them? Max Payne shouldn’t be multiplayer! There’s him versus the world! And I’m him! But shush John, this is Rockstar, and they don’t exactly rush into multiplayer do they? No, I suppose not. So are you going to actually find out what it is before making a big fuss? Oh, okay then. Good.

Read the rest of this entry »

Bullet Points From Max Payne 3’s Art Boss

Gamespot have bagged a huge video interview with Max Payne 3’s art director, Rob Nelson, and you can see that below. Nelson starts out talking about the style of the game, with reference to the series’ inspiration in Hong Kong cinema, but also touching on the choice to set the new game in South America. The goes on to discuss some of the choices in physics and animation, and what that means for how the team are developing Max Payne’s gunplay potential for the new game. The interview clip also features a bunch of in-game footage.

Max Payne 3 will glide slowly into our reticules in March of 2012.
Read the rest of this entry »

A Serious Video For Serious Max Payne 3

The men were shot with practiced bravado

“Rockstar – forever counting down to the next trailer”, observes our Adam wryly. Indeed, this does appear to be their current MO – declaring a trailer’s arrival in advance, and hoping to cause internet frenzy during the wait. So, this one, which I believe is our first substantial look at the game in action, will unlock at 5pm UK time. I’ll leave it below for you – feel free to spend the next 15 minutes staring at a black box, or why not go and have a jog or plant a tree in the meantime? This four minutes of narrative video is, by the way, billed as “a first look at the targeting mechanics, movement and animation, enemy intelligence and other technical design innovations going into building an advanced, intense and immersive action-shooter with Max Payne 3.”

Hands up who’s hot for targeting mechanics?
Read the rest of this entry »

Thin On Top: Four New Max Payne 3 Shots

Pictures are like the ultimate slo-mo.
New shots of Max Payne 3 are always a welcome sight. Not due until March next year, we’re obviously still a way off from actually seeing anything useful, so clearly dripping out the odd picture here an there is the usual tedious PR game we all have to put up with for some reason. Still, by February we’ll be sick of the sight of it, so let’s make the most of still feeling that frisson of early excitement? I don’t know. I’m confused about what to be cross about. I’ll just be cross about everything.

Read the rest of this entry »

Back In Bullet Time: Max Payne 3

He is back. With practiced bravado.
We sent Agent Smee back to Rockstar HQ with another mission: to uncover Max Payne 3. This is what he found.

First things first. The main meat of the game may be set in Brazil, but the preview begins familiarly enough with Max trapped under gunfire in his shambles of a New York apartment, a furious mafia mob boss screaming Max’s name hysterically into the winter night’s air in a nasal Italian-American accent. It’s unmistakably Max Payne, complete with battered trench coat and crap tie. The sudden attack interrupts him from drowning his sorrows in a whisky bottle, the mafia thugs positioned at the end of the corridor shooting out his windows. But Max is unconcerned as he’s basking in the impervious safety of a cover system, hunched up to the side of his front door, gun in hand.
Read the rest of this entry »

Practiced Bravado: Max Payne 3, Trailer 1

Max Payne 3: Club Tropicana

How long we have waited for another date with a boy named Max. Hardly fair to call him a boy any more, of course – he’s thick of waist, hirsute of chin and, after a time, shaved of head. The New York City cop has moved to Brazil, times are hard and his body is soft. Of course, he still has his best friends by his side – his best friends being an assortment of military-grade weaponry.

This is Max Payne 3, and this is its first-ever trailer – composed entirely of in-engine footage, apparently.
Read the rest of this entry »

Max Payne 3 Out March 2012 With Multiplayer

Bald and (possibly) bearded
Bearded and/or bald bodyguard/cop simulation Max Payne 3 has a release date of March 2012. I suppose that’s a release month rather than date. But the month isn’t the exciting part; the exciting part is that the release date is for both consoleboxes and PC. Hurrah! This is Rockstar, remember, so they might have kept us waiting until 2018. There will also be a multiplayer mode, more details of which below, and there are two new screenshots to look at. It’s a veritable trenchcoat pocket full of details!

Read the rest of this entry »