Posts Tagged ‘max payne 3’

Back In Bullet Time: Max Payne 3

By Andrew Smee on October 6th, 2011.

He is back. With practiced bravado.
We sent Agent Smee back to Rockstar HQ with another mission: to uncover Max Payne 3. This is what he found.

First things first. The main meat of the game may be set in Brazil, but the preview begins familiarly enough with Max trapped under gunfire in his shambles of a New York apartment, a furious mafia mob boss screaming Max’s name hysterically into the winter night’s air in a nasal Italian-American accent. It’s unmistakably Max Payne, complete with battered trench coat and crap tie. The sudden attack interrupts him from drowning his sorrows in a whisky bottle, the mafia thugs positioned at the end of the corridor shooting out his windows. But Max is unconcerned as he’s basking in the impervious safety of a cover system, hunched up to the side of his front door, gun in hand.
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Practiced Bravado: Max Payne 3, Trailer 1

By Alec Meer on September 14th, 2011.

Max Payne 3: Club Tropicana

How long we have waited for another date with a boy named Max. Hardly fair to call him a boy any more, of course – he’s thick of waist, hirsute of chin and, after a time, shaved of head. The New York City cop has moved to Brazil, times are hard and his body is soft. Of course, he still has his best friends by his side – his best friends being an assortment of military-grade weaponry.

This is Max Payne 3, and this is its first-ever trailer – composed entirely of in-engine footage, apparently.
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Max Payne 3 Out March 2012 With Multiplayer

By Adam Smith on September 8th, 2011.

Bald and (possibly) bearded
Bearded and/or bald bodyguard/cop simulation Max Payne 3 has a release date of March 2012. I suppose that’s a release month rather than date. But the month isn’t the exciting part; the exciting part is that the release date is for both consoleboxes and PC. Hurrah! This is Rockstar, remember, so they might have kept us waiting until 2018. There will also be a multiplayer mode, more details of which below, and there are two new screenshots to look at. It’s a veritable trenchcoat pocket full of details!

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Max Head Room: Max Payne 3 Screens

By Quintin Smith on May 11th, 2011.

Jesus, Max! You don't even know what's down there! It could be a janitor or something.

Rockstar have released a spread of new screens of Max Payne 3, showcasing the game’s flashback-heavy plot (but not its less corridor-focused structure, sadly). We’ve got Max in his current role, as a baldy bodyguard in Brazil, but we’ve also got him as a less baldy cop in Brazil and even as a less baldy cop in America, looking flash in his trademark leather jacket and disgusting tie (if the flash in question is a flashbang, going off inches from your face). Come take a look.
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EDGE-Borg Reveals Max Payne 3 Details

By John Walker on April 4th, 2011.

Tension headache? Try lots of pills at once.

Some decent information is arriving about Max Payne 3, in the wake of some shitty screenshots being released. EDGE magazine have got a giant old feature about it, and through the power of copying out some bits, we can tell you some snippets about the game below. We’d also recommend you rush out and buy a copy of EDGE, as that will assuage our guilt.

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Still Alive: Baldy, Baldy Max Payne 3

By Alec Meer on March 30th, 2011.

Confirmed: the same stuff as two years ago.

You don’t visit, you don’t write, you don’t even sodding call for two years, Maxwell, and then without warning you send us a photo of you in the dark, looking all mucky and miserable, and another picture of some squinty bloke with a gun? We can’t even see your face, Max, and you look as though you’re about to shoot your own feet. Charming. Thanks, Max. Thanks ever so, yeah?

“He’s coming,” Rockstar say. Really? I thought it was just the way he was standing.

In theory, this is still due on PC – it was at least originally announced for it. Rockstar seem to have given up on this platform lately, but let’s keep the faith for Fat Max anyway. You can see the other pic below.
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The Year Ahead, Part Three

By Jim Rossignol on January 16th, 2010.


Once we get past early summer things get a little hazy. We enter a nether-realm of shifting dates and unclear prophecies. By then we’ll also have a whole bunch of games I haven’t previously mentioned show up in the intervening months, stuff that we didn’t have release dates for to place them in our line-up. This final post in our preview attempts to survey them all. To the future! (And check out part one and two if you haven’t seen them already.)
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The Bleak Midwinter: Big Games Slip To 2010

By John Walker on July 14th, 2009.

You'll have to wait to beat that child with a pistol, sir.

It’s going to be a quieter Christmas than we were expecting. A bundle of big-name games have announced in the last few days that they’ll no longer be bulging Santa’s sack, but instead offering themselves in the colder months of 2010. This year your Christmas tree will not be towering over 2K games BioShock 2, Mafia II, nor Max Payne 3. Indeed they’re not alone. A smattering of console-only titles have also slipped, as well as Activision’s Singularity. What’s a jolly-bellied man to do this holiday season? Deliver Modern Warfare 2 an awful lot, it seems.

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Max Payne 3: Baldy’s Death Gallery

By Jim Rossignol on June 24th, 2009.


(All the images in this post click through to the full size version.)
Mr Payne is older, twelve years older, and living in Brazil. He’s no longer a cop with nothing to lose, and instead is a bodyguard for a wealthy Sao Paulo family. Rockstar have sent over a bunch of images of the new game, showing our favourite emotionally-tortured slow-mo diving dude in the process of dealing with Brazil’s unpleasantly-armed urban underworld. The game is being developed with the RAGE engine which powered GTA4, although with some modifications, including “brand-new particle physics technology to deliver spectacular, highly advanced close-quarters combat” and “an intelligent cover system”. Rockstar also report that “Bullet-Time, an addiction to painkillers, mature themes and Max’s ever-present internal monologue” will all be present in the new game. So that’s good.

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Max Payne 3: Fat, Bald, Beard

By Alec Meer on June 9th, 2009.

At least if the gossip spinning out of an alleged Game Informer cover story is to be believed. Via VG247, we have a low-res photo of said possible cover, showing Mr Payne looking more than a little worse for wear. A follow-up story on Deeko condenses what it claims are the salient points of the feature – our Max is down and out in Brazil, addicted to painkillers and living in a “fully-destructible world.” Sound plausible? And if it does, how do we feel about Rockstar moving the poor lad from his traditional home of New York to Latin America? Sounds good to me: potentially very colourful, as I’m not sure I can stand many more grim’n'gloomy-looking shooters.

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Max Payne: Old, Bearded

By Alec Meer on March 23rd, 2009.

Rockstar drops the first hint about the next installment of the grandaddy of slo-mo man-shoots:

BEARD!

Do you like beards? What about scars? Blood? A possible hint of a shaven head? Oh, we could talk about this for hours.

Um.
Hmm.
No, that’s it.

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