Posts Tagged ‘mechs’

On The Evolution And Development Of Mech Games

By Wasim Salman on November 28th, 2014.

Wasim Salman writes about videogames using short, mechanical sentences. We asked him to do that for us with an article on a suitable subject: the evolution and development of mech games.

Stomp.

In 1997, I bought MechWarrior 2 for the Playstation.

It received a lot of hype a few years earlier on its initial PC release.

MechWarrior 2 was sluggish and barren on console, its mechanics were opaque.

Having no understanding of what either simulation or mech games were, I tried to play MW2 like an action game.

I never made it very far.

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Robots In The Skies: Project HON

By Adam Smith on November 20th, 2014.

Project HON is a game about mechs dropping out of the sky to have a block party. In the trailer below, you’ll see one plucky fellow rollerblading along the seafront and two clumsy chaps taking part in a breakdance competition, which takes a turn for the worse when they accidentally clobber one another with their giant flailing feet and fists. Oops! The party doesn’t stop though – everybot involved is happy to laugh it off and carry on with the festivities. One gargantuan guy takes a ride on his motorbike, which is contained within his pelvis, and the fun only stops when two lairy chumps who’ve had one too-many gallons of crude oil beat the ferrous faeces out of one another.

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Hit The Mechs: Fields Of War

By Adam Smith on June 18th, 2013.

Currently in beta, Fields of War is “a massive multiplayer third-person-shooter focused on large scale battles, territory control, skill and most importantly team play.” When I read that description, I expected the video to contain tiny computer men running around and shooting at one another but the synopsis conceals the game’s trump card. The tiny computer men are concealed within mechs, with up to a hundred player-controlled war machines on each side. AI bots are also available to fill in any gaps. The closed beta has now finished but you can play in the current version by purchasing the game for $15. Now, let’s look at some combat and customisation.

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