Posts Tagged ‘Mechwarrior Online’

Vital Home Improvements Of Mechwarrior Fandom

Hello, you. How have you prepared for the release of Mechwarrior Online? Anything? Nothing?! Well that’s a shame. Other people have been a bit more proactive, including this guy, who has built himself an entire mech cockpit for the experience, complete with surround sound and triple 28″ monitors. Video and impressive image below for you pop your eyes at.
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Caustically Optimistic: MechWarrior Beats You With Heat


It’s uncharacteristically warm in San Francisco today, so I think I – more so than just about anyone in the world – am best equipped to identify with giant robots. Specifically, MechWarrior Online‘s menagerie of metallic monoliths who’ve taken to duking it out on the newly revealed Caustic Valley map. It is, in case you hadn’t guessed, very, very warm. Mechs, meanwhile, tend to naturally become hot enough to spontaneously combust an egg on top of by way of, well, existing, so Caustic Valley requires extremely careful piloting. Otherwise, you’ll get all sweaty and nasty and gross and dead.

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MechWarrior Online Wants You To Meet The Centurion

Here, we see the Centurion in its natural forest habitat, eagerly awaiting the season's first school of migratory salmon.

In case you were worried, MechWarrior Online does, in fact, have giant robots after all. I know, I know: I didn’t believe it either. Now, though, there’s honest-to-Godzilla-sized-robo-behemoth proof in the form of a fully automated video reel. Will wonders never cease? It introduces the well-rounded, generally reliable Centurion and details two specialized variants: one that’s best from a distance and another that loves nothing more than to move in close for its particular brand of rock ‘em sock ‘em robots. It can do this because it has 11 tons of armor. I did not know things could have that much armor. I imagine its hobbies include long walks on the beach, heavy metal music, and fashioning your home into a festive hat. So, with pleasant introductions out of the way, let’s see it in action.

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Meching It Clearer: Mechwarrior Online

Videos for Mechwarrior Online seem to arrive in batches and there are two more for you to stomp on this evening. To stomp on with your eyes. The first is a dev diary, which talks about “the four pillars of gameplay” for the multiplayer mech ‘em up. The most interesting claim is that mechs of different sizes and capabilities will all have their place, useful in different situations or as part of a group. The goal, then, isn’t to get the biggest, baddest mech of all, because, hey, that little one over there might be even badder. The second video shows a new environment, the Frozen City. Perhaps this is one of the environments in which a lumbering turret of a mech would struggle.

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Founding: Pay For Mechwarrior Online Now, If You Want?

The vigilant newsbots at BluesNews have noticed that Mechwarrior Online is rolling out a program of “founders packages” for people to purchase in-game cash and privileges in the forth-coming free-to-play mech game. Full details and some comments, as well as a big chunk of recent game footage, below.

Mechwarrior Online has been in beta since the middle of May, and there’s no word on when that will expand, exactly. That said, this Founders’ Package stuff gets you access from August 7th, so perhaps not too long after that.
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Six New Mechwarrior Online Videos (Count ‘Em!)

These new video previews for upcoming persistent battler Mechwarrior Online – via IGN – show off the different roles for the light, medium, heavy, and assault mechs. I’ve posted them all below. Just see the light mech race about and “act as the eyes and ears of the lance” gives me cause for robo-excitement, so you can imagine my delight as seeing the assault mechs stomping their way into battles and savaging the other mechs with big, big guns. I’m ready to play this game now, thanks.
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Look: Mechwarrior Online In Action

Not a screenshot, sadly.
So you’ve read about John’s encounter with Mechwarrior Online, but how about seeing it in action? Head below for a battle in a riverbed. An interesting contrast with Hawken, I would say. This really is the year of the Mech.

And lasers!
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First Look: Mechwarrior Online

Disco party robot!
It’s been ten years since the last MechWarrior game. Which seems odd, since the idea of stomping around in giant robots is such a popular one. But now the license has been put in the hands of Piranha Games, and it’s going online, and MechWarrior Online is going free to play. I saw it in action at GDC, so read on for my report.
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Atlas-t, A Video: Mechwarrior Online

The joy of mechs

Now that I’ve shoe-horned it into the headline, it’d be doubly embarassing if my mechognition skills were a bit off. I think you’ll find that the handsome chap below is an Atlas though, performing a hot drop in the first Mechwarrior Online video. It doesn’t actually show the game being played, that would be far too useful, so instead of discussing the finer points of the interface and damage modelling, we’ll have to spend our time dissecting the canonical correctitude of what we’re being shown. Ready?

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Free To Stomp: MechAssault Devs’ Reign Of Thunder

ROT is an unfortunate acronym

2012: what a funny old year. It’s one in which we get remakes of both X-COM and Jagged Alliance, and now it looks like there’ll be multiple mech games too. First there was MechWarrior Online, then there was MechWarrior Tactics, and now there is Reign of Thunder. Coming from the steady but Xboxen hand of MechAssault pilots Day 1 Studios, RoT is a free-to-play affair due for launch later this year. No confirmed platforms, but ‘free to play’ and ‘PC’ seem to go together like dogs and lamp-posts (no, I don’t know which one equals which) so I’d be very surprised if Reign of Thunder didn’t walk this way. Our first glimpse of it marches through the storm below. Wow, that was a horrible, mixed metaphor-blighted sentence if ever there was one.
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