Posts Tagged ‘Men Of War: Assault Squad’

MOWAS Updated, Arrival Of DLC

Paddington Station! What have they done to you?
Men Of War: Assault Squad has had another patch, which fixes up some balancing issues and adds a couple of new vehicles. You can get the patch here if you need to. There’s also some paid-fo downloadable content now available, which is a pack of five new maps for assault zones multiplayer mode. Sigh. I love this game.

WIN! Men Of War: Assault Squad

We’ve got ten Steam codes for excellent real-time co-op strategy Men Of War: Assault Squad to give away, courtesy of 1c and DigitalMindSoft. Not only that, but we’ll be arranging some co-op games for the winners, at some point, as well as for anyone else who wants to get a bit of Assault Squad going. In the meantime, if you’d like to explain why you should win a copy of Men Of War: Assault Squad – and we will need good reasons from everybody – email us at this address, with the subject, “To Win Some Men”, before the end of Tuesday 12th April.

Please make sure to read this, it’s the competition rules thing.

Three Moves Ahead Is A Strategy Podcast

Words of attrition
Want to hear me, Rob Zacny and Julian Murdoch talk about Men Of War, and specifically Men Of War: Assault Squad, for almost an hour? No, okay. Well if you do know anyone who does then they can tune into the latest episode of the Three Moves Ahead podcast right here. We talk about Men Of War. A lot. I think I repeat myself, and probably lose the thread a bit, before saying something profound. (No tea for an hour!) It’s a fun time.

Men of War: AS Patched, Interviewed

Men Of War: Assault Squad just got a big old update, which you can download here. I took the opportunity to have a quick chat with DigitalMindSoft’s Chris Kramer about the launch of the skirmish and multiplayer-focused strategy title, which I reviewed here. Read on for Kramer’s thoughts on how the game was received, DLC, the problems with a large beta test, and what still needs to be done.
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Wot I Think – Men Of War: Assault Squad

A little bit of a world exclusive, this one. We were lucky enough to be the first publication to get our hands on the complete build of Men Of War: Assault Squad, and I’ve been reviewing the hell out of it. I’ve already been spending a lot of time on the beta, but now we’ve been able to look at the full thing. And it’s kind of awesome. Up front I want to say one thing: people who were worried about the skirmish and multi-player focus detracting from the single-player challenge have nothing to fret about. The fifteen skirmish maps are all excellent, and are close to constituting a new campaign in their own right. But there are some caveats to that, obviously. Here’s Wot I Think.
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Play The Men Of War: Assault Squad Demo

There are tiny heroes down there
This is excellent news! There’s a demo available for the new Men of War game (out Feb 25th) and you can get it here. It’s not really clear which level the demo is, but I am guessing it’s the first one, where the USA attacks a Japanese fortified position. I played it last night, in fact, because I have a build of the full game. Related to that last fact: a big old bit of writing is coming up. You’ll be able to read it soon.

EXCITING UPDATE TO ORIGINAL STORY: You can’t use that link if you have the game pre-ordered on Steam, for some reason, so go here if you want the standalone demo.

Men Of War: Fresh Beta, Release Date

Men Of War is one of my favourite RTS games, because it’s brilliant. The new skirmish/multiplayer version of the game, Assault Squad, is currently in an open beta. If you have even the vaguest interesting in ordering tanks and tiny men to their deaths, then you should have a go at it. 1c also send word that digital and retail copies will be available February 25th. So not long to go! The co-op games played in the previous beta were among my gaming experiences of 2010 – as detailed here – so I can’t wait for this game to be on general release.

Men Of War: Assault Squad Open Beta

Hooray! The MoWAS Steam group finally hit 10,000 people, and the open beta has commenced. DigitalMindSoft say: “Players will be able to try out the new skirmish game mode on two maps with up to four players, and play other popular online game modes such as Assault Zone, Combat and Frontlines, which have all been improved. For instance players can now use Special Units throughout the entire battle.”

Join us! You can get the beta here. (And it uses Steam.)

Win MOW Assault Squad Beta Access

Competition time again, this time via DigitalMindSoft and Men Of War: Assault Squad. While both RUSE and Starcraft 2 have made us rather merry recently, it’s actually the newly returning star of Men of War that has made me, personally, most happy. I’ve raved about it. Twice. Now though Men of War: Assault Squad’s beta testing phase, which has kept me amused for countless hours across the past couple of months, is recruiting a select few extra people. We have twenty beta accounts to give away. What you need to do is to mail us via this link, keeping the subject line “Tiny Hero, Big Pockets” and tell us what you have in your inventory. The most amusing or poignant entries, as judged by the RPS compo-corporal, will receive details on how to claim their beta account. Closing date Monday 20th. But there’s more! If the MOWAS Steam group hits 10,000 people it will go into an open beta. Frankly, we all want that. Join the MOWAS Steam group here.

Standard compo rules apply. Enter! Win!

MOWAS: When Losing Was The Best Outcome

While the rest of the world seems to have been turning on the axis of Starcraft, I’ve been playing Men Of War: Assault Squad with RPS chums Phil and Dartt. It’s mostly excellent. The game is in beta at the minute, with a busy contingent of testers playing both the co-op and versus modes of this new skirmish-based Men Of War game. That beta test is set to expand very soon, which is an exciting time. (Which reminds me, we will have some beta accounts to give away soon, so watch for that.) I’ve already written a bit about the game here, but I don’t think I really explained how the game feels to play, and why it has take up so much of my attention. Read on and I will try to articulate some of my excitement.
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