Posts Tagged ‘Men Of War’

Men of War: Vietnam Game Editor Released

By Andrew Smee on October 28th, 2011.

Be advised, we have found Buddha and are seeking enlightenment, over

Those men, they do like a good war. But what, if anything, is armed conflict good for? It’s good for modding tool updates, that’s what. 1C Company have just released an update to Men of War: Vietnam, focusing on balance issues and ever-popular mod support. A tough game on release, even the mighty brains of Jim and Tim had trouble with the difficulty of the base game, as Jim mentions in his review of the first level. It’s good to see that problem addressed. It’s better to see the comprehensive new mod tools, allowing creation of custom scenarios and entirely new maps. Mod tools, the order of the day.

The new patch will automatically update for Steam users, and is also available to download here.

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Hands On With Men Of War: Vietnam

By Jim Rossignol on July 28th, 2011.

The men are in Vietnam for their latest war.
This week I’ve been submerged in the murky jungle waters of forthcoming real-time tiny-men commander, Men Of War: Vietnam. 1c sent over four levels from the full game, and I’ve played through them. I’ve given a little overview of each of these level below, and have discovered that my description represents a sort of plan of the increasing degrees of excitement that I am experiencing. In fact, I’ve drawn a graph.
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Men Of War: Sequels And Souvenirs

By Tim Stone on July 7th, 2011.

My aim? In the reach zone. My fingers? Poised over the old word-piano ready to impart the following vague but important snippet of Men of War news. In addition to toiling away on MoW: Vietnam, MoW: Condemned Heroes (a standalone title based on the activities of a Soviet Penal battalion), and more DLC for Assault Squad, 1C are currently planning Men of War II. It’s very early days yet, but last week in Prague, series producer Sergey Gerasev dropped some interesting hints as to possible directions. Read the rest of this entry »

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Hands On With New Men Of War DLC

By Jim Rossignol on June 24th, 2011.

These are my tanks. They will always love me.
PLEASING UPDATE: Ah, I got the wrong end of the stick. I have two of five missions to play with. There’s actually going to be one for each faction. That makes this 350% more exciting!

Ooh, I love a bit of Men Of War: Assault Squad, and now I have a bit more of it. Two new (as yet unreleased) skirmish scenarios have been dropped into my grasping hands by the chaps at DigitalMindSoft. Plenty more on this, below.

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WIN! Men Of War: Assault Squad

By Jim Rossignol on April 5th, 2011.


We’ve got ten Steam codes for excellent real-time co-op strategy Men Of War: Assault Squad to give away, courtesy of 1c and DigitalMindSoft. Not only that, but we’ll be arranging some co-op games for the winners, at some point, as well as for anyone else who wants to get a bit of Assault Squad going. In the meantime, if you’d like to explain why you should win a copy of Men Of War: Assault Squad – and we will need good reasons from everybody – email us at this address, with the subject, “To Win Some Men”, before the end of Tuesday 12th April.

Please make sure to read this, it’s the competition rules thing.

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Three Moves Ahead Is A Strategy Podcast

By Jim Rossignol on March 17th, 2011.

Words of attrition
Want to hear me, Rob Zacny and Julian Murdoch talk about Men Of War, and specifically Men Of War: Assault Squad, for almost an hour? No, okay. Well if you do know anyone who does then they can tune into the latest episode of the Three Moves Ahead podcast right here. We talk about Men Of War. A lot. I think I repeat myself, and probably lose the thread a bit, before saying something profound. (No tea for an hour!) It’s a fun time.

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No, Really: Men Of War

By Jim Rossignol on October 13th, 2010.


It’s time to own Men Of War. I’ve banged on and on about this for years. I am certain that there are thousands of you who would get a massive kick out of this game who haven’t touched it yet. Hell, Kieron and Quinns haven’t played it yet, largely on the basis that it’s a World War II game. That shouldn’t stop anyone. Men Of War is a brilliant, dynamic, inventive, compelling, challenging, intelligent RTS with a thousand features hidden under its hat (which can be shot off, and then picked up and put back on your head). The voice acting is terrible, the tank battles are scintillating. It’s now £3.24 on Steam. The slightly less entertaining sequel is bundled with it for £7.49.

Really, just get it, play it. This is worth it for the second level of the original game alone.

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Win MOW Assault Squad Beta Access

By Jim Rossignol on September 16th, 2010.


Competition time again, this time via DigitalMindSoft and Men Of War: Assault Squad. While both RUSE and Starcraft 2 have made us rather merry recently, it’s actually the newly returning star of Men of War that has made me, personally, most happy. I’ve raved about it. Twice. Now though Men of War: Assault Squad’s beta testing phase, which has kept me amused for countless hours across the past couple of months, is recruiting a select few extra people. We have twenty beta accounts to give away. What you need to do is to mail us via this link, keeping the subject line “Tiny Hero, Big Pockets” and tell us what you have in your inventory. The most amusing or poignant entries, as judged by the RPS compo-corporal, will receive details on how to claim their beta account. Closing date Monday 20th. But there’s more! If the MOWAS Steam group hits 10,000 people it will go into an open beta. Frankly, we all want that. Join the MOWAS Steam group here.

Standard compo rules apply. Enter! Win!

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MOWAS: When Losing Was The Best Outcome

By Jim Rossignol on September 6th, 2010.


While the rest of the world seems to have been turning on the axis of Starcraft, I’ve been playing Men Of War: Assault Squad with RPS chums Phil and Dartt. It’s mostly excellent. The game is in beta at the minute, with a busy contingent of testers playing both the co-op and versus modes of this new skirmish-based Men Of War game. That beta test is set to expand very soon, which is an exciting time. (Which reminds me, we will have some beta accounts to give away soon, so watch for that.) I’ve already written a bit about the game here, but I don’t think I really explained how the game feels to play, and why it has take up so much of my attention. Read on and I will try to articulate some of my excitement.
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MOW:AS To Get Open Beta…

By Jim Rossignol on August 13th, 2010.


if 10,000 people sign up to the Steam group. Hmm, I’m a little conflicted by this. On the one hand I want you all to sign up so that Men Of War: Assault Squad can have an open beta, simply so that you can see how awesome it actually is. And on the other, well, they should just have an open beta! I’ve already rambled a bit here about how superb the co-op missions are, and I feel like I should talk more about the special units, such as conscription for the Russians, or the epic tank battles, or the incredible details that make the thing come alive. I’ve been playing the hell out of the closed beta and it’s sitting at the top of my contenders for game of the year right now. I know certain other RTS games are dominating the headlines, but this is ten thousand times more absorbing. It’s going to be a nutritious feast of a game. I’ll write more about it next week. In the meantime, go sign up!

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Hands On With MOW: Assault Squad

By Jim Rossignol on July 29th, 2010.


Yesterday afternoon, Phill and I managed to spend some time initiating the deaths of historical combatants in Men Of War: Assault Squad, which is the forthcoming multiplayer reworking of tactical cleverness simulator, Men Of War. We weren’t picky: Americans, Britons, Germans, Russians, they all took their turn on the field of co-op glory that is Assault Squad’s skirmish mode. Read on to find out what it was that we discovered.
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