Posts Tagged ‘Men Of War’

Surf this, Charlie – Men of War: Vietnam

By Alec Meer on June 4th, 2010.

Turns out there’s not one, not two, not two, not two, but two new Men of War games due later this year. Jim forcibly craned your head towards MoW: Assault Squad last week, but now there’s Men of War: Vietnam too. Which I a) am quite excited about, as ‘Nam is not a territory RTS has often trod in and b) played for a little while a couple of weeks ago.
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Men Of War: Assault Squad

By Jim Rossignol on May 27th, 2010.


1c and DigitalMindSoft have sent word that there is to be a new game in the Men of War series: Assault Squad. This is intended to be an expandalone focusing on the skirmish, co-op and multiplayer elements of the existing game. There will be new multiplayer maps, and 4-player online and LAN co-op. It’s also going to expand the feature set a bit for your little men, with hero units, “remote controlled bombs that can flatten entire residential blocks, airstrikes able to destroy incoming tank columns, special “For the Motherland!” charge attacks.” Even more interestingly: “the ability to buy individual soldiers to suit players’ needs the ability to buy individual soldiers to suit players’ needs.” Full press release below, and I’ll have even more details next week, along with some assets. Exciting!

(I spoke of my love for the original Men of War here, and also in a secondary bonus ode published by The Escapist, here.)
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13 Days Of Men Of War Multiplayer

By Jim Rossignol on May 10th, 2010.


Men Of War is probably my favourite RTS, and I’ve definitely not spent enough time with the multiplayer. Fortunately there’s a grand excuse to get back into this week, as 1c explain: “In the lead up to the 65 th anniversary of Victory in Europe day, 505 Games and 1C company have today made the Men Of War multiplayer client available for free download. From the 11 th to 23 rd May inclusive, players will be given a temporary access key to engage in the game’s tense multiplayer combat modes.”

Get the key here and the client here. (1.9gb)

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Wot I Think: Men Of War: Red Tide

By Jim Rossignol on November 3rd, 2009.


In between leaving pumpkins uncarved and scary masks unworn, I have been playing 1c’s new RTS, Men Of War: Red Tide. The standalone expansion features twenty-three new missions with naval bent, and a small museum of new units. But is it any good? Here’s Wot I Think.
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Men Of War Expandalone: Red Tide

By Jim Rossignol on June 26th, 2009.


My favourite RTS so far this year will receive an expansion in the Autumn. It’s a 20-mission campaign in a standalone release. Russian publisher overlords 1c say: “Men of War: Red Tide has players take command of the feared “Black Coats,” the nickname given to Soviet Marines, an elite combat group specializing in engagements near the shoreline. The player has direct control of new game units including the Black Coats, new tanks, self-propelled guns, armored trains, landing craft, artillery and new enemy emplaced weapons to capture and use. New air support options include new fighters, bombers, hydroplanes; cruisers, destroyers and gun boats which provide naval fire support.” No word on multiplayer options, however. I hope it supports co-op, which is one of the best features of the original game. (Via Blues, and mysteriously absent from the 1c site.)

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GamersGate: Redesigned, Crazy Sales

By Alec Meer on May 27th, 2009.

Who says I never write alt-tags?

This is the kind of thing we’d normally leave for LewieP to herd into his weekly Bargain Bucket post, but if we wait to mention it till Sunday, most of the great offers will be gone. So, call this the RPS Bargain Jar or something. Quite a few of you have griped about digital store GamersGate‘s general design over the past few months, and it seems they too were aware of their fugliness. There’s just been a big old redesign to make the site sleeker and noticeably faster – and, if you ask me, just a little bit GoG-esque. Shiny! And, thank Vonnegut, it doesn’t demand to install yet another icon into our heaving system trays. To celebrate, they’ve a week of ultro-discounts – a new price-slashed game each day, plus a particularly splendid one lasting the course of the week. Buy buy buy!
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Mechs Of War?

By Jim Rossignol on May 23rd, 2009.


Quite a few people mailed this work in progress video in, so thanks to you all. It’s a Men Of War mod called Battletech: In The Shadow Of Giants, which drops Battletech mechs into the Men of War maps. Posted below is what the mod team have currently currently released as a demonstration of how the mechs might look or work in the engine, and it’s splendid. This is the kind of mod that really makes me glad of the flexibility of modern game engines. Go take a look, I think you’ll be surprised. Not sure what the smoky end bit is about, but hey.
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Men Of War Is A Fun Time

By Jim Rossignol on May 7th, 2009.


And cheap on Direct2Drive. And more expensive on GamersGate. It’s also slightly less expensive on Steam. So perhaps you can buy it. Why am I promoting this fiddly war game in such brazen fashion? Well, because I love it. You might love it too. Thanks to Teodor for the tip.

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Step By Steppe: Men Of War

By Jim Rossignol on April 11th, 2009.


I’ve been playing through a number of the Men Of War levels again for a second time, trying to feel like I’m somehow closer to mastering the game. I wanted to break down how one of the levels plays out to try and explain the game to people who haven’t yet played it. This afternoon my level of choice was an assault on a German hilltop entrenchment, before an attack on a fortified base. It takes about an hour to play through, and my first time around it was one of the most chaotic gaming experiences I have ever known. After perhaps fifty hours of play I should now be a veteran of the game able to breeze through this early challenge quite easily. Right? Wrong.

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Men Of War Campaign Generator, Stalker Mod

By Jim Rossignol on April 6th, 2009.


This mod for current RPS strategy beau Men of War is a bit good: a dynamic campaign generator [FORUM DOWN AT THE MOMENT, you can use this link but the mod needs loads of stuff that is not detailed there, only on forum thread.], complete with a bunch of map packs. It allows you to build a sequence of battles in the skirmish mode, and populate them for attack or defence scenarios. The install process and required extras is a bit hefty, but I doubt that will be too much challenge for Men Of War enthusiasts. There’s also a realism mod out which is under continued development. There’s also some chatter about a native languages mod for replacing the English with Russian dialogue, but no sign of that at the moment. I’ve posted a video of the announced (but unfinished) Stalker mod after the jump, which is some kind of perfect collision between two games. Man!
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Wot I Think: Men Of War

By Alec Meer on March 27th, 2009.

The second-sequel to the cult classic Soldiers: Heroes of World War II launched last week, and it looks like it’s going to be one of those games that comes and goes without attracting a big audience. Which would be terrible shame. Like King’s Bounty or Sins of a Solar Empire, this is a game that’s pure PC – something only possible on this proud platform, but without being wilfully obtuse about it. Or at least that’s the idea behind this freeform strategy/squad shooter/roleplaying game – allow me to judge whether it’s the case or not…
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