Posts Tagged ‘Meridian59’

BioWare’s Schubert On MMO Past Vs MMO Present

By Nathan Grayson on October 18th, 2012.

A long time ago, in a galaxy that was still this one, Star Wars: The Old Republic lead systems designer Damion Schubert was one of the principle minds behind Meridian 59, a bonafide pioneer of MMORPGs as, well, things. Since then, he’s worked on Shadowbane and The Sims Online, among others. During GDC Online, however, he gave a talk regaling tales of Meridian clone invasions and other such emergent madness interspersed with rather comical regrets (Fun fact: It was the first 3D MMO. It also launched without mouse-look). Afterward, we sat down for a chat about how MMOs have changed since Schubert first helped hand them a lunch bag and usher them onto the bus back in ye olde 1990s. And while his eyes lit up as he reminisced about Meridian’s good old days, he was also quite adamant about his preference for SWTOR’s story-driven approach over, say, EVE-Online-style emergent madness. All that and more after the break.

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History In Action: Meridian59 Is Free

By Alec Meer on May 10th, 2010.

Ultima Online isn’t the grandaddy you think it is. In fact, it was predated by one Meridian59. Often considered the first MMO (at least in terms of how we now define the genre), and thus progenitor of all the Warcraft template that so many of the last half-decade of MMOs is built around, Meridian 59 is an essential artifact for gaming historians. It’s also (apparently) really very interesting even by today’s standards. Combine that with the fact it recently went free to play after 14 years and you have a really bloody good reason to indulge in a spot of gaming archeology.
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