Posts Tagged ‘meta’

Let The Knights Of Pen & Paper Haunt Your Fall

By Cassandra Khaw on November 8th, 2014.

WATCH OUT FOR DRACULA'S LAWYER BODYGUARDS!!

Nothing says ‘the week after Halloween’ like a spooky expansion for everyone’s favorite RPG-where-you-play-a-tabletop-RPG, Knights of Pen & Paper. As you might have already guessed, it includes people with pumpkins for heads, vampires, and locations like The Abandoned Dwarven Mall. In case you have absolutely no idea what I’m talking about, Knights of Pen & Paper is really quite swell. It has adventure. It has pizza. It has a Dungeon Master. It has Your Grandma perplexedly wielding a pretend magic sword.

Why? Because Grandmas are incalculably splendid, that’s why.

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else { Heart.break() } Will Make Players Programmers

By Craig Pearson on February 18th, 2012.

Hello World
Erik Svedang’s Blueberry Garden was a delightful, surreal platformer about exploring a world in order to discover how to play the game, so it’s only right his next game would be an even meatier meta-commentary on games: else { Heart.break() } puts you in a world where the game’s code itself can be accessed and altered by the player, prompted on by characters in the game. Blimey!

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