Posts Tagged ‘meta’

else { Heart.break() } Will Make Players Programmers

By Craig Pearson on February 18th, 2012.

Hello World
Erik Svedang’s Blueberry Garden was a delightful, surreal platformer about exploring a world in order to discover how to play the game, so it’s only right his next game would be an even meatier meta-commentary on games: else { Heart.break() } puts you in a world where the game’s code itself can be accessed and altered by the player, prompted on by characters in the game. Blimey!

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