Posts Tagged ‘metroidvania’

Freeware Garden: Shattered

By Konstantinos Dimopoulos on September 8th, 2014.

Awwwwwwwww! Just look at the little rascal.

Shattered┬ácomes with a plot. Something about a world consuming dark power that has already shattered a planet in two and about you being there to rob said planet of its artifacts, but, yes, you couldn’t possibly care about such things, could you? Not when you get to control an impossibly cute black blob, you can’t.

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forma.8 Looks Rather Lovely

By John Walker on March 6th, 2014.

I’m a sucker for silhouettey foregrounds, colourful backgrounds, it’s true. Which is likely why my brain-eyes were immediately drawn to forma.8. They stuck around for the intriguing-looking 2D exploration and splatty combat of a little floating probe.

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Dark Souls Meets Hotline Miami? That’s Blood Alloy

By John Walker on September 11th, 2013.

As I wade through the acres of lovely roguelikes that are so splendidly birthing from the gaming pods, my awful half-empty heart can’t stop itself from asking one question: but what about all the metroidvanias? Why aren’t we being overwhelmed by those, too? So thank goodness for Frank Washburn, who has thrown his Harmonix uniform into the laundry basket and donned the casualwear of an indie developer – Suppressive Fire Games. They’re bringing us Blood Alloy.

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