Posts Tagged ‘midwinter’

Discontent Dismissed: Midwinter Remake Is Coming

By Adam Smith on January 10th, 2014.

Now is the Midwinter of my content, though not until after an inglorious summer. In the very near future of ‘early 2014′, a Kickstarter campaign for a remake of Mike Singleton’s wonderful first-person open world RPG will begin, with an intended release date of ‘early 2015′ for the final product. Development duties will be handled by Chilli Hugger Software, the studio that created the Lords of Midnight remake. Mr Singleton was the creator of games so far ahead of their time that I predict the rest of us will catch up with his vision some time during the singularity.

Midwinter and its sequel shaped my ideas about what games could be and I’ve been excited and mildly disappointed ever since. Chilli Hugger will be joined by Midwinter’s programmer, Dave Gautrey, as “the technical lead on the game, using the original game code and design documents as a foundation”.

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Singular: New Lords of Midnight & Midwinter Remakes

By Alec Meer on February 26th, 2013.

‘Twas terrible news when The Lords of Midnight, Doomdark’s Revenge and Midwinter designer Mike Singleton passed away suddenly last year. Chris Wild, Singleton’s friend and co-developer on his project at the time of his death, a faithful, multi-platform remake of The Lords of Midnight, eventually took the decision to continue with the game, which was well-received upon its iOS and Android release. A PC version of that is due at some point in the not too distant, and now perhaps adding some more bittersweetness to Singleton’s amazing legacy is the announcement of family-sanctioned plans for The Lords of Midnight: 30th Anniversary Edition, and a remake of Midwinter.
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(Mid)Winter Is Coming: The Lords Of Midnight

By Adam Smith on December 13th, 2012.

The news of Mike Singleton’s death earlier this year was extremely sad. Midwinter and its sequel are very high up on the list of games that made me, capturing so much that I admire about what is possible in games. When I first encountered them I was too young to realise how special they were – two decades later, their scope and ambition is more apparent than ever. I didn’t spend as much time with Singleton’s Midnight series but its combination of wargame and fantasy adventure marked it in my memory as one of the few games that engaged on both an epic and a personal level. I’ll be playing plenty of it soon though – Singleton was working on an iOS port and it’ll be out soon, with Windows and Mac versions.

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Generation Games

By Jim Rossignol on March 18th, 2008.


This wonderful 1958 video, in addition making me wish there was a game that used that art style, reminded me of the idea of “futures lost” within gaming. A few years ago I wrote an article for The Escapist that grazed that issue, without ever capturing it. Consequently I was inspired to update and modify the piece for RPS. Read on, and then perhaps share some of your own thoughts on the subjects of both the games that educated you, and the games that gave you hopes for the future.
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