Posts Tagged ‘Might And Delight’

Shelter 2 Really Wants You To Love Your Babies

By Alice O'Connor on May 19th, 2014.

If this concept art makes you misty-eyed I don't even

From a certain perspective, Shelter‘s badger kits were a resource one could strategically burn to skip a difficult situation. A small supply of hearts, continues, bullets, or smartbombs one shouldn’t waste but can afford to lose a few of. I’m glad Cara is in the USA right now or she’d ruddy well throttle me, and I suspect John might call me a monster too. Those badgers were their babies. They cared for them and feared for them and mourned them. Now Shelter 2 has new tricks up its sleeve to foster even more familial fondness, developers Might and Delight have revealed.

Read the rest of this entry »

, , .

31 Comments »

Badger Cull: Shelter 2 Announced

By Graham Smith on March 31st, 2014.

This one is about the Lynx.

I thought Shelter was a frustrating experience about shepherding an idiot brood of badgers through bad pathfinding and poorly signposted objectives. It’s wholly possible that you’re a far better person than I, and you saw in it the same touching story of parenthood as Cara and John. If so, prepare to get broody: developers Might And Delight have announced Shelter 2.

Even I have to admit it looks very pretty. Extremely teasery trailer below.

Read the rest of this entry »

, , .

23 Comments »

Badger Week: Shelter Launch Trailer

By Craig Pearson on August 29th, 2013.


While felis catus is the official spirit animal of RPS, and the endless bear its deity, there is always a soft spot* for the badger. There has been a recent groundswell (pun!) of support that can’t be ignored. That’s all because of Shelter, Might & Delight’s mightily delightful game that somehow transposes all those icky human feelings of family and love, as well as general concerns about feeding and care, into a game about badger survival. It’s out now, and there’s a launch trailer below.
Read the rest of this entry »

, .

30 Comments »

World Exclusive Shelter Video Review (By A Kitten)

By John Walker on August 20th, 2013.

We’ve got the world’s first review of Shelter, the compellingly gorgeous and overwhelming badger simulation. By a kitten. It’s below.

Read the rest of this entry »

, , , .

102 Comments »

Hands On: Shelter

By Cara Ellison on July 26th, 2013.

Sometimes I look up to see the sunrise over the hills

I am always counting my cubs. Ever since we left the sett, I have been looking behind me and counting my cubs. One, two, three, four… and a sudden panic that I have lost one, until he bounds up from whatever turnip he was investigating to join us. A sudden flash of anger happens in me. ‘You had me so worried,’ I want to say to him. ‘Never stray from us again. You never know what might happen.’ And then I worry that when I was young, I might have made my mother feel this way, and I feel ashamed because at the time I didn’t care.

Shelter, you are turning me into a mother, and until now I have not had one maternal feeling in my body. Read the rest of this entry »

, , .

92 Comments »

Give Me: Shelter Looks (Might And) Delightful

By Nathan Grayson on July 3rd, 2013.

In which the badger family must learn to cope with a RAIN OF BLOOD. Or a light dusk drizzle, I guess.

I kind of wish that all games were Shelter. Instead of starring bald space marines toting guns the size of mountain lions, they should exclusively be about mother badgers dutifully marching their squalling, squeaking babies to a new home. Not-lucrative-enough-anymore 18-34-year-old straight male demographic be damned, that’s the next generation of our medium. Not convinced? Then burrow beneath the break for a video of two Might and Delight devs discussing and showing off the game. Sadly, they never really badger one another, or else my headline would’ve been a lot better.

Read the rest of this entry »

, , .

25 Comments »

Stealth Badgers: The Full Shelter Trailer

By Craig Pearson on May 23rd, 2013.


Humans react differently to animal violence. I imagine I’ve seen about 200 on-screen deaths over the past few days, but at no point did I feel bad or empathise with the opposition. But every second of the Shelter’s trailer, where a mother badger must protect her tiny cubs, was like a force choke right in the feels. That hurts all over, let me tell you. I’m not even sure I’ll be able to play it given what it did to my heart rate. The horrible sense of death, of Mother Nature’s cruel indifference, the looming awfulness of it all. It’s is right here in a stealth game about badgers. Developers Might and Delight better be offering hugs in the comment section below.
Read the rest of this entry »

, , , , .

27 Comments »

Nature’s Gonna Hate: Shelter

By Adam Smith on April 15th, 2013.

Sometimes, when Countryfile is on the telly and I’m lamenting the concrete meadows to which I am bound, I think of the wolves that once roamed Albion’s forests and I weep. None of that’s true, of course – I’m too busy watching Bogart-wrinkled noir to let Countryfile invade my screen. I do miss Wolf though. Not enough games show an interest in animal behaviour, and the reds and greens of nature. Three cheers for Shelter, then, which casts the player as a badger with a family to care for: “As the mother of a litter of cubs you are forced out from familiar and safe surroundings to find new shelter in a beautiful, but dangerous world. The harsh reality of nature plays a pivotal role in the game whilst at the same time Shelter aims to pay a homage to the great outdoors and all its imposing beauty.” Trailer in the den, below..

Read the rest of this entry »

, , .

38 Comments »

And Now Pid Has An Easy Mode

By Nathan Grayson on December 5th, 2012.

Notoriously gorgeous platformer Pid heralds from a developer called Might and Delight, and that seems about right. (Disclaimer: that rhyme was completely abysmal, and I am highly ashamed of it. Naturally, I’ve taken my own life in penance.) Sure, it wields a flower bouquet of colorful charm in one hand, but the other’s made of pure iron and prone to crushing dreams. The gravity-warping hop-a-thon’s even drawn comparisons to the likes of Super Meat Boy in terms of sheer difficulty – albeit sans the latter’s wonderfully tight controls. Might and Delight, though, hasn’t turned a deaf ear to complaints. Instead, it’s released a free easy mode that overhauls the whole game. That’s quite an apology.

Read the rest of this entry »

, .

18 Comments »

And Now You Can Buy Pid

By John Walker on November 1st, 2012.

I completely forgot about Might And Delight’s Pid. Last December I saw the first trailer, and my thoughts turned to goshes. Time then went past at a quite inconsiderate rate, and it’s out today. Crikey. And oddly enough, it’s still looking incredibly lovely. I’m going to get my hands on it straight away.

Read the rest of this entry »

, , , , .

24 Comments »

And Now I’m Excited About Pid

By John Walker on December 6th, 2011.

This happened to me, yesterday.

I think you might be too, if you watch the trailer below. Pid‘s a forthcoming platform game that seems to borrow from everything ever, in a really rather impressive way. Anti-gravity beams, homing missiles, backpacks full of equipment, and a really gorgeous art style. Take a look:

Read the rest of this entry »

, , , .

65 Comments »