When I last spoke to Mike Bithell, we were in the café at the National Media Museum in Bradford. He had just delivered a talk about his upcoming Virtual Robin Hood game, Volume, but we found time to discuss Thomas Was Alone as well. Bithell said – and I agree – “I thought I was writing a competent story with an amazing platform game. It turned out it was the other way around!” Presumably, the previously Playstation-only prequel episode, now available on Windows and Mac (Linux build soon), elevates plot over platforming. A cursory examination reveals a possible interpretation of the Icarus myth, with an AI in place of daddy Daedalus and a jetpack in place of waxy wings.