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Posts Tagged ‘mikey neumann’

No Brainers: Borderlands 2, DLC

Posted by Jim Rossignol on November 11th, 2009.

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Borderlands 2 is probably going to happen, if comments made in this interview are to be believed. Mike Neumann told the award-looting VG247.com that “Everyone here loves the franchise, and it seems like the public is really coming back with praise and love. So yeah, if everything makes sense, Borderlands 2 seems like a no-brainer to me.”

The downloadable content, Zombie Island of Dr. Ned, will reportedly cost $10 and is out on the 24th of November (not clear if that’s for the PC). Still no patch addressing voice and connection issues though, eh? Or did I miss that? Anyway, what do you want to see in a sequel?

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Borderlands: 100Hrs Long, Slight Delay

Posted by Jim Rossignol on September 23rd, 2009.

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Bah: The PC version of Borderlands has been delayed until October 26th in the US and October 30th in the rest of the world. Why WHY? “Optimization”, that’s why. Perhaps even optimisation. Stupid PCs and their different cogs.

Hurrah: While talking to MTV Gearbox creative director Mikey Neumann said it took him a rather long time to get through the game. “It took me about 100 hours. More the second time, actually, and that was to find every single little mission. I wanted to do everything.” (How long until the 20-minute speedrun, eh?)

We’re probably going to get to play the game before release, and “preview” it. Soon thereafter: judgement.

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