Posts Tagged ‘Minecraft’

Far Lands: Minecraft’s Almighty 4K Render Distance

Minecraft [official site] with mind-blisteringly distant horizons, rendered to 4,000 blocks, looks like a different game. The world stretches in every direction, full of mystery and possibilities. The puniness of your constructions is laid bare as the enormity of nature seems prepared to swallow them whole. It’s stunning, as you can see in the video below.

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No More Click-Click-Click: Minecraft’s Combat Changes

Minecraft [official site] has added an awful lot over the years, but the fundamentals were mostly settled years ago. Now, Mojang are finally having a crack at improving its combat, and yesterday the developers released a test ‘snapshot’ build from version 1.9, showing their first crack at reworking fisticuffs. They’re kicking it off by introducing an attacking charging system, which means an end to click-click-click-click-click-clicking.

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Minecraft’s Brutalist Build Yields Beauty

Created by Wuxa, image via BlockWorks

The Minecraft Brutalist Build yielded some rather attractive results as part of RIBA’s Day of Play earlier this month. The Brutalist Build was a partnership between RIBA (the Royal Institute of British Architects) and BlockWorks, a team or artists, architects and designers who specialise in Minecraft projects.

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Why Loads Of People Are Playing Trove (& Why I’m Not)

“We should look at Trove,” mused RPS’s Dark Gods. “Hundreds of thousands of people are playing it, so there must be something interesting about it. You, Thrall Meer, go investigate.” I gazed at Trove’s key art, sneered at how it looked like someone tried to remake Minecraft out of fossilised blancmange and then stuck 1980s sweets all over it, and despaired. Then I went in, and I found out why it’s so popular.

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Is Early Access A Good Thing For Players Or Developers?

Early Access games are here to stay, but is that cause for concern or celebration? We gathered to discuss whether early access benefits developers or players in its current state, and how we’d make it better. Along the way, we discussed the best alpha examples, paying for unfinished games, our love of regularly updated mods, Minecraft and the untapped potential of digital stores.

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It’s Always Sunny In Minelandia: Movie Director Announced

Heigh ho, heigh ho.

I only know Rob McElhenney as an actor in It’s Always Sunny in Philadelphia, which I only know as ‘that sitcom about nasty people being nasty to each other which a former flatmate really liked’, so the announcement that he’ll be directing the Minecraft [official site] movie is baffling to me. I’ve had a quick scan of his IMDB page and… no, co-creating and starring in a comedy of unpleasantness is by far the biggest thing he’s done. Well then! This might be interesting.

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How Has Microsoft Changed Minecraft?

Stepping into the main hall at Minecon, the huge annual get-together for Minecraft fans all over the world, you wouldn’t know that Microsoft existed – much less that it paid $2.5 billion dollars to acquire Mojang less than a year ago. The only sign of the multinational software giant’s presence is a monochrome rendition of its logo on the shoulders of its staffers. A logo which, coincidentally, is four flat blocks. Most people probably aren’t even aware the company is there at all.

Since the Mojang acquisition, Microsoft has very carefully stayed in the shadows to avoid spooking the game’s tens of millions of enthusiastic players. At this year’s Minecon I spoke to Mojang staff and Minecraft fans to find out how the acquisition has affected one of the world’s most popular games.

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Crafting Mechanics Are Unfit For Purpose

Bethesda have a spectacular talent for making moth-eaten ideas feel like revolutionary concepts: Fallout 4 [official site] will let you play a property baron who constructs not just houses but connected settlements from bits of duct tape and broken globe. I was beside myself with excitement at this news – giddy, even – but not because of any particular flair on display in the five-minute crafting reveal at E3. As my New Vegas mod list and cack-handed fumbling with the Creation Kit will attest, I’m a sucker for anything that lets me inhabit the Wasteland. The idea of reshaping it by my own hand (benevolent, naturally) is intoxicating, even if the mechanics are crap.

And crafting mechanics are almost always crap.

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Minecraft: Windows 10 Edition Announced

A new version of Minecraft [official site] based on the Pocket Edition is coming to Windows 10, Mojang have announced, but ye olde traditionale Java version will continue to be updated for the foreseeable future.

Cross-platform play with the Pocket Edition on other platforms is the main big draw, but it’ll have problems too – mod support is uncertain at this point, for starters. Still, the Java version will continue to exist. If you’re curious, the Minecraft: Windows 10 Edition will launch in beta alongside the launch of Windows 10 on July 29th.

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Episodic Awesome: Telltale’s Minecraft – Story Mode

When Telltale announced that they’d be working on an episodic Minecraft adventure game [official site], the old hound cynicism sloped across my chamber and nestled its head in my lap, looking up at the screen with eyes like sorrowful saucers. He let out a wheezy whine. The size of the license is more important than the potential for pleasant, semi-passive interactive storytelling, it seemed to say.

The first trailer, which you can see below, has sent the cur scurrying back to his den within the scullery. Story Mode doesn’t look particularly interesting, during this initial glimpse, but the direction Telltale are taking is clearer. It’s somewhere between the blocky playfulness and creative commentary of The Lego Movie, and the ongoing adventures of a thousand Minecraft Youtubers.

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