Posts Tagged ‘Minecraft’

DekkoScan Takes Pics And Builds Minecraft Worlds

By Craig Pearson on July 10th, 2013.

staring eye
Yes, I am reporting on an iPhone app, but one that has interesting implications for the PC version of Minecraft, as well as science-fiction. While drifting through the Reddit rapids this morning, I happened upon DekkoScan and did a double-take. It’s a phone app that allows you to take pictures of objects and turn them into Minecraft maps, which seems like something that should already exist. It’s currently awaiting Apple’s approval (aren’t we all), but soon you’ll be able to photograph anything and cram them into Minecraft. Great! Now I have to worry about a wizard taking my photo and turning me into a hill in Minecraft. The horror of being hollowed out, chipped away, or reformed into a penis statue is creeping me out.
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Putt-Putt Make Big Sillies Of Themselves Suing Minecraft

By John Walker on July 10th, 2013.

In the latest example of a pencil manufacturer being sued for the doodles of a pencil purchaser, the complete buffoons at Putt-Putt are attempting to sue Minecraft for the creations of players in the game. In other news, duuuuuuuuuuhhhhhhhhh.

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Horse And Craft: Minecraft Goes Equestrian

By Alec Meer on June 26th, 2013.

Mojang's Little Brony

My Little Pickaxe, My Little Pickaxe,
What is crafting all about?
My Little Pickaxe, My Little Pickaxe
Crafting is magic!
I used to wonder what crafting could be.
Until Mojang added horses to Minecraft.

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GI Joe Danger: Hello Games’ Team Fortress 2 Crossover

By Alec Meer on June 19th, 2013.

Ollie some more!

Much like JLS, the cast of Team Fortress 2 will put their faces anywhere. Though unlike JLS, they’ve yet to put them on the front of a box of Johnnies.* This time they’re showing up in the long-awaited, far too long in happening PC versions of lovely Hello Games’ lovely Joe Danger games. Tiny cutesy Heavy on a motorbike! Aww! Hello claim they initially only put the TF2 characters in for fun, but I DON’T BELIEVE THEM ONE BIT.

Also there are Minecraft levels, and the option to make your own ones, just to double up on the whole PC gaming Zeitgeisty thing.
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A Minecraft Mod To Admeier: CivCraft

By Craig Pearson on May 20th, 2013.


There’s not a lot of structure to vanilla Minecraft’s multiplayer. You build, you admire, you take a giant isometric screenshot and admire some more, then you discover creative mode and TNT. Then you restart the server and promise to never do that again (unless you’re 2b2t, then you just keep on going). Then someone mentions mods, and you get lost looking for something to give the game scope. There’s nothing wrong with vanilla, but if you’re looking for a server that turns the world into a more interesting place to explore, and eventually claim bits of your own, take a look at the CivCraft server.
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Another Game Squeezes Into Minecraft: Quakecraft

By Craig Pearson on April 22nd, 2013.


I should do a series of gaming mashups, but I fear Minecraft would make up 90% of the content, with the occasional visitation from Garry’s Mod. And I am far too lazy for such a thing. So instead of looking for them, I’ll just amble through servers until something strikes me as worthy. And so I was ambling through the public space of Hypixel’s server, which is actually a collection of servers tied together by a lobby, when I spotted a sign saying Quakecraft. I left the impressive lobby area, which is worth visiting even if you don’t pass through to the other servers, and into the strange world of Minecraft deathmatch.
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Roll Up: Scrolls Public Beta On Sale Next Month

By Alec Meer on March 26th, 2013.

I can't see even one scroll there. I'm going to sue.

Mojang’s collectible digital card / turn-based strategy game Scrolls has been fairly quiet, publicly at least, since sort of winning, sort of losing their battle with Bethesda over the right to use a common English word. No longer, though – after an extended private alpha period, they’re going to put the beta on sale late next month. As with Minecraft, it’s a chance to pay less but receive an unfinished game – though it will of course receive all the updates right up to (and presumably beyond) full release.
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Minecraft To Introduce Subscriptions, Y’know, For Kids

By Alec Meer on March 13th, 2013.

Moo mooooney mooo problems

I think I’m right in saying that we all often worry about how Minecraft could possibly make any money. The poor folks at Mojang must be starving, freezing and wearing each other’s skin as thermal underwear by now. How many more developers must die before Notch comes up with a business model for his absurd, costly vanity project?

But what’s this? Now there is a new way for Minecraft to earn a buck or two. Mojang are planning to introduce Minecraft Realms, a paid monthly subscription service which allows the easy creation of private, controlled servers. The main aim of this is apparently to help parents keep their kids safe when playing Minecraft together online. And for said parents to pay $10-15 a month, of course.
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Stardew Valley Is Harvest Moon Meets Minecraft

By Nathan Grayson on February 12th, 2013.

What a sausage fest.

As RPS’ resident agricultural specialist, I feel that it’s my duty to inform you of Stardew Valley – but not for the reasons you might think. You see, my illustrious farming career didn’t begin with existential breakdowns among paradoxically lifeless fields. Oh no. Once upon a time, I tilled soils in far more colorful lands. Say what you will about its squat race of doe-eyed denizens and console-rooted nature, but Harvest Moon was kind of revelatory. It paired gradual, intoxicatingly tangible farm growth with human relationships to wildly compulsive effect. So now someone’s basically shoveling Minecraft’s exploration and customization on top of those things, and my mouth has morphed into a viscous waterfall of desire. Which is also the name of my upcoming Soap Opera. But anyway, details after the break.

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Sad News: VG247 Editor Won’t Be Eating His Trousers

By Alec Meer on February 5th, 2013.

Denied :(

How we had hoped to see Pat Garratt enjoying a hearty feast of broiled denim and shallow-fried zipper, but it was not to be. The editor of VG247 last year swore to eat his own trousers in the event Minecraft man Markus ‘Notch’ Persson made good on his talk of funding a sequel to Double Fine’s Psychonauts. Alas, Persson has recently confessed that such a thing is not currently possible/desirable, as Double Fine’s estimated $18 million budget for the game was beyond even his mighty means (or, at least, what he considered to be a lucrative investment of his mighty means).
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Mavis Minecraft Teaches Coding – Part 4

By RPS on January 28th, 2013.

Duncan Geere is going to be taking class this morning, students. If you missed any notes for this lesson, you can find them here. Please open you Minecrafts to page 57.

Welcome to the fourth, and final, coding tutorial for ComputerCraft! If you’ve been following the series, you’ll now know how to navigate the operating system, save and load programs, use monitors, use disk drives, and send turtles scurrying around to do your bidding.

What’s left? Well, I’ll wrap up a few loose ends by introducing you to some nifty coding shortcuts called functions, tell you how to wirelessly communicate between computers using rednet modems, and explain how bundled cables work so you can make complex creations.

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Mavis Minecraft Teaches Coding – Part 3

By RPS on January 21st, 2013.

The man with wires in his brain, Duncan Geere, is here with the third part of our guide for learning programming with Minecraft. You can catch up with the whole series here.

Welcome to part three of the RPS guide to learning how to code in Minecraft. If you’ve been following the tutorials so far, you should have a decent grasp of the basics of coding – how to put programs together and what several different commands do.

This week, we’re going to introduce something new to get your head around. The turtle. Turtles are autonomous moving computers with an inventory, basically the Minecraft equivalent of a robot helper. With their help, we’ll be automating some of the duller functions of the game – chopping down trees and mining a dropshaft.

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Mavis Minecraft Teaches Coding – Part 2

By RPS on January 16th, 2013.

Duncan Geere returns with the second part of his guide to coding in Minecraft (first part here).

Welcome back! When I left you last week, you’d built a computer, explored the filesystem and written your first program. That was easy, so it’s time to climb the next rung on the difficulty ladder.

Today, we’re going to make a passworded door, an alarm that notifies you when intruders enter your base, and a digital clock for your base. Basically, you’ll be the most punctual hermit on the block.

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