Posts Tagged ‘Mirror Moon’

Fly Me To The: MirrorMoon Is Smart, Mysterious, In Beta

By Nathan Grayson on August 8th, 2013.

Developer Santa Ragione has traded pseudo-Mirror’s-Edge-ish psychedelic sprints for meandering, contemplative exploration, and the result looks positively haunting in the best way possible. MirrorMoon EP (which John saw a bit of during GDC’s Experimental Gameplay Workshop) is a game about the intrigues of planetary exploration, a stark galaxy pregnant with secrets. MirrorMoon spans thousands of star systems, each with their own puzzles, artifacts, and sleeping structures. The twist, however, is that it’s all multiplayer, and here’s the crazy part: “The multiplayer part of MirrorMoon EP lets players share Galaxy Maps with other players: the first explorers to land on a planet will be able to name its Star System and that name will be forever bound to the star for every other player.”

Read the rest of this entry »

, , .

20 Comments »

The Bleeding Edge: Experimental Gameplay Workshop

By John Walker on March 13th, 2012.

This is what all good experiments look like.

One of the annual highlights of GDC is the Experimental Gameplay Workshop (EGW). Although not a workshop, and featuring the nonsense word “gameplay” in its title, it’s an excellent afternoon of developers showing a big crowd some of their more esoteric ideas. I’ve never been in a room where excellent game mechanics receive a delighted round of applause before. Below is a summary of what was shown.

Read the rest of this entry »

, , , , , , , , , , , .

30 Comments »