Posts Tagged ‘Mirror’s Edge’

New Adventures In Hi-Fi: Some Screenshots

This is the latest in the series of articles about the art technology of games, in collaboration with the particularly handsome Dead End Thrills.

Games move pretty fast. If you don’t stop and look around once in a while, you might miss them. The pretties this week come courtesy not of a particular game, nor indeed me, but of the Dead End Thrills Flickr group, a caravan of some 500+ ‘players’ who spend more time stopping games and looking around than they do actually playing. The times we live in.

With some 11,000 images in there, I wasn’t sure how best to approach this. (Drunk, obviously, but how badly?) I’ve gone for the easy option: a round-up of games and/or users that stood out over the last few weeks. What you’ll often find is that wrangling games into ‘screenshot mode’ has knock-on benefits for any PC gamer, so let’s see if that holds true.
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Beyond Good And EAvil: The Humble Origin Bundle

I can't turn back now. EA asked me to deliver medicine to all the world's orphans, and deliver medicine I will!

THE WORLD HAS GONE CRAZY. First Activision took some progressive (well, by Activision standards, anyway) steps with Call of Duty, and now EA’s teamed up with Humble Bundle to host a bonkers sale whose proceeds go entirely to charity. It consists of eight titans of electronic artistry (or whatever EA’s “A” actually represents these days) both past and present, which by the mega-publisher’s count comes out to a $215 value. The bundle is, as ever, pay-what-you-want, but this time around highlights include the likes of Mirror’s Edge, Burnout Paradise: The Ultimate Box, Battlefield 3, and, er, Medal of Honor. Well, they can’t all be winners. Also, some require Origin. But still: ultra-cheap games for some really great causes! It might be EA, but today I must set aside my torchfork and don my giant rubber applauding hand.

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Mirror’s Edge 2, The Teaser Trailer

Mirror’s Edge wasn’t actually that good. Discuss.
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Mirror’s Edge 2 Is Probably A Thing Again

It is one of the more ignoble of ways to be seemingly announced, but the often speculated Mirror’s Edge 2 now has a support page on EA’s site. (Update: since deleted.)

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Mirror’s Edge, Skyrim, More To Get Oculus Rift Support

Don't look down don't look down don't look down.

I preemptively think I’m gonna be sick. Don’t get me wrong: there are few things in this world I want more than Oculus Rift virtual reality for my mad dash through Mirror’s Edge‘s theme park of parkour, but now that it’s probably going to happen, I realize that I should probably bid farewell to any lunches I’ve had in the past couple months. And who will I have to thank for my sudden bouts of violent nausea? Interestingly, it won’t be EA. Instead, a third-party toolset called Vireio Perception is primed to add Rift support to Mirror’s Edge and other older titles.

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Listen, Shut Up, DICE Are NOT A Battlefield Factory

As the decidedly not very good Medal Of Honor: WARFACEFIGHTER received its critical pannings, one refrain was repeated again and again: they’re the games EA puts out on the year’s DICE don’t have a new Battlefield ready. That may well be true, but EA are now at pains to point out (not necessarily in reaction, I should say) that DICE are not “a Battlefield factory”. (Imagine a non-gamer reading those words. “Dice are not battlefield factories? And you say FPS games HELP your minds?”) There’s more to the Swedish team, they insist to OXM today. And in response rumours that Mirror’s Edge 2 is in development have once more bubbled to the surface.

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Have Faith: Mirror’s Edge “On The List” For A Return

Maybe if we have attack choppers chase EA employees, they'll feel more motivated to actually make this happen already.

Are you sad? Tired? Angry? Upset because you spilled some milk and, contrary to popular opinion, it was in fact the end of the world after all? Well, don’t be. Today is a happy day, because criminally underrated first-person runner (with some shooty bits that should’ve leaped off a building and never looked back) Mirror’s Edge is on the comeback trail. For a while, it’s mostly been wishful thinking from folks at DICE, but now the people with the money are talking, and they’re saying wonderful, joyous things.

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Secret Wars: Mirror’s Edge vs Spider-Man

I snarked on Twitter a few days back that the people making the new Spider-Man film (a reboot, hilariously) must be more than a little familiar with Mirror’s Edge given the astonishingly familiar first-person-perspective ultra-parkour sequence in its trailer, but this cheeky compar-o-video makes for proof positive. ..
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Disposable Worlds And Imagining Brink 2

Playing Brink this weekend made me worry. But not about the usual things. I was worried that there would never be another way to experience the details of its world – no possibility for further exploration of the Ark and its precarious situation. This isn’t something I normally think about when faced with a multiplayer shooter. I certainly had no interest in finding out more about the world of Quake III, or Battlefield 2, because nothing in them really inferred anything outside those isolated battlegrounds. Their conflicts were their world entire. Not so with Brink, and, now that I come to think of it, a few other worlds, too. I begin to wonder whether game fictions might be too readily disposable.
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S-hardly Fair: Mirror’s Edge 2 Canned?

There she goes. Say goodbye, folks.

Edit: Superior translation added, courtesy of RPS reader Shadewind.

All aboard the speculation train to Miseryville! VG24/7 reports that Swedish site Press2Play has posted an article (Googletranslate version here) detailing a brief chat with DICE General Manager Patrick Soderlund in which he describes that development of the sequel to the 2008 parkour-inspired adventure game has “stalled”. Then again, he also says that “the parties involved in the Dice now works with another” and that “Patrick himself seems to Mirror’s Edge near the heart”, which makes the whole thing sound more than some botched romance.

Dammit, Google! Don’t worry, readers. Read the RPS fan translation after the jump.
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