Posts Tagged ‘MoaCube’

Novel Visuals: Cinders Is A “Complex” Fairy Tale

By Jim Rossignol on June 21st, 2012.


Arty indie types MoaCube – whose lovely Co-Op is worth a look – have just released the beautiful and ominous-sounding visual novel Cinders, which is a lavishly illustrated retelling of the Cinderella story. They reckon it’s a “serious” approach to the famous story, which ditches the original protagonist in favour of a “story about balancing freedom and dreams with circumstance and harsh reality; about growing up and finding out the true meaning of independence.” Yes, you know the sort of thing, I suspect.

It’s got a demo, so you can play a sample of the thing. And a trailer, which you can look at below.
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Synchronised Spinning: Co-Op

By Adam Smith on February 23rd, 2012.

the face on that asteroid will visit me in my nightmares

This may be one to bookmark for later, particularly if you’re at work. It’s a game that requires two people to play on one keyboard, so unless you’ve had some severe budget cuts recently, no one’s going to believe that you and Frank Pelvis from Dynamic Solutions are working on different projects on the same PC. They’ll probably notice the cardboard cut-out styled space aliens zooming across the screen as well. Co-Op, free on PC and Mac, pops you and a friend into ships that are connected by a beam. Since you don’t have guns, you’ll have to coordinate movements so that the beam slices through the monsters coming after you. Take a look.

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Duelling Wizards: MoaCube Reveals ArcMagi

By John Walker on May 18th, 2011.

This is how polite wizards fight.

A wizard battle is all too often represented as a simple affair. And the wizard community is getting increasingly upset at their representation in games. “It’s not just about hitting 1 and 2!” says a statement from Wizard Corp. So they should be very pleased to find out about ArcMagi – the sequel to indie dev MoaCube’s original wizardry battling, Magi. There’s a video below to prove it.

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