Posts Tagged ‘MOBA’

Valve Are Releasing A Game

By Adam Smith on June 17th, 2013.

It’s true! The screenshot has probably already spoiled the surprise but, yeah, it’s DOTA 2, a game that I already have installed on my PC and once had twenty invites for. Despite the access I have been granted to the long-running beta, the only things I really know about DOTA are the nuggets of information in RPS posts. For example, I know that a ridiculous number of people play every day but the League of Legends community still outnumbers them a billion to one. I also know that there’s a tutorial and that it is a terrible tutor. Maybe that’s one of the things that will be improved this summer when the beta becomes brave, truthful and unselfish, and transforms into a real game?

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After DC DOTA, A Magicka MOBA: Wizard Wars

By Adam Smith on March 25th, 2013.

Moments ago, Warner announced the existence of a DC Comics MOBA called Infinite Crisis and Paradox have now announced the existence of a Magicka MOBA called Wizard Wars. Unfortunately, I haven’t managed to learn everything there is to know about the genre in between those announcements so I’m just going to copy some words from the press release and pop the live action trailer below.

In Magicka: Wizard Wars, two teams of four wizards each will go head-to-lightning-bolt on the field of battle, wielding a wealth of magic spells as players adapt their tactics on the fly in response to their opponents. In true Magicka fashion, victory will go to the team whose wizards can combine the craftiest casts – and who can avoid the most friendly fire.

Element combinations are still the basis of spells, which means comically misplaced explosions should be par for the course.

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DC Does DOTA: Infinite Crisis

By Adam Smith on March 25th, 2013.

I give that traffic cone 2/10

Oh no! The DC multiverse is exploding again. Heroes and villains will have to work together to save it by engaging in some sort of free-to-play MOBA called Infinite Crisis. I know quite a lot about DC comics but I don’t know anything about MOBA games but since I’m all alone in Castle RPS at the moment, I’m going to have to tackle this anyway. In place of informed opinion, I present to you a brief anecdote. I installed and played DOTA 2 for the first time this weekend and played through the tutorial, which involved hitting things and then getting dressed. Then I tried to play a game with bots and realised that I didn’t even know what my objectives were, beyond wearing armour. Here is the trailer for Infinite Crisis.

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DotAbsolution: See Sins Of A Dark Age In Motion

By Richard Cobbett on January 29th, 2013.

So, which IS better - League of Legends or Dota 2? Never been quite sure.

Swapping deep space for fantasy, Sins Of A Solar Empire creators Ironclad Games have released some game and talky-head footage of their upcoming MOBA Sins Of A Dark Age – the main sins being wrath, greed, and – no doubt the most hated by its players – sloth.

It’s hoping to be a bit more dynamic than most, using its Realm Quests system to keep shaking things up, but don’t take my word for that. Here’s the game director himself showing off some of that ‘gameplay’ stuff that’s been quite popular lately. There will be clicking.

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A Brief History Of The Battle Arena, Part One

By RPS on October 25th, 2012.

Inspired by DOTA2 and League Of Legends soaring in popularity, and dominating the pro-gaming world, Yannick LeJacq decided to take a look at where Battle Arenas came from, and how history had conspired to make this the most competitive genre in PC gaming. Read on for his history. Obviously it’s not comprehensive, these are just Yannick’s own impressions – hence “brief” history – from conversations from people who were involved over the years.

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Battle Arenas: Defense of the Ancients, An Introduction

By Cara Ellison on July 26th, 2012.

Battle Arenas is a series in which Cara looks at Multiplayer Online Battle Arena games, and tries to answer why they might have become so popular. She used to play DOTA. A lot. Like, from back in 2003 when it was first released (she is old). Now DOTA clones are everywhere! THEY MUST BE EXAMINED. But first: a little musing on the intricacies of DOTA, the first, the best.
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DOTA, LOL: All Heroes Of Newerth Heroes Going Free

By Nathan Grayson on July 20th, 2012.

Well, this is something of a nice surprise. Once upon a time, Heroes of Newerth – a pretty solid MOBA that can’t shout quite as loudly as genre giants like League of Legends – cast off its price tag and went free-to-play. Now, though, it’s taking things one rather large step further. Following in DOTA 2′s footsteps, HoN’s sending all of its Newerthian heroes into battle with no strings attached. In other words, starting today, every last one’s totally, completely free.

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Sins Of A Dark Age: The World’s First F2PMOBARTS

By Craig Pearson on February 23rd, 2012.

STARING EYES

I just Googled ‘F2PMOBARTS’ and received nothing. Well done, Ironclad Games! Sins Of A Dark Age, has broken the all-seeing eye of the world’s best search engine, and brought out its passive-aggressive side: “Did you mean: ‘F2P MOBARTS’”. No, Google. I did not. F2PMOBARTS, you are officially a new genre. Now to explain what all those words mean.
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