Posts Tagged ‘mod news’

Left 4 Xed? Check Out This Alien Swarm FPS Mod

Better than Colonial Marines
3761 AD. Seattle. A line of tourists is snaking around a wrecked skyscraper. If we listen closely, we can hear their guide: “… this is the cupboard where they found the ‘test heads’, and this is where they arrested Robin “Mad Hatter” Walker, who admitted to 243402 counts of decapitation. That’s the rebuilt Dota 2 annex. The war where the Dota 2 team attempted to secede from the union in 2103 caused a brief civil war, but it turned out their tactics when applied to a real world conflict just got them all killed. We don’t know what this place was: a cupboard where we found the skeleton and a crowbar. Just a handyman, maybe? Moving on to one of the more remarkable finds: a PC that was found in the rubble, still running a copy of Alien Swarm. And beside it was this Steam Greenlight page for a mod that turned it into a first-person shooter. What was Greenli…”
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Nord Storm: Skyrim Mod Falskaar Is Basically DLC

Wow there, Tippy!
Living in Skyrim must be like having Charlie Kaufman as your god. You’d be pottering along, chopping wood, checking the sky for falling dragon poop, just doing your best as a person living in interesting times. You’re not noticing the changes that are happening right under your nose: the flowers look prettier, you can’t speak when you want to, and before you know what’s going on there’s an airship overhead. The hands of mod, reshaping your reality. I expect most of the inhabitants have just woken up to the new neighbouring landmass of Falskaar. The mod adds a remarkable amount of new stuff to base Skyrim, clicking in a new continent of content for you to play. Everyone seems to be talking about it, and with good reason.
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Have An A-Mod-Zing Weekend

Mods, sir. We're surrounded.
Jim is basically the J. Jonah Jameson of RPS: I was handsomely making sweet news for you guys when he stormed into the forbidden RPS chatroom of mystery, slammed his fists on the desk with the rage that only an editor can muster, and demanded I find some mods. “It’s the weekend!”, he angrily typed. “If you don’t find at least three mods by the end of the day that the readers can play, you can go and beg VG247 forra job.” And then he stormed out, muttering about page impressions, tea, and robots. Luckily I’ve been on a bit of a modding binge of late, so I have a few interesting things for you. Do you have Arma 3 installed? That’s nice.
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S.T.A.L.K.E.R. MISERY 2.0 Will Make Summer Grimmer

Oh god, I want a new Stalker so so much
The sun is beating the UK into sweaty submission. Flowers are blooming, there is blue where there’s usually grey, and lollypops are the staple food source. Summer has finally decided to show up and make the world brighter and sort of happier, so this weekend I closed the curtains and spent my off-time fiddling with Stalker. I decided I wanted to pretty up the original game: I wanted pitch black nights, livelier fauna, blowouts, lovely skies, and more interesting weather. Unfortunately I’d forgotten I’d already modded it, so I ended up with a broken mutant of a game. I’m reinstalling now. It wasn’t at total waste: on my hunt for the Shadow Of Chernobyl mods I discovered that the long-awaited Misery 2.0 for Call Of Pripyat is out this month. And it has a trailer.
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Modder’s Secession: Ultimate General: Gettysburg

Nice of these guys to give people with metal detectors something to do.
I once modded Oblivion to stop some text from popping up on screen, which technically makes me a modder. I don’t imagine I’ll be building the next Skyrim anytime soon, but if you need me Bethesda, I am here. In similar news, one of the main chaps behind DarthMod, probably the Total War series’ most famous mods, has decided to make a game. Not content with fixing and rebalancing The Creative Assembly’s war fiddlers, he’s making his own RTS: Ultimate General: Gettysburg,

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Awooga! FTL Boarded Garry’s Mod

If gathering friends to play Artemis Spaceship Bridge Simulator is a bit cumbersome, and if you find FTL a bit lonely, then I’ve found the perfect game for you. Final Frontier is the result of a nasty transporter accident between the pair, where the Heisenberg compensators decoupled and they arrived on the SS GMOD screaming and inside out. The sick bay did its best, but all it could do is stabilise the life signs. To be honest, the gristly lump that was spat out looks pretty amazing.
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VRy Good: Oculus Rift Support Added To Source SDK

This is the best thing I've ever made.
While the Oculus Rift is a fine and interesting thing, I think adding it to the Source Engine might also be responsible for the death of Steam. Think about it: Valve are looking to make a follow-up to Episode 2 and at the same time they’re looking to implement 3D goggles into the Source engine. Gabe decides to take charge, because he’s hands-on, and replays Episode 2 while testing out the Rift. He’s forgotten about that ending. The lights flicker across Bellevue and Steam Towers power down. All of Valve’s engineers are disconnected from their Steam pods, plasma weeping from their DLC holes. They follow the smell of cooked flesh and burning hair to Gabe’s office: he’s sat in the corner, hair standing up straight, the device fused to his face. His tears at the ending shorted out the Rift, sending his sadness into the building’s infrastructure. Steam is set to emo mode and refuses to co-operate until the ending is changed. All because Valve have just added Rift support to the new Source SDK, enabling modders to add it to their games.

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Getting Heavy In Skyrim

Ees Beautiool. Time to keel dragon.
I rarely role-play in games. I’d like to believe it’s because I have such a well-defined personality that I simply can’t accept not being myself, but the real reason is that I’m rubbish. I only ever have one well-defined notion of what I want to be: Garrett. Every opportunity to create a character in a game for me means loading up on stealth options, and when I do I don’t really feel the character. I’m just a dude in the dark. But my last Skyrim character was lost to the great platter splatter* of October 2012, and I’m keen to go back the Fus Ro Dah. The question of whether or not I replay as a Garrett lookalike or roll something more adventurous has been answered with this mod that puts Team Fortress 2’s heavy into the dragon’s lair. I can tell I’m not going to be loading up on stealth options with this one.
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Mod It All: The Witcher 2 Receiving ‘Combat Rebalance’

This may look like a blog post but it’s actually a combination of confessional booth and news stand. Gather round and confess the mistakes of your past as I do the same, then pick up the evening papers on the way out. As the headline suggests, my sin relates to The Witcher 2. I’ve never finished it. Or started it for that matter. The reason I haven’t started it is because I haven’t finished the first Witcher game, so I should probably do that. But what’s this? A small leaflet on the news stand informs us that Andrzej ‘Flash’ Kwiatkowski, an ex-modder and now ‘Gameplay Designer’ at CD Projekt, has returned to modding in an effort to rebalance the combat in Witcher 2. The file size is currently 8 gigabytes, which is too many floppy disks to consider, but should be smaller by release. Which should be very soon. Details below.

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In The Driving Seat: GRID 2 Cockpit Mods

PC people really are clever and dedicated folks. If they’re not inventing new and grotesque ways to contort the G-Man’s face and limbs, they’re making mods for games that have only been out for a few hours. Codemasters didn’t include cockpit views in their enjoyably silly racing-game-with-a-plot, GRID 2. The reason given was that only 5% of people who played the original ever used the in-car cams and “they are expensive to run due to the requirement for high-resolution interior textures which are seen close-up and require a considerable amount of in-game memory (to store) and processing (to render).” Intelligent sorts have already modded the game, adding cockpit views, and, lo, the interiors are indeed low resolution, but there are already folks working to sharpen the whole thing up. Video under the hood.

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