Posts Tagged ‘mod’

Rip And Tear: Brutal Doom V20 Released

Ripped and torn.

Brutal Doom [official site] may be the best evidence yet that our entire world is inside the mind of a child in 1995 in bed hallucinating gore, fatalities, mutilation, gore, guns, gore, and swear words, their Global Hypercolor t-shirt turning a lurid shade of turquoise around the neck and armpits to indicate a terrible fever.

Creator Sergeant Mark IV this weekend released version 20 of the Doom mod after 18 months of work. V20 brings new gore, new dual-wielding weapons, new gore, better stealth mechanics (no, really), new gore, fancier graphics, bullet penetration, more gore, and more. And more gore.

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TITANS! Dawn Of War Ultimate Apocalypse Does Epic 40K


I would love to froth at you about the new release of an ultromod for the original Warhammer 40,000: Dawn of War – Soulstorm, which transforms it into a simalcrum of Epic / Apocalypse 40K. Genuinely would love to. Epic was my first Games Workshop game, and because the first things we’re exposed to are always the ones we believe to be the best, its grand-scale, massed army, enormous Titan-centric battles remain the only way I think 40K should be played. Unfortunately I’ve had more luck trying to elicit empathy in cats than I have trying to download ‘grand release’ of Ultimate Apocalypse at a sensible speed, so can’t tell you much for at least another three hours. But I am going to point at it and say ‘look! Look! Wouldn’t it be amazing if this was as good as it sounded?’
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Just ‘Cause: Grand Theft Auto V Grappling Hook Mod

Just a spot of friendly grappling.

As cool ways to get around go, grappling hooks are up there with skateboards and motorbikes. Unlike boards and bikes, however, the super-rad accidents grappling hooks cause won’t have you lose significant patches of your skin. Not your own, anyway.

You can now grapple around San Andreas to your hearts’ content in Just Cause 2 style, swinging to buildings and tying vehicles together, thanks to a mod for Grand Theft Auto V [official site].

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The Best GTA 5 Mods: Drive Trains, Be Police And More

Yeah, the writing on the gun is backwards. WHAT.

Yes, alright, well done Rockstar. You’ve made a massive open world filled with dozens of scripted stories, activities ranging from deep sea diving to golfing, plus UFOs to summon, cars to tow, and much more. Sure, fine.

But where’s the ability to fly? Where are the telekinetic powers? Where’s the mode that causes all the pedestrians to become psychotically violent and armed to the teeth? Why can’t I drive the trains?

The modding community answers all these queries with an emphatic “hello there” and a dangerous disregard for sense, reason and logic. I’ve dived into the fast growing archives of to find the very best on offer.

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Sunken City: Grand Theft Auto V Tsunami Mod

When the PC port of GTA V [official site] was announced last year, I hoped we’d see a version of the console mod (yes, really) which flooded the world. This has arrived. Or they have. Several different mods are now draining and flooding San Andreas, letting you walk amongst dry corals or diving down to sunken streets. The absurdity and wonder of it all is quite something. Come see.

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Black Mesa Mod Won’t See Xen, Because Technology

Now that the commercial version of Half-Life fan remake Black Mesa [official site] is out in Early Access form (and pretty great so far), what’ll happen to the original free mod?

Not that much, really – which is hardly a surprise. Developers Crowbar Collective haven’t given up on it, as they said they wouldn’t, but expect future updates to be more along the lines of bug fixes than big additions. The mod won’t see Xen, for starters. The older version of the Source engine the mod uses isn’t up to handling the pretty Xen they want to make, see, and they can’t change it.

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Premature Evaluation: Black Mesa

Alt-text is having a week off to recover from the election. Soz.

Each week Marsh Davies latches onto Early Access like a brain-eating alien parisitoid and slurps up any stories he can find. This week we’re back in Black Mesa [official site] – the classy fan remake of Half-Life 1 in a hybrid version of the Source engine which was used for its sequels. An incomplete release of the project was made available on Steam for free last year, but the Early Access incarnation is a more polished, ongoing, funded development, with additional chapters planned, multiplayer, workshop integration and modding tools.

If the past is another country, then it’s one under constant mnemonic invasion from the present. This is doubly true of moments from a distant childhood, a time when experience was already enlarged so dramatically by the imagination, when the emotional significance of toys, or books, or games far exceeded their actual sophistication – and it is these responses which then endure in memory, rewriting the reality. 22 years of brain death has sneakily uprezzed my recollection of the original Syndicate, for example, transforming it into a glorious cyberpunk cityscape that its crude, mud-paletted pixels have never really deserved. So when I say Black Mesa is every bit as good as the Half-Life I remember playing 17 years ago, you’ll understand that I’m praising something much greater than an act of recreation.

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iCEnhancer Mod Is Coming To GTA 5

iCEnhancer is probably the best Grand Theft Auto mod going. Or if not that then it’s at least the kind of mod that doubles as Essential Viewing In Tech Porn: It did some incredible things to Grand Theft Auto 4, bringing in this astounding sleekness to a then six-year-old game. So the big news is the mod is coming to Grand Theft Auto 5 [official site].

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Brutal Doom V20 Ripping And Tearing Into June

Well then.

I’ve been trying to change my use of ‘awesome’ from the ’90s exclamation of bodaciousness to the more reverent and terrified connotations it once had. But no, the mod Brutal Doom [Mod DB page] is totally awesome, not to mention tubular, radical, excellent, gnarly, wikkid, sikk, righteous, and wikkid sikk. It’s the gory fever dreams of a child of ’90s excess after a hard day’s fragging.

The long-delayed version 20.0 finally has a release date – June 5th – and a new trailer shows off so many ridiculous things that I had to laugh. A Baron of Hell picks up and tosses an explosive barrel, monsters lose limbs and keep on coming, you dual-wield big guns, and Doom Guy punches and kicks and rips and tears, and everyone explodes into bloody little bits. Awesome!

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Jazz Jackrabbit Lives

Sprites as crisp as freshly-cut lettuce, eh?

Seventeen years sure is a long time to be an active fan of a shooty platformer starring a macho rabbit. But then millions of people still get excited about the ongoing adventures of floppy-spined blue hedgehogs and dumpy, child-faced plumbers – why should Jazz Jackrabbit be any different? The murderous green bunny, created by Epic long before they turned to Unrealses and Gearses, was last officially seen in 1998’s Jazz Jackrabbit 2, but has maintained enough of a community that long-running mod Jazz Jackrabbit 2 Plus is still updated to this day. They reckon it’s “the world’s premier 2D Arena Shooter”, donchaknow.
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