Posts Tagged ‘modern dream’

LA Cops Fuses Hotline Miami, Syndicate, Beastie Boys

By Nathan Grayson on March 11th, 2014.

Sometimes I also shoot people

Oh my god, it’s a mirage, I’m telling you all it’s sabotage. Beastie Boys’ “Sabotage” is apparently a big inspiration forĀ LA Cops‘ overall attitude/look, but I’m even more pleased that it describes the top-down shooter strategy’s moment-to-moment gameplay. Inspired by Hotline Miami‘s gore-spattered thrills and (classic) Syndicate‘s cold strategizing, this one puts you in control of two hard-boiled eggs law enforcement professionals at any given moment. Positioning is key, but so are split-second smarts and reflexes. So you might, for instance, use one cop as bait and then run them right into a bullet firehose – aka, your partner. SABOTAGE. This looks like one to watch, and watch it you shall in a pair of videos below.

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Oh Glorious Day – Typing Of The Dead: Overkill Is A Thing

By Nathan Grayson on October 30th, 2013.

I kind of wanted to just begin this post by writing the word “fuck” 189 times and then linking to that one clip everyone’s seen from The Wire. I’m sort of disappointed that I didn’t, to be honest. But then I would’ve only conveyed why Typing of the Dead: Overkill (basically the raucously risque Wii gem House of the Dead: Overkill, but with typing) is an attention-grabber – and not why it’s really, really special. In short, the original was a dumb smart game, or a smart dumb game, or a brilliant parody in decrepit light-gun shooter’s clothing. I can’t wait to sink my candy-corn-encrusted fangs into the surprise release PC version, because Overkill’s first incarnation may well be among the most surprising games I’ve ever played. Or at least the most gleefully absurd.

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