Posts Tagged ‘modern dream’

The Lighthouse Customer: LA Cops

By Christopher Livingston on September 22nd, 2014.

I'm a 70's cop in LA. What the hell is a lift, turkey?

Each Monday, Chris Livingston visits an early access game and reports back with stories about whatever he finds inside. This week, shooting thugs in their mugs and then shooting their drugs, with LA Cops.

I entered a mansion without a warrant. I shot dozens of suspects dead without identifying myself as a police officer. I destroyed several shipments of illegal drugs that could have served as evidence. And, I carelessly got my partner killed. Since I’m a cop in 1970′s Los Angeles, that’s all par for the course. But I also broke two doors! That’s property damage! Man, the Chief is gonna have my ass.

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No Longer A Mirage: LA Cops Early Access

By Adam Smith on July 31st, 2014.

LA Cops contains more comedy moustaches per screen than the Beastie Boys’ Sabotage video and Anchorman put together. It’s a celebration of facial furniture, with Syndicate-inspired shooting in between bouts of Handsome Cop Admiration. As well as moustaches, the game includes destructible scenery and a buddy system that allows a single player to control a two-cop team, implementing tactics to lure bad guys onto the disco killing floor. The Early Access version, which is available now, contains a single four scene level (taken from the planned eight levels, with a total of twenty scenes). Each of the available cops has a story to tell, a favoured ‘stache shampoo and attributes to upgrade.

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LA Cops Fuses Hotline Miami, Syndicate, Beastie Boys

By Nathan Grayson on March 11th, 2014.

Sometimes I also shoot people

Oh my god, it’s a mirage, I’m telling you all it’s sabotage. Beastie Boys’ “Sabotage” is apparently a big inspiration forĀ LA Cops‘ overall attitude/look, but I’m even more pleased that it describes the top-down shooter strategy’s moment-to-moment gameplay. Inspired by Hotline Miami‘s gore-spattered thrills and (classic) Syndicate‘s cold strategizing, this one puts you in control of two hard-boiled eggs law enforcement professionals at any given moment. Positioning is key, but so are split-second smarts and reflexes. So you might, for instance, use one cop as bait and then run them right into a bullet firehose – aka, your partner. SABOTAGE. This looks like one to watch, and watch it you shall in a pair of videos below.

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Oh Glorious Day – Typing Of The Dead: Overkill Is A Thing

By Nathan Grayson on October 30th, 2013.

I kind of wanted to just begin this post by writing the word “fuck” 189 times and then linking to that one clip everyone’s seen from The Wire. I’m sort of disappointed that I didn’t, to be honest. But then I would’ve only conveyed why Typing of the Dead: Overkill (basically the raucously risque Wii gem House of the Dead: Overkill, but with typing) is an attention-grabber – and not why it’s really, really special. In short, the original was a dumb smart game, or a smart dumb game, or a brilliant parody in decrepit light-gun shooter’s clothing. I can’t wait to sink my candy-corn-encrusted fangs into the surprise release PC version, because Overkill’s first incarnation may well be among the most surprising games I’ve ever played. Or at least the most gleefully absurd.

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