Posts Tagged ‘mojang specifications’

It’s Always Sunny In Minelandia: Movie Director Announced

By Alice O'Connor on July 22nd, 2015.

Heigh ho, heigh ho.

I only know Rob McElhenney as an actor in It’s Always Sunny in Philadelphia, which I only know as ‘that sitcom about nasty people being nasty to each other which a former flatmate really liked’, so the announcement that he’ll be directing the Minecraft [official site] movie is baffling to me. I’ve had a quick scan of his IMDB page and… no, co-creating and starring in a comedy of unpleasantness is by far the biggest thing he’s done. Well then! This might be interesting.

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Minecraft: Windows 10 Edition Announced

By Alice O'Connor on July 6th, 2015.

A new version of Minecraft [official site] based on the Pocket Edition is coming to Windows 10, Mojang have announced, but ye olde traditionale Java version will continue to be updated for the foreseeable future.

Cross-platform play with the Pocket Edition on other platforms is the main big draw, but it’ll have problems too – mod support is uncertain at this point, for starters. Still, the Java version will continue to exist. If you’re curious, the Minecraft: Windows 10 Edition will launch in beta alongside the launch of Windows 10 on July 29th.

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Mojang Winding Up Scrolls

By Alice O'Connor on June 30th, 2015.

When Minecraft made a squillion dollars, rather than plough into a sequel, developers Mojang Specifications realised they could fund making whatever games they jolly well pleased. Scrolls [official site] was their first whim, a battling collectible card game. And, since Microsoft bought Mojang, it might be one of their last too.

The most recent Scrolls content update ‘Echoes’ will be its very last, Mojang have announced, and it sounds like the servers will shut down eventually, though not for a while: they’ll keep going until July 1st, 2016, at the very least. The game only officially launched out of beta in December 2014.

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Minecraft Is The Most Watched Game On YouTube

By Emily Gera on May 17th, 2015.

The stats are in. YouTube videos of Minecraft [official site] – Notch’s unshakeable elder god of PC gaming – have been watched more times than any other video game during the website’s 10 year reign.

But how many of those videos are about constructing giant block wangs? YouTube may not say, but the investigative journalist in me says “many.” Speaking with the Washington Post, YouTube’s global head of gaming content Ryan Wyatt said there are over 42 million Minecraft videos on the site, with “Minecraft” being the second most searched-for term overall.

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Minecraft Username Changes Imminent

By Philippa Warr on January 6th, 2015.

Stuve is a name.

Looks like you’ll be able to ditch any horribly embarrassing Minecraft usernames in the near future, as developer Kristoffer Jelbring’s been teasing the “change” option via his Twitter account.

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So Who Hasn’t Bought Minecraft?

By Jim Rossignol on November 15th, 2011.

If you haven't played Minecraft you won't realise how important small birds are to the plot.
And do you plan to buy it now that it is apparently finished? I wonder if there is anyone out there for whom the “finished” status of the game really makes a difference. “At last!” thinks Mr Hypothetical, “I can finally a get me a release copy of Minecraft.”

Must be his lucky day.

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Are There Going To Be Dragons In Minecraft?

By Jim Rossignol on October 7th, 2011.

Here be dragons?
Infinite dragons, perhaps? I can’t tell if this is some kind of meta-trolling of the Bethesda court case that Mojang are currently facing down, or whether Notch is actually teasing the appearance of dragons in Minecraft.

Anyway, we don’t want dragons, Notch, we want bees. Christ.

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Adventurous: Minecraft 1.8 Trailer

By Jim Rossignol on September 6th, 2011.


The Adventure Update of 1.8 is not far from our Minecraft clients. Soon, internet, soon. Personally I’ve been holding off playing any Minecraft until it had a bunch of new content, and so this update will be the point at which I return for a fresh look around. Some details on what to expect can be found below, along with that trailer.
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Also Notchian: Scrolls Details, Video

By Jim Rossignol on August 29th, 2011.


Or should that be Mojangian? Probably, as this is information from exciting Jakob Porser, rather than boring old Notch. And will it still be called Scrolls after the Bethesda lawyer-machine is done with it? I don’t. I just don’t know. What I do know is that details have emerged about how the game will work (via VG247). Speaking at PAX the Scrolls designer explained that the game would allow players to sign into a persistent character from a number of formats, including a browser. Although exact pricing hasn’t been settled, the game will apparently feature a subscription that delivers new scrolls to you each month, while unwanted scrolls can be auctioned away, microtransaction-style in the game’s auction house.

Confused about what it all means? Have a read of our preview. (New Scrolls teaser video below!)
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Minecraft 1.8 PAX Wobblecam Footage

By Jim Rossignol on August 29th, 2011.


Minecraft 1.8 aka “The Adventure Update”, aka “When Jim Plays Minecraft Again”, has been shown on the show floor at PAX, and you can see a bit of that in action below, along with graphical tweaks, dungeons, Endermen, and so forth. You get to see the new inventory and some other stuff such as “creator mode”, but the really interesting thing about 1.8 is the existence of “NPC villages”, where groups of baddies will spawn and live. Check out Notch narrating a video of the update below, via IGN.

Also check out this 20-minute documentary, Minecraft: The Story of Mojang, on Penny Arcade TV.
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EA Looked To Buy Mojang, No Sale

By Jim Rossignol on August 6th, 2011.

Hello, ladies.
EA CEO John Riccitiello recently met with Notch with (reportedly) a view to acquiring the Minecraft creating company, according to an interview with Develop. “EA came to see us,” says Notch. “I think they had plans, but picked up the vibe. Nothing’s been said since – it’s all very high politics,”

Notch has stated that EA made no direct offer, but that acquisitiveness makes sense, given Mr R’s history. But Mojang is basically not for sale, and frankly why would it be? Minecraft recently hit three million copies sold and Notch is richer than the rest of indie game dev put together. I think there’s a point where you can stop worrying about money, and Mr P has hit it: “I play their games, and they make great games, but we are too far from each other,” said Notch of EA. “They can make their games, and I’ll buy them. We’ll make ours, and they can buy them. Not the property – that’s ours. But they can play it like everyone else.”

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Minecraft’s Endermen Are Creepy, Blinky

By Jim Rossignol on July 29th, 2011.


One of the most disappointing things to realise in life is that there are no original ideas. Just the other day I was blathering about how games should have teleporting enemies and wouldn’t it be cool if more stuff blinked about to get into melee combat with you… And lo, just a few days later, Notch announces a new teleporting baddy for Minecraft. That said, Notch’s idea gets better: The Endermen are tall, spindly beasts that slowly move blocks around the landscape. Rest your reticule on them and they turn to look at you. Then, when you look away again, they come charging and teleporting across the landscape to attack you. Freaky bastards. Notch explains in a recent blog post: “I made it passive until you looked straight at it. And that was scary. Suddenly you could walk up to these looking beasts (they’re three meters tall) and watch them as they moved their blocks around, but as soon as you happened to look straight at them, they’d attack.”

The Endermen are part of the forthcoming adventure update. I can’t wait.

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Minecraft To See “Experimental Gameplay”

By Jim Rossignol on June 28th, 2011.


Notch has previously mentioned that he’d like to have “monster towns” in Minecraft, but today he described what he’s expecting to put into the 1.8 update as “npc villages”. I’d imagine these will be much the same thing, but perhaps the idea has moved on and we’ll get more than just a monster hub? Interesting possibilities there. If survival mode is missing anything, it’s someone to trade your crafted wares with. It’d be really something to be able to trade up a load of lesser resources for diamond or something. Notch’s teaser post also mentioned that 1.8 will contain “at least one new mob, some interesting new combat mechanics, a new lighting engine… interesting farming, bigger incentives to explore.”

It’s looking like quite the update, but is clearly going to take some time to appear, too.

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