Posts Tagged ‘Mojang’

Tell You No Lie – Telltale Making Minecraft: Story Mode

By Alice O'Connor on December 18th, 2014.

Oh.

So, that Minecraft‘s pretty popular, isn’t it? Apparently worth a fair chunk of change too. I see sprogs wandering the streets brandishing foam pixelated swords all the time, Minecraft t-shirts on their chests. Playing it has turned folks on YouTube into Internet celebrities and heck, it even has its own convention. In a way, it’s surprising that it’s taken this long to make a baffling spin-off.

Telltale Games – yes, them lot behind The Walking Dead and The Wolf Among Us – are making an episodic Minecraft story-o-game named Minecraft: Story Mode.

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Keep Scrollin’ Scrollin’ Scrollin': Mojang Release Scrolls

By Alice O'Connor on December 12th, 2014.

Hand down, hand up, draw up, draw up.

Well then, here it is: the second game from Minecraft developers Mojang. Scrolls officially launched yesterday, after almost two years in paid beta. The virtual collectible card game/board game was never going to be the next Minecraft, and they never intended for it to, so hey, let’s forget all that and talk about what it is. It’s out, for starters, at a new lower price of $5 (£3.20-ish).

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Mojang’s Scrolls Is Now Elder Enough For A Full Release

By Alec Meer on December 5th, 2014.

It’s probably, let’s be honest here, not a major part of why Microsoft put down All The Money to acquire Mojang earlier this year, but Minecraft follow-up Scrolls remains a going concern. Next week, the digital CCG/boardgame shall finally be shorn of its long-held ‘beta’ title and become a fully-released videogame.
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Diary: Surviving A Minecraft Modpack Crash Landing

By Duncan Geere on December 4th, 2014.

Crash Landing is a Minecraft modpack where you play the sole survivor of a shuttle accident, stranded on a dry, dusty planet with just a small amount of water and food and no real supplies. We sent Duncan Geere to cope with its blazing heat, barren landscape and hostile denizens.

I don’t go to the city any more. As my shuttle careened through the atmosphere of this godforsaken planet, I spotted some ruins and enjoyed a flicker of hope that there might be something left of the civilisation that built it.

There is something left, but it’s terrifying.

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Minecraft In 2014: Community And YouTube

By Duncan Geere on October 17th, 2014.

Minecraft gets more popular every day, but we don’t talk about it much anymore. To find out what the game is like in 2014, we asked Duncan Geere to impart his wisdom. The result is a three-part series. Part one looked at Minecraft mods, part two at servers, and part three is below…

It’s a great time to be a Minecraft fan. The enormous community has built incredible things, created amazing mods and runs brilliant multiplayer servers. But in mid-2014, it was all overshadowed by a bitter, brutal war about an end-user license agreement – the repercussions of which will shape the future of the game for a long time to come.

Nonetheless, Minecraft’s community still seems to be growing exponentially, despite only occasional coverage from gaming sites and the mainstream press. Almost all discussion of the game takes place on YouTube, where people share their exploits and a parallel world of Minecraft celebrities has emerged. I’ve hunted down the best channels you should follow.

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Minecraft In 2014: Your Guide To Servers

By Duncan Geere on October 15th, 2014.

Minecraft gets more popular every day, but we don’t talk about it much anymore. To find out what the game is like in 2014, we asked Duncan Geere to impart his wisdom. The result is a three-part series which will run across this week. Part one looked at Minecraft mods, part two is below…

Multiplayer has been a cornerstone of Minecraft ever since it was first added to the game in June 2009. Mining, farming and building a house on your own is great, but exploring the game’s procedurally-generated landscapes as a group is far more fun. Building a massive penis out of gold blocks on the roof of your friend’s mansion is pretty fun too.

A sizeable chunk of the Minecraft community in 2014 are players who spend the majority of their in-game time on public or private multiplayer servers. These range wildly in theme and tone – some are centred around survival, some around arcade-style minigames, others around building epic structures and yet more about roleplaying a complex society. From CivCraft to Spleef, Minecraft’s multiplayer servers show that when you put millions of people together into a blocky world, the result is an explosion of emergent creativity.

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Minecraft In 2014: Your Guide To Mods and Modpacks

By Duncan Geere on October 13th, 2014.

Minecraft gets more popular every day, but we don’t talk about it much anymore. To find out what the game is like in 2014, we asked Duncan Geere to impart his wisdom. The result is a three-part series which will run across this week. To start, a look at the game’s modding scene.

It’s been an eventful few years for Markus Persson, the Swedish programmer known to the world as Notch. After building a game in his bedroom, he watched as it slowly took over the world, rising to become the third best-selling videogame of all time – behind only Wii Sports and Tetris.

But Minecraft in 2014 bears only a superficial resemblance to the Minecraft of just a few years ago. The PC version of the game today is less about building a dirt shed to cower in overnight, and more about space exploration, magical dueling or building enormous factories controlled by banks of computers and powered by nuclear reactors. Minecraft’s ongoing popularity is largely thanks to its mods, and more recently, modpacks – collections of several mods together.

It can be overwhelming, but chances are there’s more to do in Minecraft than you realised.

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Opinion: Maybe Microsoft Buying Mojang Is A Good Thing?

By John Walker on September 15th, 2014.

The news that Mojang is to be sold to Microsoft undoubtedly causes a lot of upset for some. Minecraft, more cultural phenomenon than game at this point, has had a breadth of appeal unlike almost any other game. And Microsoft aren’t exactly at the top of most PC games player’s Christmas card lists. It’s very easy to see the news and immediately consider it bad news. But perhaps we should pause, and wonder if this might be something worth celebrating? At least, that’s what I’m trying to convince myself.

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TheirCraft: Microsoft Buying Mojang, Notch Leaving

By Adam Smith on September 15th, 2014.

Edit #2: updated to include Microsoft’s video statement.

Edit: updated to include Notch’s statement regarding the sale and his own departure from Mojang.

Speculation occasionally has a basis in fact. A few minutes ago, Minecraft creators Mojang confirmed that Microsoft’s purchase of the company is going ahead. The price? Two and a half billion dollars. The reason?

As you might already know, Notch is the creator of Minecraft and the majority shareholder at Mojang. He’s decided that he doesn’t want the responsibility of owning a company of such global significance. Over the past few years he’s made attempts to work on smaller projects, but the pressure of owning Minecraft became too much for him to handle. The only option was to sell Mojang.

The company founders will be leaving the company and Notch has released a statement (notch.net down, pastebin link supplied) regarding the sale and his own future – “It’s not about the money. It’s about my sanity”.

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Microsoft Buying Mojang For $2bn Rumour – Hmmmmmm

By John Walker on September 10th, 2014.

The Wall Street Journal is reporting that Microsoft is in talks with Minecraft creators Mojang, to buy them for a rumoured $2bn. Twoooooooo billion. This is all according to a WSJ source, that we obviously can’t verify, and might be a massive pile of plops. But if it is true, gone will be the days of trying to work out Notch’s riches by adding up publicly stated Minecraft sales, replaced by calculators that just say “E”.

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Minecraft’s Bukkit Mod ‘Ended’ By Dev, Continued By Mojang

By Ben Barrett on August 21st, 2014.

'Hang on, that's the wrong fucking shape! This is all wrong! Why am I squares?!'

The shockwaves of Mojang’s decision to begin enforcing their Minecraft EULA are still being felt. In a forum message posted earlier today, Warren “EvilSeph” Loo announced the discontinuation of Bukkit, the Minecraft mod designed to aid server management, citing both the EULA situation and a lack of support for the project in general (here’s a pastebin version of the original message).

Soon afterwards Minecraft lead Jens Bergensten pointed out that “the project was bought by Mojang over two years ago, and isn’t [Warren]’s to discontinue.” Nathan “Dinnerbone” Adams, part of the original Bukkit team, then said that he would be taking over the project and updating it to the next version of Minecraft.

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On Moddin’ Pond: Life In The Woods Mod Pack For Minecraft

By Graham Smith on August 5th, 2014.

There are thousands of Minecraft mods threaded through dozens of forums and fansites, but it takes some effort to find tweaks, shaders and texture packs that fit well together. Life In The Woods has done the hard work for you: it’s a mod pack “about exploration, simple living, self-sufficiency, creative expression and veganism”, inspired by the writing of Henry D. Thoreau, and its three-minute trailer shows Minecraft more gorgeous than I’ve ever seen it.

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The Living Minecraft

By Graham Smith on June 27th, 2014.

“The talking tribe, I find, want sensation from the mountain–not in Keats’s sense. Beginners, not unnaturally, do the same–I did myself. They want the startling view, the horrid pinnacle–sips of beer and tea instead of milk. Yet often the mountain gives itself most completely when I have no destination, when I reach nowhere in particular, but have gone out merely to be with the mountain as one visits a friend with no intention but to be with him.”

I’m used to pairing games together with other mediums, but normally it’s music or television that sits alongside whatever I’m playing. Nan Shepherd’s The Living Mountain is the first time I’ve found myself mentally connecting a videogame to a book.

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