
If only Monaco Is Mine was being developed at the pace this video demonstrated. We’d all be heisting together, instead of picking at every little crumb of development info the haughty team tosses our way. What you’re about to watch is a time-lapse in which a single-player level built, and therefore is totally spoiled for educational purposes. Dare you click the link? I think you’re chicken. Buckaww!
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Getting Heist: Making Monaco Timelapse
By Craig Pearson on January 27th, 2012.
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- bill : “One thing I would like is something with a different narrative structure. If you compare games to movies/books you tend to find that games have ...” on Obsidian Want To Know What You Want Them To Make
- bill : “Sounds either great... or like a JRPG. Can't decide which. ;-)” on Obsidian Want To Know What You Want Them To Make
- bill : “100% agreed. Making a 2D Isometric game would have no real purpose, unless they actually wanted to. Just doing it because their old games were ...” on Obsidian Want To Know What You Want Them To Make
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