Posts Tagged ‘Monaco: What’s Yours Is Mine’

Monaco Devs Reveal Arcade RTS Tooth And Tail

Last year Monaco creator Pocketwatch Games announced an in-development RTS game by the name of Armada. Then they changed the name to “Lead To Fire”, before realising that nobody would know how the hell to pronounce the first word. So now it’s called Tooth and Tail – and there’s a first set of screenshots and details below.

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Sweet-Centred Discounts: Indie Piñata

If one thing has become clear to me over the last couple of years, it’s that Those Who Game need even more ways to spend their cash on discounted games. In the lull between digital sales events that are engineered with more precision than Black Friday’s SWAT support, wallets are exposed to a paltry forty two thousand bundles and Steam has not yet incorporated second-long flash sales into its infrastructure.

Good news arrives in the form of Indie Piñata, a collection of games selected by developers. They’re all on Steam and if you own one, you qualify for discounts on the rest. I’m not particularly interested in the discounts (too common), but I am intrigued by the idea of dev-curated collections. Particularly now that keeping track of ‘new’ releases on Steam has become rather difficult.

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Fin: Monaco Adds Fourth And Final Campaign

Bonsoir ma chérie

With Pocketwatch Games starting work on its “RTS you could play in a party setting” Armada, it’s time to stop coddling Monaco and set it free into the big wide world to stand on its own two feet. Run, Monaco! Be free! It’s hard to let go, though, so Pocketwatch has packed one final patch for its darling little heist ‘em up: cheese & Marmite sandwiches, a kiwi fruit (forgot a spoon though), a Tunnock’s Tea Cake, and the fourth and final official Monaco campaign.

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Monaco Developer Announces “First Great Gamepad RTS”

Monaco developer Pocketwatch have announced a new game, which they are currently calling “Armada”. This is, they stress, currently a working title, and the game is in the very earliest phases of development, having no real art to its name. But there is a strong concept, and they’re keen to talk about that.

I caught up with pocketwatch man, Andy Schatz, to talk about the new game, which he described as “an RTS you could play in a party setting.” Have a nose at that below.

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What’s Yours Is Charity’s: Humble Indie Bundle 11

Another Humble Indie Bundle? What a strange turn of events. I thought for sure that Humble was going to suddenly and inexplicably shut down their massively successful enterprise this time around. I mean, they’re on Humble Indie Bundle 11 now. What a gross number. Ten – nay, X – was so svelte, so confident. It plucked the olive from life’s martini glass just so, and we all just wanted its gaze to fall on us for a single precious second. So seriously, what’s even the point of having more Humble Bundles? Oh, right: amazing games and charity and stuff. This time around, the star-studded lineup includes Guacamelee, Monaco, Antichamber, and my personal favorite puzzler of 2013, The Swapper.

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Still A Steal: Monaco Gets Huge Free Halloween Update

Delightful co-op heister Monaco is getting in the holiday spirit… of Christmas, for Halloween. The Jim-approved wonder has stolen from the, I guess, someone to give bounteous gifts to the poor/you, resulting in an update that will knock your socks off (or your entire Halloween costume, if you’re going as gigantic sock). For one, there are zombies, because there are always zombies, but also the update’s added an entire mini-campaign titled Monaco Origins that’s rich with character-driven backstory. Details belooooooooooooooooow.

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It’s A Steal: Monaco Gets Free Level Editor

What do you think of Monaco? Jim thought it was entirely delightful, and he was tickled neon pink (and neon every other color) by its roguish charms. This bit of his opinion rainbow, especially, is pertinent: “I particularly like The Hacker because he shows off what teeming systems the levels present. While anyone can hack a computer terminal, The Hacker can use plug sockets to send ‘viruses’ spinning around the level infrastructure. This allows you to disable alarmed doors, security cameras, and so on, but it also gives you an idea of how much there is going on in any single building. It’s a beautiful thing to see buzzing around you. It adds more life to a game that already feels fresh and awake and busy.”

Basically, the levels are brilliantly intricate webs of life, interconnected circulatory systems that you must slice and dice piece-by-piece. But now dismantling is only one side of the coin, because Pocketwatch has released The Mole’s Workshop, a free set of level editing tools with Steam Workshop integration.

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Hail To The Thief: Monaco Coming Later This Month

Being a good thief requires patience. Co-op heist darling Monaco, for instance, has been on the radar for ages (we first posted about it back before thievery was even invented, in the primordial mists of 2010), so it’s methodically slipped in and out of hiding to avoid detection and subsequent ejection. Or, you know, it’s a hyper-ambitious independent videogame, and hammering its many moving parts into working order was akin to coordinating a hitch-free heist of the world’s foremost exceedingly loud clown shoe, whoopee cushion, and  landmine museum. Regardless, its release is now finally, mercifully right around the corner.

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