Posts Tagged ‘monitors’

Hard choices: The Week In Tech

By Jeremy Laird on November 22nd, 2012.

Pay attention!

Something old, something new, something borrowed and something doomed. That’s the remit, chaps, keeping you updated with all things hard and gamey every week. I’ll stick the best of the latest kit and most RPS-relevant trends under your snouts, a mix of kit I’ve tried, stuff I haven’t got my hands on yet but looks interesting and other things wot you need to know. This week, some sexy new screens, a new SSD from Intel, a pint-sized gaming portable, AMD on the ropes and more. So much more. Read the rest of this entry »

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Hard Choices: The £200/$300 2560×1440 27″ Monitor

By Alec Meer on August 24th, 2012.

She's much fatter now than she is there

It’s true! Top-end monitors for the same price as any old stinky crap in PC World. Read on for details of what/where/how, but please keep in mind even as you tremble in raw excitement that there is A BIG RISK FACTOR.

In a change from your irregularly-scheduled Guy Who Knows A Ton About Hardware, I’m afraid it’s me. But I bring glad, intriguing tidings from the silicon mines. If you cast your minds, or at least your browsers, back a few months, you may recall our recommendation of 27″, 2560×1440 monitors as your point of eyeball-based connection to your beloved gaming PC. Specifically, a 27″, 2560×1440 Hazro monitor for approximately £400, and which used the same LG LM270WQ1 IPS panel as those in Apple’s top of the range 27″ Cinema Displays/iMacs, amongst other £800+ 27 inchers. That was already half the price of its similarly-specced contemporaries, albeit housed within a less gorgeous casing and with but one input. It still, quite understandably, remains prohibitively expensive for a great many people.
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Hard Choices: The Only 4 Monitors You Should Buy

By Jeremy Laird on February 22nd, 2012.

What type of lizard is that?

Hi gang. So, if you’ve read part one of our modern gaming monitor opus, you’ll know at least two things. Firstly, there’s no substitute for a good underlying LCD panel. And secondly, things are looking up for penniless gamers on the hunt for a solid screen on a tight budget. In this second and final part on monitors, I’ll boil the current crop down to the only four screens, ranging from cheapo to aaargh-my-bank-account, that you should consider if you’re in the market for a new display.

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Hard Choices: 8 Things You Should Know About Monitors

By Jeremy Laird on February 21st, 2012.

A whopping resolution of 16x16 or something

OK folks, we’ve done CPUs and graphics cards, now for my favourite subject of all, screens. I’ve long said a decent screen is the best investment you can make. Frankly, I’ve long been right. I’ve three 30-inchers of my own, two of which are about five years old. And with the exception of 120Hz support (see below), the game hasn’t moved on dramatically. Any five-year-old CPU or GPU, by contrast, is garbage. That’s the difference.

As it happens, good LCD screens have just become a lot more affordable. You’ll need to check out part two for the whys and wherefores along with a tour of the best currently available options. But things change fast, so a little knowledge can go a long way. Here are the eight most important things you need to know about screens for games.
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