Moon Intern has been appearing on our weekly Kickstarter round-up post, Kickstarter Katchup, for a couple of weeks now. And it looks pretty special. A side-scrolling RPG game, which will generate hundreds of quests for you to play, in order to earn the money to pay your rent. But more interestingly, the game will monitor how you play, and in response will start to adjust how it generates challenges accordingly. If you’re obviously having more fun with the combat, it’ll bed things that way. If you seem to be striking a chord with the puzzles, then things will start to get trickier that way. And if you’re good at both, then the game will get even tougher. There will be dynamic events, from meteor strikes to a shop nearby having a sale. And there’s a heavy emphasis on exploration. There’s now a trailer to prove it.