Posts Tagged ‘Mount & Blade: Warband’

Mount & Blade: Warband’s Viking Conquest Relaunched

A loyal RPS reader wearing his Horace hat from the Supporter Program.

When Mount & Blade: Warband‘s [official site] pillaging add-on Viking Conquest launched in December, it was low on content and high on bugs. Developers Brytenwalda (named after the famous Warband Viking mod they made first) have been fixing it up since then, and today it’s deemed done enough for a relaunch.

A big update has brought great gobs of new content, along with a new name: Viking Conquest Reforged Edition. It’s a free update for folks who already own it, of course.

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Vessel & Blade: Caribbean! Released

“Avast me hearties! Shiver me timbers and prepare to be boarded,” I might say, “as piratical mount ‘em up Caribbean! [dev’s site] has launched.”

I wouldn’t, though, because the common perceptions of pirates’ speech is a bit wonky and what kind of a monster would spread myth as stone-cold fact? I mean, people who find it funny, sure. And saying “Arrrr!” is fun. Anyway, I would roll with similar facts: Caribbean! (exclamation mark and all) is built on the Mount & Blade engine, and does have Mount & Blade-y gameplay with extra guns and pirates and naval battles boshed in, and it is out. Arrrr!

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Mount & Blade Viking DLC Isn’t Quite In Ship Shape

Roughly a week ago, the lads behind the Brytenwalda mod released the Viking Conquest DLC for Mount & Blade Warband. Replete with hundreds of cities to burn down and hundreds more people to bother, Viking Conquest promised a Dark Age Britain that is supposed to contain authentic scenes, scheming companions, bickering religious people, and… stuff.

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Saturday Night Action Movie – Melee: Battlegrounds

I assume the hats are to make distant enemies flee in fear of rampaging wizards.

Oh, I know you’re still awake. You didn’t think old Alice would catch you keen to see blood, guts, and gore in the midnight movie, did you? Don’t worry. Even this old maid was young once. I’ve split a skull or two in my time, I don’t mind telling you. Come on, budge up. Let’s have a look at this killing together. Melee: Battlegrounds is made by folks behind Mount & Blade: Warband‘s cRPG mod, don’t you know? Ayup, they’re turning to Kickstarter to fund their own standalone medieval multiplayer murderfest.

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Mount & Blade’s Viking DLC Looks Brill, Rubbo, Brill Again

The Mount & Blade games offer more freedom than your average RPG, allowing players to live all kinds of different lives within their sprawling open worlds. The price for that freedom, and those densely populated siege battles, is that the games are more clumsy and basic in terms of animation, physics and model detail. While watching this impressive trailer for Viking Conquest, a new expansion for M&B: Warband, it occurred to me that the lack of polish has the effect of also making the game seem more believable.

Watch.

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Magnus & Blade: Warband Viking DLC Announced

Ah. I see you're expecting us.

Mount & Blade II is looking awfully fancy, but don’t expect to play it any time soon. If you want more armies and more lands to conquer now, now now now, now now now now now now now, stop stamping your feet and pouting as more are coming “soon”. While creators TaleWorlds are focused on the sequel, they’ve drafted another mod team to create another add-on for M&B: Warband.

Today they announced Viking Conquest, a Norse expansion coming from the folks behind Warband’s Brytenwalda mod.

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Mount & Blade: Warband Saddles Up Steam Free Weekend

Have at you!

Mount & Blade: Warband is so very PC Gaming. Whatever that term means, whichever disparate games it tries to bind together, M&B is It. Or That. Or one of Them. You know what I mean. An action-RPG where you also control and equip an army and ride horses and swing swords and it’s sort of an RTS too and mods add everything from Skaven to Glaswegian gangs, oh, that’s definitely a PC Game. It’s a cracking game t’boot.

You can see for yourself, as a free weekend on Steam means all and sundry can play the full game until Sunday, and Warband’s on sale too if you want to keep it afterwards.

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Mount & Skaven: Warband Warhammer Mod Rides Out

Waaaagh!

If I were riding into battle, I’d rather be atop something fearsome like a wolf or a lion than a pony. And I’d ideally be an eight-foot orc or undead skeleton too. It just seems like common sense. If you’re also a sensible person, say, perhaps you’d fancy the newly-released Warsword Conquest mod, which fills Mount & Blade: Warband with races, places, and units from Games Workshop’s Warhammer Fantasy setting. I understand the RPS Constitution means I’m obliged to say something excited about the Skaven* now but it’s Friday and I know for a fact that the RPS Guard will have been in the pub for at least three hours now, so blow that.

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Alpharrrrrr: Caribbean! Boards Steam Early Access

I'm calling ye out, ye lily-livered scallywag

The concept of ‘Mount & Blade with pirates and pirate ships’ is probably enough to sell a fair few people on a game, but what if that’s not enough? What if they need more? What if they demand razzmatazz? This problem calls for dramatic punctuation. Bang on an exclamation and bosh wallop, we have Caribbean! and the Internet falls over itself in excitement.

Snowbird’s piratical sandbox action-RPG has now hit Steam Early Access in alpha at £10.99.

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Pitched Battle: Mount & Blade Glasgow

Towerblock defence

I’m not sure how we managed to miss this. I’m also not entirely sure that we mightn’t have been better off continuing to miss this. Gangs of Glasgow is what happens if medieval warfare sim Mount & Blade was transposed to modern Glasgow, Scotland – or at least an exaggerated version of it where the extreme football hooliganism, rioting and assorted other urban violence is worse than it already is/was. On the one hand, bringing so much – from police cars to football stadiums – into a game about dudes with swords on horses is an amazing technical achievement. On the other… well, I don’t know about you, but I’m making a face that tries to convey something I couldn’t begin to describe accurately.
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Mod News: All the Questions


More sites should interview mod-makers, I feel. If one of this week’s picks is anything to go by, they can have some interesting things to say. Modding might not usually be quite as huge a process as making a full-on indie game, but as a modder you face your own unique problems, ones we don’t always get to hear about. Maybe we should take note of that at RPS. Either way, read on for this week’s roundup.
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My! My!: Waterloo In Mount & Blade

These are redcoats, so called due to the fact they all share the surname 'redcoat'.

I woke up to Fredrik Wester‘s twitter about the Waterloo event for Mount & Blade. Which is actually based around a load of people playing Mount & Blade: Warband with the Mount & Musket mod, which sounds like the sort of thing we should encourage. Also, linking to the last post, it strikes me that the most RPS mod in the world would be someone modding Zoats into Mount & Blade. We have thrown down the gauntlet. Do not fail us, Internet.
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The Forsooth Saga: Part The Fourth


Lookit! Despite RPS selling out buying in, things Carry On As Before. Like our Mount & Blade: Warband warband, complete with our own server, voice comms and everything! It was the second of our ‘proper’ Training Knights last night and once again our 64 player server was impressively full. EG may have taken our ads responsibilities, but they’ll never take our freeee-dooom!

Once again a huge thanks to everyone who showed up. It’s one thing to get a bunch of chaps to show up to an event, another to get them to come back again. Ta awfully. Report below.
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