
Mount & Blade is going multiplayer and the beta is in progress as we type. We’ve taken a look at the very specific ramifications for that knight being another actual living person in the unforgiving horse and sword game we love so much. Will you be joining the Warband? Let’s find out.
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Rock, Paper, Shotgun
Posts Tagged ‘Mount & Blade: Warband’
Brainwaves From Beta: M&B Warband
Posted by Phill Cameron on September 14th, 2009.
Share ·Norse vs Horse: Mount & Blade Warband
Posted by Jim Rossignol on August 24th, 2009.
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Here’s a certainty to go along with death and taxes: there are going to be RPS community battles on Mount & Blade Warband. Oh baby, are we going to get our horse on. If you click below and check out the trailer for GamesCom, you can see why: detailed Medievalism and mounted combat. Not much more information at present, other than to say it’s got an overhauled graphics engine, 64-player fighting, and the ever-lavish single player campaign. And we’re going to play the crap out of it.
I’ll be the dude with the axe.
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Mount & Blade: Warband: Multiplayer – Multiplayier!
Posted by Kieron Gillen on June 5th, 2009.
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Emerging from a cloud of dust of E3 is the sound of horse-feet. Hooves. That’s the word, hooves. Sorry – it’s early. As you’ll hopefully be aware, RPS-fave Mount & Blade is getting an expansion. In terms of features they revealed at E3, we’re talking about fancier graphics with redone models and – er – graphic effects I can’t be bothered listing and now 64 player multiplayer (with game modes including team death match and the iggy-pop-inspired Search & Destroy. Worth noting it’s more than just a MP expansion too – the SP will have the ability to become a faction ruler and force people to become your vassals, in a manner akin to how Jim rules RPS. Also, Soldier Morale, adding proper cowards. Run! Run from my horse feet. Er… gameplay trailer beneath the cut.
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