Posts Tagged ‘multiplayer’

Zombie Vikings Looks Like Brawly, Grotty, Stabby Fun

By Cassandra Khaw on December 20th, 2014.

I think I could be a little bit in love with Zombie Vikings, which chucks bearded Nordic glory out of the window in favor of something wonderfully, messily … different. Described as a “four-player co-op stab-you-in-a-gut-a-thon,” it’s the story of how Loki steals Odin’s last remaining eye and how the All-Father, embarrassed and determined to be not-blind again, summons four of the “most fearsome Zombie Vikings” to retrieve his missing organ.

Read the rest of this entry »

, , , , .

6 Comments »

Giana Sisters: Twisted Dreams Gets Competitive Mode

By Cassandra Khaw on December 9th, 2014.

WHEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Giana Sisters: Twisted Dreams was a Kickstarter platform game that John liked but didn’t love: the former because of the satisfaction of learning each Sister’s special skills, the latter because of issues like repetitiveness. If you’re of the same mindset and was gunning for an opportunity to do more with the game, developers Black Forest has just the thing for you: a competitive multiplayer mode.

Read the rest of this entry »

, , , , , , , , .

9 Comments »

Wot I Think: Cloud Chamber

By Adam Smith on August 29th, 2014.

Cloud Chamber is a multiplayer narrative adventure, in which players discuss, theorise and contemplate. It’s a cooperative game in which everyone is anonymous and the only goal is to understand. Original live action footage is spliced together with documentary videos from the European Space Agency to create a sci-fi story that is, at least in part, a changeable thing, created by the commentary and input of human observers.

It’s FMV focus makes it seem like a portion of the past but it’s approach to multiplayer gaming feels like a slice of the future. Here’s wot I think.

Read the rest of this entry »

, , , , , , .

8 Comments »

Watch Dogs’ Multiplayer Is Great, Broken, Great

By Graham Smith on June 25th, 2014.

I wrote a long list of reasons why I didn’t like Watch_Dogs very much, and then at the end wrote briefly with caveats about why I liked its multiplayer mode. I thought that would be the end of it, but then a couple of times a week ever since – and it’s been a month now – I boot the game back up to have another couple hours of hacking into other people’s games. How am I going to explain this, I keep thinking. I can’t, I can’t, I can’t, I’ll try.

Read the rest of this entry »

, , , , , , .

25 Comments »

Guns Guns Guns Guns Guns Guns: Warside

By Adam Smith on April 4th, 2014.

Warside, as a name, doesn’t have the immediate appeal of Warface. Based on the trailer for the multiplayer shooter, the ‘side’ refers to the fact that it’s a side-scrolling game in the style of Abuse and is therefore, quite literally, a different side of war. There’s none of your first-person battling here, just lots of tiny men with jetpacks and energy shields firing many bullets at one another. Currently seeking votes on Steam Greenlight, it’s clear to me that the game would have a gazillion more votes if it were called Warflank. I also await the announcement of Warrump, which is both a game about tight uniform trousers and the sound that an English colonel makes when he tastes inferior brandy.

Read the rest of this entry »

, , , .

14 Comments »

Knight Here, Knight Now: King Arthur’s Gold

By Craig Pearson on August 6th, 2013.


It was 2011 when RPS took its first and only look at King Arthur’s Gold, a 2D multiplayer action game from the makers of Soldat that’s been inspired by Minecraft, Age of Empires, and TF2. It remained in alpha (Alphurian?) for all the time in between. That time was well spent: new graphics have been chiseled out, and there’s now mod support. Merlin waved his wand (tee-hee), and now the ever-so silly medieval multiplayer game has grown some teeth. It is beta, it is buyable, and it looks like a lot of fun. I have hollowed out a hole for some videos beneath.
Read the rest of this entry »

, , , .

112 Comments »

Batman: Arkham Origins Has Multiplayer By Splash Damage

By John Walker on July 31st, 2013.

Splash Damage have just announced that they are to be creating the multiplayer for Batman: Arkham Oranges. The sequel is due out on the 25th October, which is two days before my birthday – PUT IT IN YOUR DIARY NOW – and it seems will have the pro team ensuring that going online is worthwhile.

Read the rest of this entry »

, , , .

32 Comments »

Some Ambiguous Details For Lost Planet 3 Multiplayer

By John Walker on April 25th, 2013.

Do you want to know about Lost Planet 3‘s multiplayer content?! Do you?! DO YOU?! Well, good. You can see the new news below, in the snowy wastelands of… below the jump.

Read the rest of this entry »

, , , , .

9 Comments »

Spooks: Ghost Recon: Future Soldier Multiplayer Footage

By John Walker on April 12th, 2012.

Men shooting at other men. Why can't they all be crocodiles? Then I'd be interested.

Like me, you may have become a little confused about what Ghost Recon games are coming to PC, and which aren’t. Let me explain. Ghost Recon Online is, Ghost Recon: Future Soldier wasn’t, but is now. Ghost Recon: Shadow Wars was for the DS. Ghost Recon: Have We Found The Ghosts yet won’t be, but then will, but then won’t be again. Ghost Recon: Elizabethan Attack definitely will be for the first three months. And Ghost Recon: Ghostly Reckoning will only be on PC if you install it on PS3 first, and play via your 360. Glad to have cleared that up. Below you can see the latest trailer for Ghost Recon: Future Soldier, which is coming out on the 15th June for PC, rather than 25th May for consoles, because Ubisoft just cannot help themselves.

Read the rest of this entry »

, , , .

30 Comments »

First-Person Shiner: 12 Mins Of Nexuiz

By Craig Pearson on February 27th, 2012.

Judging by that crotch guard, he's not compensating with that gun
So, this video is just 12 minutes and 54 seconds of one of the Nexuiz developers running around a shiny FPS arena commenting on the guns and how the game plays. But its simplicity is the perfect way of presenting the equally simplistic online shooter they’re making: a game where the focus is fast, fluid killamajigging still has a place in my dark, dark heart, and Nexuiz is just that. It has a sticky mortar gun that fires a globby explosive at an enemy that detonates after a few seconds: I like watching people panic, because I’m actually not a very nice person. Video, ho!
Read the rest of this entry »

, , , , , .

36 Comments »

Get Some Spec Ops: The Line in June

By Craig Pearson on February 21st, 2012.

Makes a change from staring at a soldier's crotch
Ooh, I’ve come overall military. Let me try that again: “I don’t know what I’ve been told, Spec Ops: The Line is out June 29th”. Ah, military cadence is a wonderful medium for delivering game news. The Dubai set Gears of War-ish shooter that Adam liked but I have concerns about is taking advantage of the sweltering heat of summer and potential beach holidays. Imagine, an entire marketing campaign claiming to have brought about sand and sun. There’s also a multiplayer video that shows off the perks of pre-ordering, below.
Read the rest of this entry »

, , , , .

8 Comments »

Jurassic Jetpacks – ORION: Dino Beatdown

By Adam Smith on February 20th, 2012.

I’m in two minds about this multiplayer shooter from the ORION: Prelude team that somehow isn’t ORION: Prelude. Is ORION: Dino Beatdown a brilliant name for a game, or is it a horrible name for anything? One thing I do know, despite the laudable presence of dinosaurs and jetpacks, I’d be a lot happier if the dinosaurs were actually using the jetpacks. As it is, this is a game of cooperative shooting in which teams of men must survive in massive environments populated by hordes of hungry monster-lizards. And despite my quibbling, it looks pretty damn good.

Read the rest of this entry »

, , , , , , .

25 Comments »

Scrabble’s Favourite Shooter: Nexuiz

By Adam Smith on February 20th, 2012.

Brightly coloured death beams and people who inexplicably hop everywhere they go - I remember such places.

What better way to start a Monday than with a new trailer for the “reimagining” of Nexuiz, an arena-based shooter that aims to resurrect warm memories of killing friends in improbable environments? Maybe a preferably beginning would be a stroll through Montmartre, ending with a fresh coffee by the Seine as conversations erudite and elegant intermingle with the aroma of freshly baked bread? Unfortunately, that’s not going to be happening, so instead let’s all feast our faces on a short video that demonstrates some of the many mutators on offer in IllFonic’s ill-titled slice of deathmatchery.

Read the rest of this entry »

, , , , .

20 Comments »