Posts Tagged ‘multiplayer’
By John Walker on September 19th, 2011.

Firmly in the category of Mr Timothy Stone and his acolytes is Iron Cross, a new multiplayer strategy from indie Croatian developers, Panzer Division. Focusing on the North African element of Mega War II, you can play as the Goodies or the Baddies, and it’s free. It’s also now in open beta, which makes it ultra-free. Being in beta, the developers explain, “you can expect game upgrades and occasional problems. Come on, download it and have fun!” You can get the beta from right here.
beta, Iron Cross, multiplayer, Panzer Division, RTS.
By Adam Smith on September 5th, 2011.

More games should receive updates like this. “Mucus grenade buffed significantly, maybe even too significantly!” The fact that there is a mucus grenade in the first place is startling and compelling, the fact that it may have become too powerful demands research and investigation. The game with the possibly overbuffed mucus grenade is free indie team-based shooter Masjin. The best way I can describe it is the sidescrolling bastard child of Team Fortress, Worms and Minecraft. With vehicles. It’s a fantastic example of a game that promotes proper teamwork while also finding time to celebrate chaos and destruction. However, there are problems. This is a game in need of a stronger online community so, to herald its latest and potentially final update, I point you in its direction to bolster those ranks.
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free, hempuli, indie, masjin, multiplayer.
By Adam Smith on September 2nd, 2011.

There’s a lot to be gleaned from the Call of Duty: Modern Warfare 3 Multiplayer World Premiere Trailer, though after typing out the cumbersome title I’m loathe to write anything else due to intense fingercramp. I’ll say this for it though: it manages to make combat look exciting, dramatic and bloody horrible, sometimes simultaneously. There’s lots of shooting, which I expected, lots of killing, which I also expected, but also large, spinning fuchsia dogtags, which I certainly didn’t expect. Admittedly, it is mostly man-shooting though. There’s evidence of all kinds of new as yet unexplained details, from strike packages to proficiency. What does it all mean? I’m going to say that men will use packages to strike other men in their proficiencies. Or some other combination of those words. You heard it hear first. Discuss and dissect below. Oh, and do look out for the particularly unpleasant Claymore-alike, the Bouncing Betty. Ouch.
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Call of Duty: Modern Warfare 3, infinity ward, multiplayer, Sledgehammer Games, trailer.
By John Walker on May 25th, 2011.

I really wish Orion: Prelude would hurry up. I feel like we’ve been posting about it for six hundred years. It’s actually only been about eight months, making me massively unfair. But still. The exciting news today? TWICE AS MANY DINOSAURS! Spiral’s FPS multiplayer will now include the T-Rex, raptor, rham-phorynchus (as everyone was expecting), stegosaurus, argentinosaurus, and crowd favourite, triceratops. There’s pictures of them below, and some screenshots (at last), along with an amazing new video.
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dinosaurs!, FPS, indie, multiplayer, Orion: Prelude, screenshots, Spiral Game Studios, trailer.
By John Walker on May 23rd, 2011.

I know you. I’ve seen you around here before, right? You’re that person who wants to see a FEAR 3* multiplayer trailer for the Soul King mode. I knew I recognised you! Come on in.
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F.E.A.R. 3, multiplayer, Soul King, trailer.
By John Walker on January 26th, 2011.

MicroVolts, a third-person multiplayer shooter, has been rumbling along in beta for a few months now. It’s a hybrid of TF2 and MicroMachines, teeny little toys waging war in your back garden. Why do they fight? For battery resources, of courses. And for supremacy in the Micro World. Which is presumably just the world, but seen from lower down. It’s entering its second closed beta on the 28th, accepting applications for that now. And there’s a fresh new trailer of the frantic action to see below.
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free to play, MicroVolts, multiplayer, shooter, trailer.
By John Walker on January 20th, 2011.

Where does a Necromorph keeps its eyes? According to the latest Dead Space 2 multiplayer trailer, about four feet behind its head. See, what I’m doing here is mocking the title, “Through the eyes of a necromorph” in a game viewed from a third-person perspective. Everyone involved now feels incredibly silly, and will probably quit their jobs, lose their families, and become destitute. That’s the power I wield. Games industry: think more carefully before you title your videos.
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Dead Space 2, multiplayer, trailer.
By John Walker on November 29th, 2010.

An email arrived from Orion: Prelude developers, Spiral Game Studios, asking us if we miss Starsiege: Tribes. Which I misread as “Miss Starsiege: Tribes”, which would be the strangest beauty contest ever. It is, in fact, the multiplayer shooter Alec mentioned a couple of weeks back, based on the success of their previous Orion: Source mod experiment. Oh, and it contains dinosaurs of course. And humans (called Carriers). Which have had something of a makeover. So they don’t look like Master Chief any more. There’s new artwork and the old video below.
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indie, multiplayer, Orion: Prelude, shooter, Spiral Game Studios.
By John Walker on November 25th, 2010.

Talking of Crytek, they’ve just announced a new game. It’s looking to be aimed at Asian markets, a multiplayer shooter with the eminently shoutable name, Warface. And that’s about all we know just now. It’s in the CryEngine 3, as you might imagine, and if my Chinese is up to scratch, it’s emphasising “positive versus” gaming. I’ve no idea what that means, but I imagine it’s some sort of tactical co-op. The Taiwanese site, GNN, that has the info is here. We picked up on this story from VG247. You can see the two new screenshots in full size by clicking below.
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Crytek, multiplayer, multiplayer vs single player, shooter, Warface.
By John Walker on September 29th, 2010.

Primal Carnage, the dinosaurs versus humans multiplayer project from independent developers Lukewarm Media, has released some awesome new footage. It’s accompanied by quite a change – the team has switched from Ungine to the Unreal Development Kit, and what was already looking spectacular now looks super-spectacular. Below, along with lots of new details and screenshots, is an epic dino-fight, in realtime in-game UDK footage. I checked.
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dinosaurs!, lukewarm media, multiplayer, primal carnage.
By John Walker on August 10th, 2010.

Medal Of Honor, the forthcoming series restart from EA, was revealed in June by Eurogamer to allow players to play as the Taliban in multiplayer gaming. A tabloid sensation with young people being encouraged to join terrorist organisations? Perfectly normal online gaming that doesn’t represent real life? Or simply awkward taste?
“It’s a game.”
say developers DICE.
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controversy, eurogamer, Medal-Of-Honor, multiplayer.