Posts Tagged ‘mysteries-of-hardware-science’

Need For Speed: Prostreet Demo

By Jim Rossignol on November 4th, 2007.

Hello you. The demo for the latest Need For Speed game (and I believe that makes it the thirteenth unique Need For Speed game?) is now available, at a data-weight of 795mb. Here it is doing it speedy, waxed-car, wheel-spinning stuff:

It was my intention to pen some demo impressions and discuss whether Need For Speed’s reinvention in the post-GT world has faltered, or continue at its previously commendable pace. Unfortunately, this demo seems to have taken exception to some nuance of my hardware configuration and decided to run at under 10fps, no matter how low I push the settings. So, racing readers – assuming the game works on your PC – is there still a Need For Speed?

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