Posts Tagged ‘Mysterious Castle’

Party Of Three: Mysterious Castle

the dwarf is strangely unenthusiastic

I wrote about Mysterious Castle just before Christmas, at which point I was living in a modern apartment. I now live in an old house so logic dictates if I write about it again, by summer I’ll be living in something even more like a castle. Hopefully not a Sinister Oubliette.

The game is a grid-based, tactical spell and sword ‘em up set in a randomly generated isometric world, populated with monsters to slay with turn-based tactics and the occasional village of friendly folk. There’s a demo (Win/Mac) and the full release follows a ‘pay what you want’ model and you can even want to pay nothing. There are reports of Windows 7 64 bit incompatibility at present, so worth checking the demo first.

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An Englishman’s Home: Mysterious Castle

Yes, let's loot some corpses.

It’s Christmas eve’s eve, which is cause for some excitement, surely? What better way to celebrate the imminence of gift-exchange than to accept this freebie from me? More accurately, it’s from Jeremy Jurksztowicz, the chap who made it. Going by the name Mysterious Castle, Jeremy’s game is a graphical blend of roguelike and turn-based tactical combat. There are loads of exciting plans for the future, including random quests and defined lair-like areas, but it’s already a fine piece of work, with a simple and convenient party system and plenty of monsters to biff. Download it for free, right here.

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