Posts Tagged ‘mythic’

Peace Time: Warhammer Online Closes Its Doors

By Graham Smith on December 20th, 2013.

A Warhammer funeral.

Nathan reported back in September on coming demise of Warhammer Online. Now it’s happened. Due to the end of EA’s licensing agreement with Games Workshop, as of Wedneday 18th Warhammer Online: Age of Reckoning has put the hammer down for good.
Read the rest of this entry »

, , , , , .

37 Comments »

Nail In The Coffin: Warhammer Online Going Offline

By Nathan Grayson on September 19th, 2013.

One more war, then? You know, for old times' sake.

Warhammer Online, we hardly knew ye. OK actually that’s not true at all. But still, it is a bit weird when you realize that Mythic’s fantastical dig through Games Workshop’s toy meticulously crafted figure chest launched in 2008. Five years is hardly a mail-clad, blood-drenched spring chicken, but it is rather young by MMO standards. And yet, here we are. Mythic’s deal with Games Workshop has run its course, and the once tighter-than-a-too-small-sweater war buddies have decided to part ways.

Read the rest of this entry »

, , .

51 Comments »

Endwar – Warhammer: Wrath Of Heroes Shutting Down

By Nathan Grayson on March 1st, 2013.

Raaaaah! Fight me with everything you've got! Oh, but do be careful not to spill any blood on my fire sweater. It's my favorite.

Scene: A graveyard. Tombstones crisscross its every inch in eerily pristine rows. SimCity approaches one, visibly impatient, nearly stamping on a single daisy atop fresh loam. It’s followed by a more somber-looking Mass Effect 3. 

SimCity: “Come on, let’s just get this over with.”

Mass Effect: “Hey now, settle down. We’re here to pay our respects.”

SimCity: “Oh boo-hoo. Some Warhammer MOBA wannabe couldn’t hack it, and now it’s six-feet-under. Why waste time on the dead? I’ve got living to do.”

Mass Effect: “Yeesh, quiet down! Didn’t you see Warhammer Online sobbing on The Old Republic’s shoulder when we walked in? And anyway, you could be next. Well, not next, but don’t think you’re immune to this.”

SimCity: “Yeah? How do you figure?”

Mass Effect: “I’m just saying, there’s something of a trend here. I’m not exactly feeling safe either. I mean, shit, I just got my last batch of DLC. Who knows where my multiplayer servers will end up in a year? It might take a little longer, but ultimately, you’re no different.”

SimCity: “Look, whatever, OK? Let’s just get out of here.”

Read the rest of this entry »

, , , .

46 Comments »

EA BioWare Mythic Moon Unit Now Just: Mythic

By John Walker on November 8th, 2012.

The new official logo.

Mythic have been through more name changes than Prince. The team who first came to attention through their MMO Dark Age Of Camelot as Mythic Entertainment saw their first change when they were snapped up by EA. Their development on the not-so-successful Warhammer: Age Of Reckoning had caught the attention of the big publisher in 2006, and was eventually branded with the name “EA Mythic”. Then come 2008 they changed their married name back to Mythic Entertainment, but only for a year, when EA attempted to splice them with BioWare. Thus BioWare Mythic was born, with the studio helping out on Star Wars: The Old Republic, alongside their own projects. And now, three years on, that seems to be over. While still owned by EA, they’re on their own once more, and from today going by the far more enigmatic: Mythic.

Read the rest of this entry »

, , , .

51 Comments »

Warhammer Online: Wrath Of Heroes Trailer

By John Walker on August 16th, 2011.

More cartoonish?

Freshly announced at Gamescom from EA comes Warhammer Online: Wrath Of Heroes. It’s an attempt by Mythic to take their MMO tech and reinvent it as a three-way, 6 v 6 v 6 battle game. It will also be free-to-play. The graphics are changed, with a more cel-shaded theme, which you can see in the trailer below.

Read the rest of this entry »

, , , .

45 Comments »

Play Warhammer Online Free Forever

By Kieron Gillen on November 6th, 2009.

Ah, Alec's screenshot. Bless it.

Well, up to the first 10 levels anyway. It’s quite the move; replacing the traditional 10-day trial, you’re now able to play Warhammer Online as much as you like. You can’t go past the first ten levels, but that still allows you to try all the character classes to see if any fixes. Also, rather than the enormo-client download, the game’s been re-jigged to work on a Guild-Wars-esque streaming basis. So you can just go and get it here and start playing. If I get a chance, I plan to actually go back and have a nose – I’ve heard some interesting word on stuff they’ve been doing on the quiet, and I want to see if it’s true or not. How’s RPS’ Warhammer-playing readers finding it?

, , , .

58 Comments »

Mythic’s Other Project

By Alec Meer on September 11th, 2008.

Hello, I'm Brian Gargoyle

It’s all WAR, WAR, WAR around here, but lest we forget, Mythic Entertainment are working on a second MMO. As with Warhammer Online, it’s a project that began in someone else’s hands – Ultima Online. While I’d heard last year’s attempted reboot of the decade-old MMO didn’t go as well as expected – though I had a giggle in it – clearly the old man has enough blood in him to warrant a new expansion. It was originally due last Summer, but now carries a 2009 release date.

It’s to be called the Stygian Abyss, which is a name to send euphoric shivers down the spines of long-standing RPG players. It was, of course, the subtitle to the first Ultima Underworld, so its redeployment here suggests it’s a concerted effort to appeal to older gamers. Or to restore UO’s critical standing. Or to save someone from thinking up a new name. I dunno. Read the rest of this entry »

, , .

29 Comments »

GOA At War – More Warhammer Publishing Worries

By John Walker on August 23rd, 2008.

Release the squigs!

As you can see below, we’re really looking forward to Warhammer Online. We’ve been playing it lots already, and our impression is that it’s the first MMO to take a step in front of WoW. That’s a big deal. We’re just a bit concerned by the current state of affairs when it comes to EU distribution. As we’ve covered quite heavily, there’s the internal confusion at GOA over UK pricing, and now there’s a further concern: the open beta. Right now, at least two online retailers – one of them EA itself – are selling pre-orders of the game with the promise that a purchase will mean access to the open beta. GOA are stating that this is categorically not the case, and that the 55,000 beta invites will be distribute by other, rather unclear means. What is going on?

Read the rest of this entry »

, , , , .

50 Comments »

E3: The Trailers – Warhammer Online

By Alec Meer on July 16th, 2008.

Siege battles in Mythic’s upcoming MMO Warhammer Online: Age of Reckoning -

Crikey, what a pile-on. These climatic PvP tussles will be quite the thing to witness.

There is of course an elephant in the room, and I’m not going to be the one to mention it. Play nice when it inevitably comes up in comments though, gentlemen – you can’t fight in here, this is the WAR thread.

, , .

49 Comments »

Warhammer Online Content Cuts

By Jim Rossignol on July 11th, 2008.


Some huge changes to Warhammer Online have been revealed in this interview on MMORPG. The number of capitol cities available on release will drop from six to two (Empire, Chaos). Mythic boss Mark Jacobs explained: “We wanted to make our Capital Cities the best cities in any MMO. We think we’re doing that, but it came at a price and that price is that the other cities aren’t going in the game right now.”

But that’s not all that’s going.
Read the rest of this entry »

, .

49 Comments »

The More Things Change…

By Jim Rossignol on April 10th, 2008.

…the more they look like World Of Warcraft. Here’s a CLOSED BETA FOOTAGE video of a load of things going on in Warhammer Online. Orks and dwarves bashing each other, a demon having a stroll, cannons a-firing, a giant mysteriously committing suicide.

Thanks GameTrailers. We won’t lay siege to your castle any time soon.

To be fair to Warhammer Online, there’s almost no chance that RPS aren’t going to play it. However, I am beginning to wonder whether the grit and nastiness of the original Climax attempt at this game was actually a better option. I’m sure Games Workshop had good, commercial reasons to can the game, and reports from inside Climax were… not good. However: compare and contrast. Mmm.

, .

51 Comments »