Posts Tagged ‘Namco Bandai’

Wot I Think: Star Trek – The Videogame

By John Walker on April 25th, 2013.

It’s finally appeared. After being much-delayed, apparently to coincide with the film that’s out next month, Star Trek The Videogame (as I think we’re calling it now) is out in the States now, and other parts of the world tomorrow (but for some reason Namco Bandai accidentally forgot to send review codes to ANYONE!). Perhaps I showed my hand regarding my thoughts on Star Trek, when I tweeted yesterday, “Wow. Star Trek is terrible.” But maybe I was bluffing? Here’s wot I think:

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Star Trek Out In The States, Slowly Crossing Space Oceans

By John Walker on April 24th, 2013.

Star Trek: The Video Game (right now linking to a 404) is out now! Unless you’re not in America! Because publishers and stores are still living in 1992! So it is that if you’re in the western colonies, you can now buy and play the game and tell us if it’s any good. Meanwhile we, in the Mother Country, are stuck with an ironically named ‘launch video’ and a pre-load option. [Piracy dances across the screen, waggling its hands and tipping its hat.]

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PC Version Of Dark Souls II Ain’t No Port

By Craig Pearson on April 19th, 2013.

Easy mode.
A word of warning: I have never played Dark Souls, and this information is coming from French website GameKult’s interview with a Yui Tanimura, the Japanese game director of Dark Souls II. I am merely an information conduit. A nexus from them to you, with news that the complaints of the horrible, nasty port job of the previous game was noticed and taken into account. Dark Souls II is being developed as a PC game. Hooray!
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2 Fast 2 Freerious: Ridge Racer Going F2P With Driftopia

By Nathan Grayson on April 12th, 2013.

I was really hoping Driftopia would turn out to be a town full of drifters, their transient lives laid bare in a fleeting moment before pressing on, resuming their weary trip to nowhere. Er, I mean, vroooooooooooom.

Ridge Racer, arcadey automotive classic and proof that dumb Internet jokes will outlive us all, is still alive and kicking, even in a racing landscape where cars have finally learned to fly. Last year’s hyper-destructive Ridge Racer: Unbounded was a messy good time, and former FlatOut developer Bugbear is once again behind the wheel for Ridge Racer: Driftopia. Two things, however, distinguish this one from the rest of the powersliding pack: 1) it’s free-to-play and 2) whiirrrrrr rubber screeeeeech driiiiiiiiiiift thoooom [sound of a tire wobbling around on pavement before falling over]. There is, in other words, a focus on drifting. But goodness, this otherwise looks like a low-rent Burnout, and I am physically incapable of complaining about that. Here, watch me try. Whoops, now I’m bleeding everywhere. While I mop all of this up, might I suggest a metal-mangling scream of a trailer after the break?

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Prepare To Die Harder: Dark Souls II

By Adam Smith on April 11th, 2013.

When a franchise is resurrected years after its previous instalment, it’s only natural to worry that there may be unnecessary changes to a once successful formula. Changes often make me sad, staring at the flickering screen like a melancholy ghost who realises that he no longer belongs in the world. The very term ‘reboot’ sometimes makes me head for the nearest tunnel of light, my only ‘goodbye’ a sigh and a shrug. Dark Souls 2 isn’t a reboot though and not enough time has lapsed for a paradigm shift to have taken place that means there must be regenerating health and Facebook integration. The new trailer shows some environments and they look suitably dingy and suited to vertical exploration.

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Star Trek Is A Spock And Kirk Buddy Game, OK

By Jim Rossignol on February 15th, 2013.

Alt+f4, are you sure?
Oh, marketing. Attaching a line to your Star Trek Making Of video that says “The Ultimate Co-op Experience” is just asking for trouble, isn’t it? I know I barely get to be in charge of anything in this universe, but in this case I’d definitely have gone for “Look, Spock and Kirk Can Hold Each Other.” And they can, as the video explained: it had to be a co-op game, because Kirk and Spock are opposites who attract. I mean, they don’t fist-bump, but do have each others backs. So to speak.

Hrm.
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Star Trek Into Trailerness

By Alec Meer on February 12th, 2013.

The JJ Abrams Star Trek movie was alright! So the sequel due out later this year, starring Benedict Cumberbund as maybe-Kahn or maybe Some Other Guy, will probably be alright too! I know, I know, another controversial opinion about consumer entertainment products, eh?

There will also be a Star Trek game, and that probably won’t be alright, because licensed games so rarely are. But it’s got Sylar’s face in it, and Vulcan nerve pinches, and some spaceship corridors that look a bit like The Normandy, so maybe I’ll be proven ULTRO-WRONG.
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Of Danger And Zones: Ace Combat Now On PC

By Nathan Grayson on January 26th, 2013.

It's named after madcap, one-liner-spitting main character Ace Q. Combat, obviously.

When I grow up, I want to be an airplane. I want to soar and spin and shoot all the bad guys with my jet lasers. At the moment, unfortunately, my relative youth is the one thing (that’s it; there’s nothing else) standing between me and that dream. It’s not all bad news, though, because now I can make do with Ace Combat: Assault Horizon – Enhanced Edition on my personal computing device. Sure, that means there’ll be tiny people yammering on inside of my planes, but I’ll just ignore them. I am the sky.

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Prepare To Die Again: Dark Souls II Announced

By Nathan Grayson on December 8th, 2012.

It's gonna be super easy and dumbed-down, obviously.

The incredibly unfortunate heir to E3’s Mountain-Dew-and-Dorito-stained throne just happened, so onward to the inevitable barrage of substance-free announcements. First up, Dark Souls II is a thing. It’s official, it’s real, etc. Presumably, it’s also a videogame, but Namco and From didn’t even go that far. So, is it coming to PC? I haven’t the foggiest. But given Dark Souls: Prepare to Die Edition‘s strong reception ’round these parts, it seems likely [Update: And also confirmed. Hooray!]. Until we know, well, anything, though, here’s an appropriately death-ridden CG trailer. If you pay close attention, you might also notice DRAGONS EVERYWHERE.

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Namco Says Ace Combat: Assault Horizon PC “Enhanced”

By Jim Rossignol on November 28th, 2012.


Namco Bandai (which still sounds like an exciting shiny-plastic toy name for a company in my head) have sent word that their dogfighting game Ace Combat: Assault Horizon is coming to PC. The Windows computer version, which is apparently due early next year, “features controls and graphics that have been optimized specifically for PC users. The PC version will include many of the DLC items released on the console versions of the game. Players will have immediate access to additional aircrafts and numerous aircraft skins as well as skills and maps.” So that’s sounds good. But also: “Players will have immediate access to additional aircrafts and numerous aircraft skins as well as skills and maps. The multiplayer portion of the game will feature support through Games for Windows Live from Microsoft.” Mmpf.

Still: zoom! As you can see below.
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Wot I Think: Dark Souls – Prepare To Die Edition

By Adam Smith on August 30th, 2012.

This is the closest Dark Souls will ever come to hugging you

Demanded and then reprimanded, Dark Souls: Prepare To Die Edition is the most basic port of one of the most peculiar and powerful games of recent times. It’s unforgiving, mysterious, bizarre and thoroughly rewarding, but are there enough graphics to let the brilliance shine through and does the game deserve its reputation? Here’s wot I think.

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Prepare To Sigh (In Relief): Dark Souls’ High-Res Mod

By Nathan Grayson on August 25th, 2012.

My kingdom for better resolutions. That's it right there: my kingdom. Do we have a deal?

I suppose, on some level, beggars can’t be choosers. We got our much-requested Dark Souls port, and early reports make it out to be quite the functional purveyor untimely, needlessly brutal death. So basically, exactly what we were all begging for. But – and I must briefly make sure there’s not a copy of the game in earshot; otherwise, it’ll totally kill me (no, really) for saying this – it’s not much of a looker. OK, scratch that: it’s a blurry, washed out mess. But wait, what’s that in the sky? Is it a bird? A plane? A… oh, wait, it was a bird. Anyway, here’s a mod for Dark Souls.

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Star Trek: The Game Of The Gap Between The Two Films

By John Walker on August 15th, 2012.

In space, no one can hear how lazy your captions are.

The ostentatiously-named Star Trek (in fact the fifty-third Star Trek computer game) isn’t due until early next year, despite trailers having been appearing since 2011. But trailers still they a-come, and Gamescom has revealed yet another. It’s an action-packed frenzy of Kirk-and-Spock shootyfighting, and far too few bleepy-bloopy computer noises for my liking. There are also ninety-six billion new screenshots, which you can see below.

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