If it’s anything like its predecessor (and all indications seem to suggest as much), then Dark Souls II deals in tough love. Brutal bosses, grisly traps, excruciating punishments for even the most absent-minded of mistakes. By that line of thinking, Dark Souls II actually loves PC the most. It is, after all, forcing us to endure just a little bit more suffering than everyone else by releasing “shortly after” console versions early next year. Obviously, it knows we’re made of stern enough stuff to take it. Or at least, that’s what I’m telling myself. Over and over and over and over and over. Until it becomes the truth!