Posts Tagged ‘namco’

Wot I Think: Dark Souls II

By Adam Smith on April 30th, 2014.

Dark Souls is a tough act to follow. While it was the second game in the dark fantasy Souls series, it had a wider audience and fell under closer scrutiny. As well as solidifying the mechanics that Demon’s Souls had laid out it made some major changes and built a more cohesive world. Dark Souls II tweaks the formula again and the results aren’t entirely satisfying. Here’s wot I think.

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Fatal Figures: Dark Souls Death Counter

By Adam Smith on March 10th, 2014.

When I started playing Dark Souls on PC, I decided to keep track of my many deaths. Ten minutes in, I’d run out of fingers to cont on and after a couple of hours, I’d filled a notebook with tally marks. Ten hours passed before my calculator fizzed, smoke and sparked, ‘I DIED’ flickering across the liquid display. Needless to say, I didn’t manage to keep score. Now, thanks to a small group of bright sparks at darksoulsdeaths.com, it’s possible to extract the death data from a save game file so that the world can know your shame. More below, including the entirely reasonable Dark Souls II system specs.

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From Curse To Hearse: Dark Souls II

By Adam Smith on January 15th, 2014.

After 45 seconds of slow build, the new Dark Souls II trailer delivers exactly what I’d hoped for. Vaguely poetic death threats and glimpses of the hideous creatures that will be performing the executions. There’s a particularly unpleasant fellow who seems to have the screaming, writhing corpses of the damned instead of a waist. It looks good on him, I have to say, and I fully expect the look to feature on the catwalk this summer. Whether or not you consider the Souls games to be horror-RPGs, it’s hard to argue that the creature designs in this trailer aren’t more horrific and imaginative than anything we’ve seen of The Evil Within so far.

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Hands On With Dark Souls II

By Rich Stanton on October 4th, 2013.


In my opinion – and let’s leave all those arguments about the poor PC port out of this – Dark Souls is the greatest game ever made. Precise and deep combat systems, an astounding lore woven throughout its tonally perfect dark fantasy world, and a sense of 3D architecture nothing else even comes close to. With all of that said, I wasn’t whooping at the announcement of Dark Souls II. Call it what you will – a Gollum-like protectionism over My Precious, a sense that nothing could ever quite match up to that original, or something worse – but the truth is I was anxious at the idea of a sequel. Nevertheless, when the opportunity arose to get hands-on, I braved the bleak halls find out for myself. And, for my sins, I found out.

You’ll want to read on for that stuff, terrible soul-searching, and to find out how many times I died.

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Algebraic: Adventure Time: Explore the Dungeon

By Jim Rossignol on September 4th, 2013.


Or to give it its full title, Adventure Time: Explore the Dungeon Because I DON’T KNOW! was announced back in the antiquity of May, and now has some screens and a video explaining the plan (below). That plan involves a “four-player co-operative multiplayer” in the Adventure Time world, with a voiceover from the original cast. You’ll be involved in some ARPG sort thing, where you work through a hundred floors of a massive dungeon. Gosh.

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Petition Attrition: Dark Souls Confirmed For PC

By Jim Rossignol on April 7th, 2012.


A thread over on NeoGAF has spotted that the German magazine PC Action is previewing Dark Souls for PC, unofficially confirming the release of Namco’s hardcore melee RPG on the PC. There will apparently be new bosses for PC, but with everything else having parity with the console version. A release in August.

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Yes, Dark Souls PC Might Actually Be Happening

By Jim Rossignol on March 21st, 2012.


Namco are busy teasing a Dark Souls announcement on their Facebook page, and it looks like it could be confirmation for the heavily petitioned-for PC version. That is not clue enough on its own, of course, but it seems that Australian PC mag PC Power Play are teasing their next month’s edition with a page reading “You Died”. HmmMMMMmmmmMMMMmmmmm!

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Let’s Excitedly Request Dark Souls PC Again

By Adam Smith on March 12th, 2012.

Masanori Takeuchi, head of R&D at From Software, spoke to Gametrailers at GDC and, among his lust for cleverphone development, he did find time to acknowledge the existence of a much-signed petition for a PC version of Dark Souls.

“That’s going to be a decision left up to the publisher, Bandai Namco, but yes, we have seen the comments and we do know of the desire for a PC version.”

Namco need to understand how easy this whole process could be and how much I would love them if they could only work things out.

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Dark Souls Petition Has Namco’s Attention

By Jim Rossignol on January 14th, 2012.


The original community manager who posted about Dark Souls needing public support to make it to PC has posted again, saying:

I honestly wasn’t expecting such a massive support. My boss(es) even came to talk to me about this, after it explodes all around the world. If you wanted to have the attention of Namco Bandai Games, now you have it. The future is in your hands, and I hope you will keep supporting this. I make a personal objective to make sure every relevant people in Namco Bandai Games is in touch with this formidable effort. Great Thanks!

Our PR contact at Namco reports that they are hoping to get an official comment soon. The petition is at almost 72k signatures at the time of writing.

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Dark Souls For PC Petition Close To 60,000

By Jim Rossignol on January 11th, 2012.

Petition now!
Following this story in which I condescendingly suggested that Namco could convert a couple of its better games to PC, 59,900 people have so far signed an online petition to bring the game to the one true format. Is that enough to change the publisher’s mind? Hard to say, but we’re expecting Namco to make an official statement about this at some point soon. Might as well throw your name down if you want another hardcore melee combat RPG on the PC, eh?

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Are There Any Good Facebook Games?

By Jim Rossignol on August 29th, 2011.


I had a fun weekend blowing the minds of distant relatives by showing them that the PC can actually run games better than the Xbox. They were pretty sceptical, but a brief trip through hi-resolution land later and they were nodding along amiably. I tried to show my teenage cousin the stealthy, choice-rich excitements of DXHR, too, but he wasn’t convinced. “I just use my laptop for Facebook games,” he said. Sigh. But that reminded me that that I wanted to ask you lot if there are actually any good Facebook games now. Stuart has been insisting that gaudy retro-remakes of games like Pacman-S and New Rally-XS are actually worth visiting Facebook for, and he’s probably right, but I suspect there’s probably some more RPSy games out there.

I mean there has to be, right? Anyone?

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No The Witcher 2 WIT Today

By Jim Rossignol on May 17th, 2011.

Hello! Sorry I'm late.
Why not? Well, I’m afraid our code only unlocked at midday yesterday, and I’m not going to rush this for anyone. We’d been told to expect to get the game last week, but CD Projekt later insisted that RPS, Eurogamer, and a number of other online outlets wait for their day zero patch, which they completed on Sunday. You will see some print magazine reviews go up today, these are based on early code which CDP described to us as “outdated”. We’ll be reviewing what you’ll actually be playing this week. I have some early thoughts below, and will follow with further impressions and then a full WIT later in the week.
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Hitting A Wall: Ridge Racer Unbounded

By Jim Rossignol on April 28th, 2011.


Unbounded? Really? Is that even a word? I suppose language matters not a jot to muscle cars. What they care about is getting somewhere quickly. They hate to be late. Me too, frankly. One of my pet peeves.

Anyway, Ridge Racer “Unbounded” will be arriving on PC some time in 2012. In the meantime you can look at the latest teaser trailer, below. It shows a car driving through a wall which suggests… destructible scenery? Could this be the BFBC2 of racing games?
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