Posts Tagged ‘Natural Selection 2’

Natural Selection 2 Selects October Launch Date, Naturally

By Nathan Grayson on September 6th, 2012.

Eventually, natural selection will fail our frail, ground-bound species. But when it does, there will be jetpacks. They are the wind beneath our lack of wings.

True fact: natural selection, the “survival of the fittest” cornerstone of Charles Darwin’s theory of evolution, was named after Unknown Worlds’ Natural Selection 2. Yes, that’s right: Natural Selection 2 has been in development since the mid-1800s. Check a history book. It’s the truth. But now, after generations of tweaking and perfecting its particular brand of asymmetrical aliens vs marines blasting/teeth-gnashing, the developer’s ready to unleash its promising creation on our lowly, non-immortal forms. What exactly will you get, though? Let’s find out.

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Natural Selections 2′s Exosuit Is “A Can Of Boom”

By Jim Rossignol on August 28th, 2012.

Get away from her you BITCH / 20 seconds to comply etc
We all like robot battlesuits. Yes, even you, Steve. So it is with whirr-stomp gladness that we are able to reveal Natural Selection 2‘s exosuit. Yes, it’s a robot suit, with a man inside, with guns for arms. And it is clearing away aliens like a leaf-blower at work in the park. Unknown Worlds explain the wider context of this auto-death machine: “Along with this mechanized pain train, the impending Exosuit patch includes a brand new map: Veil. The patch is also packed with bug fixes, balance adjustments, and performance improvements. The physics system has been completely overhauled. A new hint system gives greater accessibility for new players, while a menu option allows experienced players a clear HUD. New commander UI’s are making it easier for those of you who aspire to lead, and a new power grid system will allow you to place structures more deftly.”

Instant beta access is available with a pre-order.
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Aliens vs Presenter: Natural Selection 2 At Rezzed

By Alec Meer on July 30th, 2012.

Are these the biggest teeth in videogames ever? Some naff, desperate site should probably write a top 10

Rezzed was twelve hundred million years ago, but there are still a few dev sessions left to share with those who couldn’t make it down to lovely Brighton on the day. Here’s Unknown Worlds chatting about and demonstrating their aeons-in-gestation FPS/RTS mash-up Natural Selection 2, including a whole lot of giant mouth-based action.
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Natural Selection 2 Selected For Rezzed, Naturally

By Alec Meer on June 19th, 2012.

it'll be lighter at the show, hopefully

Another quick Rezzed update for you – joining the increasingly mighty throng of games’n'devs attending the PC games show in Brighton, UK next Month are Unknown Worlds and their long-awaited multiplayer alien-vs-men epic Natural Selection 2. Hugh Jeremy from Unknown Worlds is going to do a stage demo of the Half-Life mod-gone-pro and audience Q&A at 5pm on Friday 6th July.
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Oh Yes: New Natural Selection 2 Trailer Is Pure Chaos

By Nathan Grayson on June 15th, 2012.

Wakka wakka wakka wakka.

I feel like having your eyes located inside your mouth – just behind a jagged row of teeth that probably uses live sharks as dental floss – would pigeon hole you a bit from a career standpoint. Such is the plight of Natural Selection 2‘s Skulk aliens, and yet, they seem to do rather well for themselves within their small area of chompy expertise – at least, if Natural Selection 2′s latest trailer is any indication. This time around, the asymmetrical puny, mechanically assisted humans vs horrifying aliens (some of whom are colossal elephant monsters) action takes place on a new map called Docking, which should be available to closed beta players any time now. It’s a positively gorgeous mix of red-hued industrialism, green alien goop, and, er, some form of shooting range/basketball court, but the shooty, bitey, bleedy goodness is the real star here. Check out the madness after the break.

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Flight Club: Natural Selection 2′s Jetpacks

By Craig Pearson on February 3rd, 2012.

Death from above.Some days you click on a trailer and realise the developers have mapped out your life for the two months following their game’s release. Assuming Team Fortress 3 isn’t squeezed out in Summer of this year, I’ll be jetpacking around on Natural Selection 2, Unknown Worlds’ Aliens-inspired FPS/RTS multiplayer game. Here’s why.
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Natural Selection 2 Is “Dynamically Infested”

By Jim Rossignol on February 17th, 2011.


Dynamic infestation is not pictured in this picture, which pictures aliens being fought by soldiermen. But it is pictured in a new video diary from the Natural Selection 2 beta developement thing. Excitingly, I have used 21st century internet technology to make it visible in the extended version of this blog post. Unknown Worlds’ Charlie Cleveland told us: “As you may remember, we got a ton of attention awhile back when we released a video of our first dynamic infestation prototype. We’ve since written our own engine (switched away from Source) but we now have a basic, playable, version of dynamic infestation, in-game and ready to test.” And that’s what is in the video.
And here it is >>

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Meet The Natural Selection 2 Team

By Jim Rossignol on February 10th, 2011.

There should be an evolution gun. No wait, that is all guns
Unknown Worlds superfan channel Natural Selection 2 HD has been charting the progress of the FPS/RTS hybrid with meticulous detail over the past few months, and most recently the man behind it made a trip to the California-based studio to meet the team and find out some more about the team and the game. I’ve posted the “meet the team” video below, for your viewing pleasure.

Natural Selection 2‘s pre-orders have apparently doine a huge amount to get the game to the “next stage” and the ongoing beta is yielding significant results for the team. We hope to have own interview with Unknown Worlds, as well as a hands-on with the game, pretty soon.
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Yes: Natural Selection 2 Beta Game Footage

By Jim Rossignol on December 16th, 2010.


Ooh, we’ve got the first official game footage trailer from the Natural Selection 2 beta! The hybrid RTS-FPS multiplayer sequel is in pre-order-based beta at the moment, where it is being tweaked and honed and squeezed into shape by the testers and developers alike. For those of us who haven’t dared dip in, however, it’s not been clear quite how this thing plays. Unknown Worlds have addressed that with a brand-spanking new video, which you can check out below. It shows the RTS mode, as well as lashings of combat. There’s also perspectives from both alien and marine side, giving you an idea of how the game should play out.

And it looks good.
Coming out of the goddamn walls >>

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Natural Selection 2 Beta Begins

By Jim Rossignol on November 20th, 2010.


Hybrid FPS strategy game Natural Selection 2 – which is threatening to be dangerously good – has begun a closed beta. Accessed via Steam, this stage of the beta will be available to the first 10,000 people who preorder. You can do that here, should you be so inclined. I’ve posted the most recent trailer, which features the teleporting “Fade” alien class, below.

Unknown Worlds, if you are reading, you need to make a decent gameplay footage trailer that explains the concept of the game. Thanks!
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And Some Natural Selection 2 News

By Jim Rossignol on July 14th, 2010.


Unknown Worlds appear to be creeping towards the final stages of the epic development of their RTS-FPS multiplayer hybrid sequel, Natural Selection 2. The $20 pre-order is going to give folks access to an alpha test from the 26th of this month. Apparently 12,000 people have already pre-ordered, so you should have no shortage of people to “test” things with. Pre-ordering also unlocks the SDK, tools, and fancy armour (pictured). This one has been so long in the making that, at times, I thought it was never going to happen. It is happening, and it’s looking like an extremely interesting example of a what a seven-man independent team can achieve when they really want to make the game in question. (Old) teaser, trailer plus more recent footage, below.
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