Posts Tagged ‘Need for Speed’

Pull Over, It’s The Framerate Police: Need For Speed PC Version Delayed

EA, mate, I told you – don’t try to drive through Central Gamedev, you’ll be months late unless you take the ring road and cut in on… you’ve done what? You’ve stopped in Computon to pick up some extra frames? Mate. It’s your choice, I suppose, but bear in mind that your pals might rather you turn up to the launch on time than arrive months later with a big bucket of frames.

Oh! Is this thing on? Flipping Dragon Dictate! Well, readers, if you’ve been listening in, I’ll explain: Electronic Arts have delayed the PC version of Need for Speed [official site] so they can put extra time in to make it run happily with an unlocked framerate.

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Oceans Recede – EA To Release UK Games On Thursday

It is with a mixture of hope and utter despair that I greet the news from EA that they will be aligning UK releases with the rest of Europe, and putting out new games on a Thursday in RPS’s mother isle. Hope, because of what it represents in terms of a major publisher pushing back against the control of retailers. Despair because it’s still two bloody days later than America.

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Need For Speed Reboot Looks Pretty And Fast

Look, I don’t like cars and cars don’t like me. Having said that, the new Need For Speed [official site] reboot is looking really, really pretty. I can appreciate a fine looking game, even if I can’t drive for toffee. Below you’ll find the E3 trailer. It’s all shiny paint and blinding headlights and urban fantasy. In a good way.

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Need For Speed “Full Reboot” Announced

I know this one: that's a car. The front of a car, unless I'm very much mistaken.

2014 was the first year since 2002 to not receive a new Need for Speed game, but Electronic Arts said they’d bring the racing series back for 2015 and here we are. EA today announced the game named simply Need for Speed [official site], a “full reboot” of the series.

Details are thin for now but the important stuff: yes, it’s set in an open world, and yes it’s set in perpetual night. It’s due this autumn and being made by NFS Rivals developers Ghost Games, a studio which absorbed a whole load of folks from Burnout Paradise devs Criterion. There’s a trailer.

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Slow Year: No New Need For Speed Until 2015

Need For Speed has been following the same blueprint – aka, Not Quite Burnout Paradise 2 – for a couple installments now, but EA’s decided to keep the franchise from going full Callssassin’s Dutycreed. At least, for now. While Need For Speed Rivals didn’t crash and burn by any means, EA and the former Criterion folks at Ghost Games have decided to take an extra year with the hope of producing something “dramatically different.” I hope it’s Need For Speed 2142 and also we can talk to the cars.

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Rumours Of Tough Times At Ghost Games, NFS On Hold

All does not seem well at EA’s new British studio, Ghost Games. According to Polygon, there have been lay-offs in the last week, and the next Need For Speed game has been put on hold. They say that contractors have been moved on, and full-timers are being given choices over compensatory leave, or shifting over to Visceral’s currently project, thought to be the next Battlefield.

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Speed Demonstrated: Need For Speed Most Wanted Trailer


It’s illegal street racing time again, as Criterion revs up for the release of Need For Speed: Most Wanted. It’s about cop chases and carnage, making ridiculous jumps, and exploring the new city of Fairhaven. Ah, my Fairhaven. I hope to explore thee to to a medley of classic musical numbers, including “I’ve Grown Accustomed To This Race”, the pulse-pounding “On The Street Where Your Checkpoint Is” and of course, “Get Me To The Finish Line On Time.”

Want to take a look? We have four minutes and four seconds of video, right here, with the unfortunate name Need For Speed Most Wanted Insider – which sounds like a very unsatisfying date for all concerned. “May contain content inappropriate for children” indeed…

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EA Working On Sequels, Game Reveals


Shocking, isn’t it? Here’s how this earth-shattering story went down. Imagine your best friends have just told you that they are expecting a child but don’t want the news to spread because they were planning to tell their families in person. Then imagine that your Twitter account immediately shared any information you had learned, thus ruining everything. What I’m trying to say is, Game have just told everyone who was watching: “EA presentation was great. Had mentions of a new Medal of Honour and Need for Speed 13! EA have an exciting year ahead.” Only problem is, the presentation was confidential and the tweet is now gone. I guess if we return to the pregnant couple, their families wouldn’t care all that much in this case because they already have 714 children, following each birth with immediate conception.

Onwards! SHIFT 2 DLC Free On PC

I feel the need, the need for... uh. Maybe some toast?

You know the worst thing about racing? All that turning. Left, right, left, more left – who needs it? Best not to worry about those finer details and stick to what’s in front of you. This new Speedhunters DLC pack for SHIFT 2 should help with all that bother, adding the ability to go very fast in a straight line. Six tracks covering the Quarter Mile and Standing Mile disciplines, with fourteen new specialised cars, are landing June 30th alongside the Legends DLC, which features five tracks with the more traditional curvy parts and a dozen new cars of its own.

Both have been out for a couple of months in console land but us PC types will be getting them for free, via Origin. The excitable trailer’s eyeing the horizon after the jump.
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Looking Less Shifty: Need For Speed

Walker lamented a couple of weeks ago that EA were mysteriously promoting Shift, their oh-so-knowingly-named reboot of the horribly tarnished Need For Speed series, by showing almost nothing of the game. In the wake of EA’s press conference at this year’s GamesCom, that’s changed. Now we get to see lots of pretend cars.
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