
The fraternity of stealth impresarios turn their brains towards the question of stealth multiplayer, with contributions from Andy ‘Monaco’ Schatz, Raf ‘Dishonored” Colantonio, Patrick ‘Splinter Cell: Blacklist’ Redding, and questions directed by the handsome Nels ‘Mark Of The Ninja’ Anderson. The first part of this developer round-table article is here, and definitely worth a read
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Rock, Paper, Shotgun
Posts Tagged ‘Nels Anderson’
The Stealth Letters, Part Two
By RPS on October 19th, 2012.
The Stealth Letters, Part One
By RPS on October 18th, 2012.

Stealth game fans pay heed. Over the next two days RPS hosts a conversation between Nels Anderson, Lead Design of Mark Of The Ninja, and a number of other stealth-game luminaries, as they discuss matters of of sneaking and hiding in videogame form. Anderson talks to Patrick Redding, Game Director on Splinter Cell: Blacklist, Andy Schatz, creator of Monaco, and Raphael Colantonio, co-creative director of Dishonored.
This is part one, part two will appear tomorrow. Onwards! (But stay out of sight…)
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