Posts Tagged ‘Nelson Tethers: Puzzle Agent’

Nelson Tethers: Puzzle Agent Demo

By John Walker on July 5th, 2010.

Wacky.

Last week I let you know Wot I Think of Telltale’s latest, Nelson Tethers: Puzzle Agent. This week you can decide for yourself, by having a play of the demo. It’s a cross between the DS’s Professor Layton series, and the DS’s Professor Layton series. With gnomes.

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Wot I Think: Nelson Tethers Puzzle Agent

By John Walker on July 1st, 2010.

You can't criticise the art.

Telltale have launched a new scheme called the Pilot Program. It’s an attempt to get new concepts out there without committing to a full series, the first of which is Nelson Tethers: Puzzle Agent. (They must be cursing having released the second episode of Bone, meaning they can’t claim that was always part of this programme.) It’s certainly a different direction for the company, focusing on traditional puzzles rather than inventory-based adventuring. It’s a short game, completed in around three hours. I did that, so here’s wot I think.

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