Posts Tagged ‘neocore games’

It’s A: Deathtrap Launching On Early Access Oct 22nd

By Graham Smith on October 14th, 2014.

Given the comments on our article about the closed beta, a lot of people are disappointed or nervous about Orcs Must Die!’s trip from cheery, co-op tower defense game to cheery, free-to-play MOBA-like. Deathtrap may satisfy, then.

It’s being made by Neocore, creators of The Incredible Adventures Of Van Helsing, and it hopes to blend tower defense with action-RPG mechanics. It has co-op and competitive modes, it has traps and waves of creeps, and it’s just been announced that it’s coming to Early Access on October 22nd.

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Peerless Vampire Killers: Van Helsing II

By Adam Smith on May 12th, 2014.

The latest trailer for The Incredible Adventures Of Van Helsing II plays out like an advertisement for a monster hunting seminar. An encouraging pitchman takes budding slayers through their development options, suggesting that some might want to try out a spot of thaumaturgy while ensuring that their pet chimera is cleverly utilised and well-fed. The benefits of companionship are outlined, as are new crafting and enchantment systems. Dedicated Drac-dusters may be slightly irked when the host recommends they abandon their solitary lifestyles in order to brush up on their people skills so that they can command and train armies – the world’s at war now and the stakes are higher than ever.

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Hands On: The Incredible Adventures Of Van Helsing II

By John Walker on March 12th, 2014.

I’ve had my hands on a single mega-level from the forthcoming The Incredible Adventures Of Van Helsing II, which is due to arrive on the 17th April. With promises to make big improvements over the first game, this level gives a taste of how they plan to implement the tactical angle of the first game’s finale into the general levels. It seems to be working.

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The Inevitable Sequelling Of Van Helsing

By Alec Meer on March 11th, 2014.

The Incredible Adventures of Van Helsing was an action RPG which prompted John to use such breathless superlatives as “pleasant” and “absorbing”, so I assume you’re all pre-ordering its sequel immediately. Said sequel is out next month, and while it broadly looks like another sup from the same clicky-deathfest-with-tower-defence-bits cup, it promises more character classes, weapons and whatnot, as well as the slightly discomfiting claim to have “even more humour” and “MOAR easter eggs.”
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Van Helsing’s Adventures Include Ghost Companion

By Jim Rossignol on April 29th, 2013.


The Incredible Adventures Of Van Helsing may or maybe not actually be incredible, and they are ARPG quests rather than conventional adventures, but there’s one thing that we can say for sure: he’s going to have a handsome lady-ghost companion named Katarina. What does she want? She wants to make monsters pop into the constituent loots, as you can see in a new video, below.
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Rage Unterror: The Incredible Adventures Of Van Helsing

By Jim Rossignol on April 8th, 2013.


“This time we’re going to talk about Rage. You know the feeling, I suppose.”

Anyway! Neocore’s The Incredible Adventures Of Van Helsing (Facebook homepage, argh! Read the devblog instead) is looking increasingly alluring for those of us who wish to explode thronging herds of rabid monsters into clouds of loot and gore. The latest trailer – which explains the rage and power-up system – shows quite a lot of that happening. What is there to explain about those things? Well, it lets you set off and charge up all your abilities at the same time, which I suppose is a little unusual.

ARPG uncomplexities aside, the game is looking quite sparkly, in a gothy sort of way. Go take a look.
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Interview: The Incredible Adventures Of Van Helsing

By John Walker on August 8th, 2012.

We’re being blessed with a swell of action RPGs in the near future, and among their number is the intriguing The Incredible Adventures Of Van Helsing. From NeocoreGames, they who brought us the King Arthur strategy RPGs, it’s a sharp change of direction for the studio, and a return to releasing a game independently. We spoke to them about why they’ve headed in this direction, what lessons they’ve learned from recent ARPG releases, and their ongoing research into who would win in a fight between a vampire and a werewolf.

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Monstrous: The Incredible Adventures Of Van Helsing

By John Walker on July 4th, 2012.

Anyone else want to help?

Games do rather have a habit of removing subtlety. I’m not claiming that Van Helsing has a great history of cultural appearances, but I’m fairly sure that none of his depictions have previously taken place in a world where there are more werewolves than rats. (I’m not an expert, but was it really the 2004 Hugh Jackman film that saw Van Helsing switch from hunting just vampires to every other kind of monster?) Anyhoo, that’s the rather splendid nature of action RPG The Incredible Adventures Of Van Helsing, which has now shown some in-game footage. And it looks rather nice.

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King Arthur Devs Reveal Broken Sea

By John Walker on June 11th, 2012.

Fantasy game with angry dragon alert!

King Arthur – The Role Playing Wargame developers, NeocoreGames, have just revealed a new project. Broken Sea is also a tactical RPG, set in a fantasy world where myths of a former Empire are resurfacing. You’re a member of an almost-forgotten monastic order, who will sail via the “colossal Dominion Ship” to visit the archipelago, formerly the domain of the Emperor Mages. So yes, super-high-fantasy, party-based tactical RPGing, from the developers behind the much-appreciated King Arthur series.

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Knight Time! The King Arthur 2 E3 Trailer

By Quintin Smith on June 8th, 2011.

That scab on the belly looks like an eye, which turns the belly into a face. Do you see it?

I’ll tell you what looks good. King Arthur 2 looks good. The sequel to 2009′s fantasy “role-playing wargame” (see our review here), King Arthur 2 sounds like it’ll be that most noble of gaming sequels- taking everything that we liked about the first game, and gently tightening it up and making it that much bigger. None of this trying to appeal to a broader audience or revolutionise things. Just taking that great idea, and making it even stronger. And, in this case, adding a crapload of dragons. I’m talking about dragons blocking out the sun. You’ve got to see this.
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This Is An Art Attack: King Arthur 2 Coming

By Quintin Smith on January 14th, 2011.

Skipping rope demons are famously unbeatable by all except 8 year old girls.

I’m going to the annual Paradox Interactive convention next week, where developers will says things to me like “We’ve finally corrected the hat height of our 16th century Polish Hussars!” And I will nod like a man trying to escape from the tender embrace of a headcrab. But it won’t all be inaccessible historic strategy games! Hark: Neocore has just released a teaser trailer for King Arthur 2, which awaits your inexhaustible attention beneath the jump. Seriously, what are they feeding you?
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Kingmakers: Lionheart Expanded, Rebranded

By Jim Rossignol on January 7th, 2011.


Paradox did a funny when announcing that historical strategy Lionheart: Kings’ Crusade is to be renamed to simply The King’s Crusade:

Richard The Lionheart, the leading historical figure in last year’s immersive real-time strategy game Lionheart: Kings’ Crusade, has undergone a name change. Explaining his decision, the legendary warrior said, “I just felt ‘Richard The Lionheart’ was a bit of a mouthful. I felt I wanted something a little snappier when the little people were addressing me. Therefore, from now on I shall be addressed simply as ‘King’. It’s short, easy to remember, and sums me up perfectly!”

Ha. The game is getting two expansions in early 2011. Arabian Nights will arrive on February 8th full of Saracen forces, the second expansion, Teutonic Knights, will be about Teutonic Knights and related Crusader stuff. No date on that, yet.

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Wot I Think: King Arthur

By Jim Rossignol on December 7th, 2009.


Neocore’s new “Role-playing Wargame”, King Arthur, has been available for a couple of weeks now, and I’ve been sinking a surprisingly large amount of time into it. It’s a little bit Total War, a little bit fantasy, and a little bit unlike anything else out there. Read on for a round-table discussion of wot I think…
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